Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Cigtar
Geb
Level 85
God Stats
3W - 2L
1,375 SR
Queue Stats
51W - 47L
1,544 Elo+
Solo
Discordia
Discordia
Primet1me
Discordia
Level 69
God Stats
11W - 10L
1,507 SR
Queue Stats
435W - 411L
1,576 Elo+
Solo
Team Averages
Level 79
1,461 SR
1,540 Elo+

VS

Team Averages
Level 88
1,478 SR
1,610 Elo+
Sobek
Sobek
Greafuas
Sobek
Level 107
God Stats
0W - 1L
1,148 SR
Queue Stats
9W - 7L
1,779 Elo+
Solo
Baron Samedi
Baron Samedi
MrJayce228
Baron Samedi
Level 98
God Stats
18W - 10L
1,704 SR
Queue Stats
310W - 322L
1,526 Elo+
Party 1
Hachiman
Hachiman
RolandTepes
Hachiman
Level 59
God Stats
35W - 31L
1,582 SR
Queue Stats
320W - 323L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
7 / 0 / 5
9,611
961
13,980
10,947
7,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
Cigtar
Geb
11
1 / 0 / 10
8,188
819
5,132
9,154
8,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Primet1me
Discordia
12
4 / 1 / 3
8,627
863
7,353
5,737
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Greafuas
Sobek
9
0 / 2 / 1
6,925
693
5,039
12,442
10,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MrJayce228
Baron Samedi
10
0 / 6 / 1
7,147
715
5,292
9,036
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
RolandTepes
Hachiman
10
1 / 4 / 0
7,462
746
7,815
10,331
3,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
0
5
9.5
W
Geb
Cigtar
Geb
1
0
10
6
L
Sobek
Greafuas
Sobek
0
2
1
0.25
L
Baron Samedi
MrJayce228
Baron Samedi
0
6
1
0.08
W
Discordia
Primet1me
Discordia
4
1
3
5.5
L
Hachiman
RolandTepes
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,465
Damage
18,146
25,838
Taken
31,809
18,423
Mitigated
18,739
6,423
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,980
4,047
0
6,193
10,947
7,954
247
4,503
6,252
76
47,413
W
Geb
Cigtar
Geb
5,132
1,096
0
230
9,154
8,161
25
3,575
5,301
13,320
0
L
Sobek
Greafuas
Sobek
5,039
615
0
3,335
12,442
10,989
0
4,579
7,614
14,323
0
L
Baron Samedi
MrJayce228
Baron Samedi
5,292
399
588
673
9,036
4,093
0
3,714
5,322
22,691
0
W
Discordia
Primet1me
Discordia
7,353
805
0
0
5,737
2,308
270
2,622
3,115
32,703
0
L
Hachiman
RolandTepes
Hachiman
7,815
4,828
0
1,130
10,331
3,657
0
4,503
5,795
0
28,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
21,534
126
Minions Killed
86
0
Camps Cleared
0
617,276
Distance Traveled
527,709
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,611
961
61
6
0
218,238
0
W
Geb
8,188
819
8
1
0
208,043
2
L
Sobek
6,925
693
12
1
0
189,040
0
L
Baron Samedi
7,147
715
31
3
0
167,586
0
W
Discordia
8,627
863
57
6
0
190,995
0
L
Hachiman
7,462
746
43
4
0
171,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role