Player Matchup

Arachne
Arachne
CoachMattie
Arachne
Level 66
God Stats
2W - 8L
1,399 SR
Queue Stats
66W - 94L
1,177 Elo+
Party 1
Olorun
Olorun
Criseberg3
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
KristisOrphan
Guan Yu
Level 11
God Stats
1W - 2L
1,109 SR
Queue Stats
10W - 26L
1,073 Elo+
Party 1
Danzaburou
Danzaburou
Mike_shilui69
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 36L
1,055 Elo+
Party 1
Jormungandr
Jormungandr
SpurSHKSpurS10
Jormungandr
Level 18
God Stats
1W - 2L
1,333 SR
Queue Stats
49W - 67L
1,192 Elo+
Party 1
Team Averages
Level 21
1,368 SR
1,199 Elo+

VS

Team Averages
Level 125
1,527 SR
1,456 Elo+
Achilles
Achilles
BIGMANFISH101
Achilles
Level 122
God Stats
0W - 2L
1,503 SR
Queue Stats
62W - 52L
1,442 Elo+
Solo
Nu Wa
Nu Wa
CLON5555
Nu Wa
Level 128
God Stats
11W - 5L
1,664 SR
Queue Stats
126W - 118L
1,482 Elo+
Solo
Nemesis
Nemesis
CRy5TaL Ca5Tle5
Nemesis
Level 125
God Stats
12W - 9L
1,583 SR
Queue Stats
294W - 266L
1,457 Elo+
Solo
Heimdallr
Heimdallr
GUMGUMBAZOOKA91
Heimdallr
Level 95
God Stats
1W - 1L
1,309 SR
Queue Stats
36W - 39L
1,414 Elo+
Solo
Charon
Charon
XxDream903xX
Charon
Level 155
God Stats
5W - 7L
1,575 SR
Queue Stats
62W - 55L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoachMattie
Arachne
19
7 / 0 / 5
11,522
606
17,308
19,234
9,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Criseberg3
Olorun
15
1 / 5 / 3
9,569
504
5,211
10,686
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
14
1 / 2 / 3
8,774
462
1,914
7,466
5,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Mike_shilui69
Danzaburou
14
1 / 2 / 3
8,145
429
5,382
9,014
3,582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SpurSHKSpurS10
Jormungandr
15
3 / 0 / 5
9,971
525
3,559
15,097
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BIGMANFISH101
Achilles
15
5 / 4 / 1
10,336
544
9,992
15,603
12,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
CLON5555
Nu Wa
2
0 / 0 / 0
5,497
289
0
0
0
12
2 / 2 / 0
8,361
440
3,144
8,518
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
GUMGUMBAZOOKA91
Heimdallr
15
1 / 6 / 1
9,099
479
12,650
17,424
9,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
14
1 / 2 / 1
8,936
470
9,815
16,368
15,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
9
9
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
BIGMANFISH101
Achilles
5
4
1
1.38
L
Nu Wa
CLON5555
Nu Wa
0
0
0
0
L
2
2
0
1
W
Arachne
CoachMattie
Arachne
7
0
5
9.5
W
Olorun
Criseberg3
Olorun
1
5
3
0.5
L
Heimdallr
GUMGUMBAZOOKA91
Heimdallr
1
6
1
0.25
W
Guan Yu
1
2
3
1.25
W
Danzaburou
Mike_shilui69
Danzaburou
1
2
3
1.25
W
Jormungandr
SpurSHKSpurS10
Jormungandr
3
0
5
5.5
L
Charon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,374
Damage
35,601
61,497
Taken
57,913
37,164
Mitigated
40,710
14,284
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BIGMANFISH101
Achilles
9,992
4,508
0
2,984
15,603
12,102
737
1,290
13,985
0
72,247
L
Nu Wa
CLON5555
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
3,144
1,181
0
704
8,518
3,578
0
1,891
6,627
0
43,791
W
Arachne
CoachMattie
Arachne
17,308
9,209
0
6,719
19,234
9,433
248
3,207
15,988
0
126,166
W
Olorun
Criseberg3
Olorun
5,211
2,635
60
2,154
10,686
4,129
4,457
1,849
8,747
58,555
0
L
Heimdallr
GUMGUMBAZOOKA91
Heimdallr
12,650
6,433
0
5,576
17,424
9,036
3,111
2,663
14,761
0
77,557
W
Guan Yu
1,914
342
588
864
7,466
5,149
441
1,073
5,845
0
29,855
W
Danzaburou
Mike_shilui69
Danzaburou
5,382
1,860
0
1,536
9,014
3,582
466
1,702
7,268
0
35,323
W
Jormungandr
SpurSHKSpurS10
Jormungandr
3,559
1,434
0
2,363
15,097
14,871
0
2,892
12,153
40,919
0
L
Charon
9,815
1,888
0
4,118
16,368
15,994
135
2,747
13,621
43,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,981
Gold Earned
42,229
430
Minions Killed
348
0
Camps Cleared
0
1,955,265
Distance Traveled
1,220,422
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,336
544
97
5
0
345,045
0
L
Nu Wa
5,497
289
0
0
0
0
0
L
Nemesis
8,361
440
75
4
0
229,177
0
W
Arachne
11,522
606
171
9
0
455,007
0
W
Olorun
9,569
504
104
5
0
311,859
0
L
Heimdallr
9,099
479
123
6
0
286,637
0
W
Guan Yu
8,774
462
44
2
0
413,407
0
W
Danzaburou
8,145
429
59
3
0
416,697
0
W
Jormungandr
9,971
525
52
3
0
358,295
2
L
Charon
8,936
470
53
3
0
359,563
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role