Player Matchup

Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DragonWillow
Tiamat
Level 140
God Stats
98W - 62L
1,577 SR
Queue Stats
1,947W - 1,928L
1,524 Elo+
Solo
Atlas
Atlas
IAmAStreamerToo
Atlas
Level 126
God Stats
1W - 1L
1,706 SR
Queue Stats
181W - 195L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
J1gsawPupp3t
Cu Chulainn
Level 84
God Stats
1W - 3L
1,280 SR
Queue Stats
117W - 188L
1,368 Elo+
Solo
Arachne
Arachne
midnight_love23
Arachne
Level 126
God Stats
4W - 5L
1,524 SR
Queue Stats
533W - 493L
1,535 Elo+
Solo
Team Averages
Level 116
1,518 SR
1,478 Elo+

VS

Team Averages
Level 85
1,538 SR
1,397 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ALDESSSS
Yemoja
Level 120
God Stats
5W - 2L
1,612 SR
Queue Stats
267W - 271L
1,523 Elo+
Solo
Persephone
Persephone
BorderHopper603
Persephone
Level 124
God Stats
16W - 5L
1,740 SR
Queue Stats
457W - 465L
1,434 Elo+
Party 1
Nemesis
Nemesis
DarkSamuraii-
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,203 Elo+
Solo
Danzaburou
Danzaburou
jspence17 dsc
Danzaburou
Level 27
God Stats
4W - 4L
1,338 SR
Queue Stats
112W - 169L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 3 / 5
7,292
810
4,386
8,507
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
15
2 / 2 / 5
7,459
829
11,644
10,537
11,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 5
6,597
733
4,743
9,025
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
J1gsawPupp3t
Cu Chulainn
11
0 / 5 / 7
6,411
712
5,382
11,437
11,035
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 4
7,316
813
10,133
10,634
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 1 / 11
7,819
869
6,209
8,585
7,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Yemoja
ALDESSSS
Yemoja
13
0 / 2 / 12
7,060
784
5,913
9,198
5,010
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Persephone
BorderHopper603
Persephone
15
5 / 1 / 9
8,334
926
12,464
6,094
2,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
16
5 / 2 / 7
8,133
904
6,928
9,172
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
jspence17 dsc
Danzaburou
13
3 / 3 / 8
7,420
824
9,251
8,539
3,961
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
9
Kills
17
17
Deaths
9
26
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
3
5
1.83
W
Fenrir
 
Fenrir
4
1
11
9.5
W
Yemoja
ALDESSSS
Yemoja
0
2
12
3
W
Persephone
BorderHopper603
Persephone
5
1
9
9.5
W
Nemesis
5
2
7
4.25
L
Tiamat
2
2
5
2.25
L
1
4
5
0.88
L
Cu Chulainn
J1gsawPupp3t
Cu Chulainn
0
5
7
0.7
W
Danzaburou
jspence17 dsc
Danzaburou
3
3
8
2.33
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,288
Damage
40,765
50,140
Taken
41,588
40,226
Mitigated
26,497
15,109
Healing
20,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,386
1,564
3,563
3,493
8,507
4,416
0
4,041
3,989
9,870
0
W
Fenrir
 
Fenrir
6,209
1,533
1,117
2,632
8,585
7,829
176
3,694
4,489
0
9,337
W
Yemoja
ALDESSSS
Yemoja
5,913
2,029
7,190
3,038
9,198
5,010
300
5,411
3,738
13,413
0
W
Persephone
BorderHopper603
Persephone
12,464
1,694
443
1,430
6,094
2,529
484
2,779
3,227
29,231
0
W
Nemesis
6,928
2,456
770
2,108
9,172
7,168
539
3,290
5,852
0
10,704
L
Tiamat
11,644
570
1,025
2,857
10,537
11,689
0
4,527
5,859
24,160
512
L
4,743
1,654
327
860
9,025
7,284
30
3,157
5,442
7,691
0
L
Cu Chulainn
J1gsawPupp3t
Cu Chulainn
5,382
476
0
0
11,437
11,035
193
3,585
7,687
0
8,106
W
Danzaburou
jspence17 dsc
Danzaburou
9,251
3,921
470
1,105
8,539
3,961
0
4,876
3,622
0
24,902
L
10,133
6,283
419
2,565
10,634
5,802
276
2,718
7,509
0
16,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
38,766
80
Minions Killed
121
0
Camps Cleared
0
737,135
Distance Traveled
872,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,292
810
14
2
0
126,894
0
W
Fenrir
7,819
869
9
1
0
195,375
0
W
Yemoja
7,060
784
24
3
0
150,537
0
W
Persephone
8,334
926
40
4
0
184,861
0
W
Nemesis
8,133
904
8
1
0
186,327
0
L
Tiamat
7,459
829
33
4
0
172,485
0
L
Atlas
6,597
733
2
0
0
105,365
0
L
Cu Chulainn
6,411
712
7
1
0
145,961
0
W
Danzaburou
7,420
824
40
4
0
155,408
0
L
Arachne
7,316
813
24
3
0
186,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role