Player Matchup

Bakasura
Bakasura
Natester27an
Bakasura
Level 124
God Stats
15W - 8L
1,670 SR
Queue Stats
229W - 206L
1,554 Elo+
Solo
Charon
Charon
fancybooty
Charon
Level 175
God Stats
10W - 7L
1,582 SR
Queue Stats
160W - 139L
1,537 Elo+
Party 1
Eset
Eset
gizzbonj
Eset
Level 89
God Stats
3W - 3L
1,649 SR
Queue Stats
149W - 126L
1,559 Elo+
Party 1
Ullr
Ullr
guessilldye
Ullr
Level 102
God Stats
6W - 2L
1,433 SR
Queue Stats
461W - 399L
1,553 Elo+
Solo
Poseidon
Poseidon
moos7892
Poseidon
Level 151
God Stats
65W - 63L
1,490 SR
Queue Stats
355W - 344L
1,500 Elo+
Solo
Team Averages
Level 128
1,565 SR
1,541 Elo+

VS

Team Averages
Level 132
1,531 SR
1,522 Elo+
Guan Yu
Guan Yu
IlNFIl
Guan Yu
Level 107
God Stats
6W - 7L
1,576 SR
Queue Stats
62W - 59L
1,552 Elo+
Solo
Chernobog
Chernobog
MercFunk
Chernobog
Level 159
God Stats
2W - 4L
1,703 SR
Queue Stats
288W - 262L
1,524 Elo+
Solo
Tiamat
Tiamat
ROliveira13773
Tiamat
Level 142
God Stats
4W - 4L
1,456 SR
Queue Stats
316W - 293L
1,522 Elo+
Party 2
Ne Zha
Ne Zha
death_riot_
Ne Zha
Level 155
God Stats
1W - 5L
1,418 SR
Queue Stats
162W - 180L
1,529 Elo+
Solo
Cerberus
Cerberus
sanjosesharks01
Cerberus
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 72L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Natester27an
Bakasura
13
10 / 3 / 2
7,593
759
8,637
9,191
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon
fancybooty
Charon
9
1 / 1 / 5
5,920
592
4,255
5,179
3,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
9
2 / 2 / 0
5,454
545
2,181
5,057
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 2
5,416
542
5,318
6,376
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
moos7892
Poseidon
11
0 / 1 / 4
6,141
614
3,966
4,128
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IlNFIl
Guan Yu
8
0 / 5 / 2
4,825
483
1,376
9,557
5,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chernobog
MercFunk
Chernobog
10
3 / 2 / 3
5,740
574
4,122
6,807
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
5,681
568
3,312
5,521
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
9
2 / 4 / 1
5,359
536
3,012
8,027
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
8
1 / 3 / 1
5,216
522
2,543
8,232
4,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
15
Kills
7
10
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
IlNFIl
Guan Yu
0
5
2
0.2
L
Chernobog
MercFunk
Chernobog
3
2
3
2.25
W
Bakasura
Natester27an
Bakasura
10
3
2
3.67
L
1
1
2
2
L
Ne Zha
2
4
1
0.63
W
Charon
fancybooty
Charon
1
1
5
3.5
W
Eset
2
2
0
1
W
2
3
2
1
W
Poseidon
moos7892
Poseidon
0
1
4
2
L
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,357
Damage
14,365
29,931
Taken
38,144
12,253
Mitigated
18,547
6,167
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
IlNFIl
Guan Yu
1,376
515
80
1,857
9,557
5,808
0
1,516
6,647
0
23,034
L
Chernobog
MercFunk
Chernobog
4,122
2,453
0
2,467
6,807
2,037
0
1,689
5,035
0
36,754
W
Bakasura
Natester27an
Bakasura
8,637
5,994
0
2,695
9,191
3,619
576
180
9,011
0
47,610
L
3,312
211
0
1,513
5,521
3,039
0
2,744
2,702
43,852
0
L
Ne Zha
3,012
1,054
0
2,232
8,027
3,173
0
1,295
6,378
0
34,859
W
Charon
fancybooty
Charon
4,255
1,527
0
1,360
5,179
3,575
0
1,499
3,680
21,020
0
W
Eset
2,181
231
0
476
5,057
1,782
0
2,549
2,508
23,852
0
W
5,318
2,531
0
674
6,376
2,065
0
889
5,487
0
36,058
W
Poseidon
moos7892
Poseidon
3,966
684
0
962
4,128
1,212
295
925
3,195
44,168
0
L
Cerberus
2,543
327
821
2,586
8,232
4,490
0
3,325
4,698
22,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
26,821
300
Minions Killed
293
0
Camps Cleared
0
961,241
Distance Traveled
976,217
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,825
483
42
4
0
163,691
3
L
Chernobog
5,740
574
53
5
0
204,444
2
W
Bakasura
7,593
759
99
10
0
232,989
0
L
Tiamat
5,681
568
81
8
0
189,209
0
L
Ne Zha
5,359
536
62
6
0
219,278
0
W
Charon
5,920
592
24
2
0
188,053
2
W
Eset
5,454
545
46
5
0
162,409
0
W
Ullr
5,416
542
57
6
0
178,779
0
W
Poseidon
6,141
614
74
7
0
199,011
0
L
Cerberus
5,216
522
55
6
0
199,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role