Player Matchup

Serqet
Serqet
FirulaisDeVuelta
Serqet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
LMPMmempies
Bastet
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,292 Elo+
Party 1
Neith
Neith
NoelerBlades
Neith
Level 50
God Stats
31W - 28L
1,495 SR
Queue Stats
108W - 126L
1,443 Elo+
Solo
Horus
Horus
SeenMyBallsYet
Horus
Level 17
God Stats
1W - 1L
1,251 SR
Queue Stats
2W - 4L
1,289 Elo+
Party 1
Yu Huang
Yu Huang
zurg16
Yu Huang
Level 28
God Stats
3W - 0L
1,812 SR
Queue Stats
3W - 5L
1,372 Elo+
Party 1
Team Averages
Level 29
1,512 SR
1,379 Elo+

VS

Team Averages
Level 49
1,427 SR
1,387 Elo+
Ares
Ares
NL alvarez
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
PsychoLime999
Loki
Level 63
God Stats
27W - 24L
1,521 SR
Queue Stats
154W - 193L
1,397 Elo+
Party 3
Mulan
Mulan
Styyyll
Mulan
Level 46
God Stats
2W - 3L
1,419 SR
Queue Stats
159W - 175L
1,429 Elo+
Party 3
Baba Yaga
Baba Yaga
TwentiethFire
Baba Yaga
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,107 Elo+
Solo
Cupid
Cupid
ares7700
Cupid
Level 47
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,405
491
1,809
4,066
1,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
11
2 / 1 / 0
6,104
555
3,975
10,076
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 1
6,198
563
5,903
8,975
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 3
5,231
476
4,015
4,431
2,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yu Huang
zurg16
Yu Huang
10
0 / 2 / 1
5,555
505
3,366
7,575
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
4,205
382
789
5,351
4,016
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 1
6,385
580
3,075
8,621
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Styyyll
Mulan
11
2 / 2 / 0
6,610
601
6,946
10,680
8,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
TwentiethFire
Baba Yaga
11
3 / 1 / 0
6,612
601
5,540
6,308
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
ares7700
Cupid
7
1 / 0 / 0
4,800
436
1,737
2,919
648
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
7
7
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
W
Bastet
2
1
0
2
L
0
4
1
0.13
W
1
2
1
0.75
L
1
0
1
1.5
W
1
0
3
2.5
L
Mulan
Styyyll
Mulan
2
2
0
1
L
Baba Yaga
TwentiethFire
Baba Yaga
3
1
0
3
L
Cupid
ares7700
Cupid
1
0
0
1
W
Yu Huang
zurg16
Yu Huang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,068
Damage
18,087
35,123
Taken
33,879
13,653
Mitigated
18,892
9,047
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,809
790
0
150
4,066
1,244
28
221
3,781
0
18,883
W
Bastet
3,975
914
0
2,999
10,076
3,542
0
1,622
8,454
0
45,732
L
789
208
0
0
5,351
4,016
0
550
4,515
4,750
0
W
5,903
2,207
0
3,043
8,975
3,395
0
85
8,890
0
40,930
L
3,075
905
0
1,817
8,621
3,198
0
181
8,440
0
57,548
W
4,015
1,973
400
1,205
4,431
2,829
518
435
3,963
0
22,134
L
Mulan
Styyyll
Mulan
6,946
211
0
3,662
10,680
8,451
0
56
10,624
77
46,381
L
Baba Yaga
TwentiethFire
Baba Yaga
5,540
273
0
1,237
6,308
2,579
0
2,743
3,565
44,911
0
L
Cupid
ares7700
Cupid
1,737
1,074
0
1,280
2,919
648
0
77
2,630
0
18,488
W
Yu Huang
zurg16
Yu Huang
3,366
257
0
1,250
7,575
2,643
40
4,072
3,415
33,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,493
Gold Earned
28,612
266
Minions Killed
279
0
Camps Cleared
0
1,008,211
Distance Traveled
903,846
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,405
491
37
3
0
174,180
0
W
Bastet
6,104
555
66
6
0
232,894
0
L
Ares
4,205
382
13
1
0
138,951
0
W
Neith
6,198
563
73
7
0
195,563
4
L
Loki
6,385
580
90
8
0
254,990
0
W
Horus
5,231
476
25
2
0
199,527
0
L
Mulan
6,610
601
58
5
0
194,366
0
L
Baba Yaga
6,612
601
87
8
0
203,538
1
L
Cupid
4,800
436
31
3
0
112,001
0
W
Yu Huang
5,555
505
65
6
0
206,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role