Player Matchup

Zeus
Zeus
Gold V
CharlesCowie
Zeus
Gold V
Level 127
God Stats
5W - 10L
1,501 SR
Queue Stats
183W - 196L
1,614 MMR
Party 1
Maui
Maui
Gold IV
DeadShotTTV
Maui
Gold IV
Level 129
God Stats
2W - 2L
1,481 SR
Queue Stats
76W - 80L
1,513 MMR
Solo
Danzaburou
Danzaburou
Gold III
SuperSniperProx
Danzaburou
Gold III
Level 156
God Stats
124W - 138L
1,468 SR
Queue Stats
589W - 642L
1,394 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,483 SR
1,507 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,663 SR
1,490 MMR
Hachiman
Hachiman
Platinum V
BeadsMe
Hachiman
Platinum V
Level 144
God Stats
7W - 12L
1,770 SR
Queue Stats
407W - 347L
1,586 MMR
Party 2
Bacchus
Bacchus
Gold IV
SunderMe
Bacchus
Gold IV
Level 152
God Stats
1W - 0L
1,682 SR
Queue Stats
91W - 85L
1,368 MMR
Party 2
Olorun
Olorun
Bronze III
WillowTreeMarch
Olorun
Bronze III
Level 139
God Stats
2W - 0L
1,536 SR
Queue Stats
4W - 2L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 1
12,749
850
14,733
17,109
7,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 3
10,673
712
3,836
14,140
13,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SuperSniperProx
Danzaburou
14
2 / 4 / 5
11,323
755
11,579
14,137
7,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
OdinNe ZhaCerberusKuzenboAh Muzen Cab

VS

Bans
AchillesCabrakanMartichorasCthulhuHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeadsMe
Hachiman
15
10 / 4 / 4
12,870
858
16,551
15,862
7,433
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SunderMe
Bacchus
15
2 / 2 / 15
12,107
807
11,538
15,220
23,469
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 4 / 10
12,444
830
10,955
12,014
6,121
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
18
18
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BeadsMe
Hachiman
10
4
4
3
L
7
8
1
0.94
L
1
6
3
0.42
W
Bacchus
SunderMe
Bacchus
2
2
15
4.75
L
Danzaburou
SuperSniperProx
Danzaburou
2
4
5
1.13
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,148
Damage
39,044
45,386
Taken
43,096
28,572
Mitigated
37,023
4,031
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BeadsMe
Hachiman
16,551
11,154
0
4,889
15,862
7,433
1,655
7,296
8,538
0
61,445
L
14,733
793
193
1,796
17,109
7,636
1,045
7,892
9,161
65,956
0
L
3,836
525
0
357
14,140
13,751
273
7,317
6,823
18,312
0
W
Bacchus
SunderMe
Bacchus
11,538
1,407
0
2,357
15,220
23,469
48
6,444
8,656
24,895
0
L
Danzaburou
SuperSniperProx
Danzaburou
11,579
4,469
9
1,676
14,137
7,185
1,726
7,468
6,668
0
47,081
W
10,955
4,990
957
3,911
12,014
6,121
1,777
5,396
6,618
55,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,745
Gold Earned
37,421
156
Minions Killed
159
0
Camps Cleared
0
785,777
Distance Traveled
812,892
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,870
858
73
5
0
270,498
0
L
Zeus
12,749
850
81
5
0
248,898
3
L
Maui
10,673
712
25
2
0
266,239
0
W
Bacchus
12,107
807
19
1
0
291,942
1
L
Danzaburou
11,323
755
50
3
0
270,640
4
W
Olorun
12,444
830
67
4
0
250,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role