Player Matchup

Raijin
Raijin
Elias2528
Raijin
Level 67
God Stats
4W - 9L
1,324 SR
Queue Stats
478W - 443L
1,560 Elo+
Solo
Skadi
Skadi
Maca2wildd
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,518 Elo+
Solo
Tyr
Tyr
Spirit4008
Tyr
Level 118
God Stats
1W - 5L
1,027 SR
Queue Stats
182W - 188L
1,503 Elo+
Solo
Cupid
Cupid
chocolatini12
Cupid
Level 122
God Stats
1W - 2L
1,511 SR
Queue Stats
213W - 218L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
sirTEAbaginses
Tsukuyomi
Level 60
God Stats
1W - 1L
1,708 SR
Queue Stats
55W - 46L
1,537 Elo+
Solo
Team Averages
Level 79
1,414 SR
1,521 Elo+

VS

Team Averages
Level 106
1,512 SR
1,488 Elo+
Cupid
Cupid
ChronepsisIX
Cupid
Level 156
God Stats
5W - 1L
1,495 SR
Queue Stats
367W - 352L
1,459 Elo+
Solo
Mulan
Mulan
Paradoxical_Ant
Mulan
Level 69
God Stats
4W - 2L
1,602 SR
Queue Stats
159W - 151L
1,528 Elo+
Solo
Raijin
Raijin
SSJ3Taco
Raijin
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 44L
1,459 Elo+
Solo
Sol
Sol
YuujirouGodz
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Amaterasu
Amaterasu
russiankoolaid
Amaterasu
Level 129
God Stats
4W - 3L
1,461 SR
Queue Stats
96W - 83L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Elias2528
Raijin
15
3 / 6 / 6
8,735
874
18,346
10,903
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
13
1 / 4 / 6
7,457
746
6,450
10,484
4,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 4
7,860
786
5,122
12,258
13,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 4 / 6
7,897
790
8,094
9,372
4,593
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
sirTEAbaginses
Tsukuyomi
12
2 / 6 / 1
7,216
722
10,234
12,547
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 10
9,824
982
15,552
9,846
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 15
9,082
908
10,127
14,573
13,028
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
SSJ3Taco
Raijin
18
4 / 2 / 14
10,249
1,025
9,352
11,184
5,579
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
4 / 2 / 14
9,092
909
11,127
9,384
3,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
russiankoolaid
Amaterasu
14
2 / 3 / 14
8,186
819
4,708
12,373
12,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
10
Kills
23
23
Deaths
10
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
L
Raijin
Elias2528
Raijin
3
6
6
1
L
Skadi
1
4
6
1
W
4
1
15
11.5
W
Raijin
SSJ3Taco
Raijin
4
2
14
5.5
L
2
3
4
1.33
W
4
2
14
5.5
L
2
4
6
1.25
W
Amaterasu
russiankoolaid
Amaterasu
2
3
14
3
L
Tsukuyomi
sirTEAbaginses
Tsukuyomi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,246
Damage
50,866
55,564
Taken
57,360
31,953
Mitigated
39,694
13,439
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,552
6,784
3,032
2,205
9,846
5,081
1,528
4,312
5,417
0
29,857
L
Raijin
Elias2528
Raijin
18,346
1,076
1,041
832
10,903
4,899
140
4,050
6,356
30,543
0
L
Skadi
6,450
2,322
143
1,089
10,484
4,247
238
3,990
6,248
0
17,389
W
10,127
671
1,755
3,212
14,573
13,028
363
5,001
9,378
0
15,153
W
Raijin
SSJ3Taco
Raijin
9,352
564
2,520
2,695
11,184
5,579
545
2,896
8,123
32,641
0
L
5,122
533
856
2,914
12,258
13,212
0
3,549
8,381
0
11,563
W
11,127
2,003
562
1,786
9,384
3,934
1,213
2,849
6,469
18,969
0
L
8,094
3,230
2,918
2,209
9,372
4,593
228
3,186
6,095
0
19,526
W
Amaterasu
russiankoolaid
Amaterasu
4,708
1,363
871
2,748
12,373
12,072
986
3,494
8,737
0
7,131
L
Tsukuyomi
sirTEAbaginses
Tsukuyomi
10,234
1,478
0
1,437
12,547
5,002
0
5,280
6,845
0
16,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
46,433
114
Minions Killed
147
0
Camps Cleared
0
885,781
Distance Traveled
1,037,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,824
982
32
3
0
194,337
0
L
Raijin
8,735
874
27
3
0
171,155
0
L
Skadi
7,457
746
19
2
0
181,282
0
W
Mulan
9,082
908
14
1
0
219,492
0
W
Raijin
10,249
1,025
78
8
0
218,235
0
L
Tyr
7,860
786
19
2
0
200,207
0
W
Sol
9,092
909
17
2
0
208,398
0
L
Cupid
7,897
790
36
4
0
160,761
0
W
Amaterasu
8,186
819
6
1
0
196,711
0
L
Tsukuyomi
7,216
722
13
1
0
172,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role