Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Joeburrowrex
Hades
Level 103
God Stats
5W - 1L
1,476 SR
Queue Stats
146W - 155L
1,369 Elo+
Solo
Cthulhu
Cthulhu
U NEED PUFF
Cthulhu
Level 68
God Stats
2W - 0L
1,268 SR
Queue Stats
21W - 19L
1,464 Elo+
Party 1
Sol
Sol
ajfromstl
Sol
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 29L
1,491 Elo+
Solo
Thanatos
Thanatos
evnvader
Thanatos
Level 56
God Stats
29W - 21L
1,181 SR
Queue Stats
223W - 178L
1,450 Elo+
Solo
Team Averages
Level 80
1,385 SR
1,455 Elo+

VS

Team Averages
Level 107
1,596 SR
1,464 Elo+
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 140
God Stats
230W - 215L
1,526 SR
Queue Stats
268W - 259L
1,434 Elo+
Solo
Charon
Charon
WeeRyan324
Charon
Level 63
God Stats
4W - 3L
1,784 SR
Queue Stats
68W - 80L
1,561 Elo+
Solo
Guan Yu
Guan Yu
aaaaaajjjjjj1998
Guan Yu
Level 105
God Stats
6W - 7L
1,565 SR
Queue Stats
187W - 181L
1,432 Elo+
Solo
Xbalanque
Xbalanque
lFenr1rI
Xbalanque
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 155L
1,435 Elo+
Solo
Kukulkan
Kukulkan
lovelikeMarilyn
Kukulkan
Level 107
God Stats
87W - 57L
1,602 SR
Queue Stats
481W - 436L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 0 / 1
5,109
511
5,471
6,465
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
6,124
612
4,899
7,374
3,977
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
U NEED PUFF
Cthulhu
8
1 / 1 / 1
4,904
490
3,262
8,566
4,068
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 1
5,723
572
1,289
4,587
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
evnvader
Thanatos
9
2 / 1 / 1
5,494
549
3,900
7,251
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Leo_London
Danzaburou
7
1 / 1 / 0
5,064
506
4,450
5,943
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon
WeeRyan324
Charon
9
0 / 0 / 1
5,362
536
4,622
7,118
3,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
4,703
470
1,265
6,235
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
lFenr1rI
Xbalanque
11
1 / 4 / 1
5,785
579
4,753
8,441
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
10
0 / 0 / 0
5,424
542
1,841
4,190
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
2
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
1
1.5
W
3
1
0
3
L
Danzaburou
Leo_London
Danzaburou
1
1
0
1
W
Cthulhu
U NEED PUFF
Cthulhu
1
1
1
1.5
L
Charon
WeeRyan324
Charon
0
0
1
0.5
L
0
2
0
0
W
0
0
1
0.5
W
Thanatos
evnvader
Thanatos
2
1
1
2.5
L
Xbalanque
lFenr1rI
Xbalanque
1
4
1
0.38
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,821
Damage
16,931
34,243
Taken
31,927
14,437
Mitigated
14,032
15,310
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,471
2,456
0
2,300
6,465
2,378
0
2,037
4,428
0
29,222
W
4,899
332
0
4,133
7,374
3,977
0
70
7,304
37,559
0
L
Danzaburou
Leo_London
Danzaburou
4,450
1,694
0
2,581
5,943
1,907
0
1,034
4,909
0
32,765
W
Cthulhu
U NEED PUFF
Cthulhu
3,262
278
694
901
8,566
4,068
0
2,356
6,210
19,435
0
L
Charon
WeeRyan324
Charon
4,622
1,063
1,098
2,240
7,118
3,858
0
1,586
5,532
21,575
0
L
1,265
379
215
1,095
6,235
3,435
0
1,325
4,910
0
21,160
W
1,289
698
0
2,575
4,587
1,535
1,307
1,192
3,395
46,155
0
W
Thanatos
evnvader
Thanatos
3,900
901
0
4,707
7,251
2,479
0
899
6,352
0
35,394
L
Xbalanque
lFenr1rI
Xbalanque
4,753
2,069
0
2,104
8,441
3,395
0
4,899
3,542
0
41,547
L
Kukulkan
1,841
252
324
1,829
4,190
1,437
468
760
3,430
43,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
26,338
250
Minions Killed
270
0
Camps Cleared
0
974,093
Distance Traveled
875,511
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,109
511
38
4
0
190,539
0
W
Hades
6,124
612
54
5
0
174,208
0
L
Danzaburou
5,064
506
55
6
0
126,799
1
W
Cthulhu
4,904
490
37
4
0
215,123
0
L
Charon
5,362
536
20
2
0
190,395
0
L
Guan Yu
4,703
470
42
4
0
204,226
0
W
Sol
5,723
572
74
7
0
164,280
0
W
Thanatos
5,494
549
47
5
0
229,943
8
L
Xbalanque
5,785
579
68
7
0
149,460
0
L
Kukulkan
5,424
542
85
9
0
204,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role