Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
ICEBEARinc
Charon
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 90L
1,517 Elo+
Party 1
Ravana
Ravana
TeezyTheSavage
Ravana
Level 129
God Stats
11W - 11L
1,589 SR
Queue Stats
153W - 189L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Them Racks
Cu Chulainn
Level 127
God Stats
7W - 6L
1,673 SR
Queue Stats
423W - 408L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
kainaluboy808
Baron Samedi
Level 120
God Stats
99W - 90L
1,517 SR
Queue Stats
1,265W - 1,206L
1,396 Elo+
Solo
Team Averages
Level 119
1,556 SR
1,490 Elo+

VS

Team Averages
Level 125
1,532 SR
1,488 Elo+
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CaNt ObEy
Cu Chulainn
Level 104
God Stats
4W - 1L
1,523 SR
Queue Stats
302W - 271L
1,508 Elo+
Solo
Merlin
Merlin
EDGE-3737
Merlin
Level 146
God Stats
2W - 1L
1,555 SR
Queue Stats
540W - 498L
1,464 Elo+
Solo
Mercury
Mercury
GumbaJookiba
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 90L
1,470 Elo+
Solo
Chernobog
Chernobog
NaJeZ
Chernobog
Level 103
God Stats
11W - 8L
1,583 SR
Queue Stats
848W - 778L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 2 / 1
5,529
425
3,366
9,796
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
ICEBEARinc
Charon
10
1 / 1 / 2
6,281
483
2,562
10,140
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
0 / 0 / 0
4,970
382
1,167
3,676
1,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Them Racks
Cu Chulainn
10
0 / 3 / 1
5,542
426
5,005
9,574
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
kainaluboy808
Baron Samedi
13
4 / 2 / 1
7,356
566
7,841
8,555
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 2 / 2
6,795
523
3,951
9,463
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
CaNt ObEy
Cu Chulainn
14
4 / 1 / 2
8,790
676
9,527
13,222
11,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
EDGE-3737
Merlin
12
1 / 2 / 1
7,169
551
7,479
6,756
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
GumbaJookiba
Mercury
12
2 / 0 / 2
7,052
542
3,682
10,128
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
NaJeZ
Chernobog
14
0 / 0 / 2
8,043
619
6,111
5,501
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
1
0.25
W
Athena
 
Athena
1
2
2
1
W
Cu Chulainn
CaNt ObEy
Cu Chulainn
4
1
2
5
W
Merlin
EDGE-3737
Merlin
1
2
1
0.75
W
Mercury
GumbaJookiba
Mercury
2
0
2
3
L
Charon
ICEBEARinc
Charon
1
1
2
2
W
Chernobog
NaJeZ
Chernobog
0
0
2
1
L
0
0
0
0
L
Cu Chulainn
Them Racks
Cu Chulainn
0
3
1
0.17
L
Baron Samedi
kainaluboy808
Baron Samedi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,941
Damage
30,750
41,741
Taken
45,070
24,247
Mitigated
27,991
12,036
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,366
1,477
0
3,938
9,796
3,556
0
1,130
8,666
0
31,444
W
Athena
 
Athena
3,951
982
0
1,629
9,463
7,470
0
2,492
6,877
26,186
0
W
Cu Chulainn
CaNt ObEy
Cu Chulainn
9,527
1,864
0
1,141
13,222
11,746
741
2,161
10,979
579
73,507
W
Merlin
EDGE-3737
Merlin
7,479
649
0
1,000
6,756
2,453
1,529
2,497
4,127
49,088
0
W
Mercury
GumbaJookiba
Mercury
3,682
2,086
0
1,490
10,128
4,107
1,142
2,430
7,490
0
53,401
L
Charon
ICEBEARinc
Charon
2,562
768
0
2,078
10,140
7,925
0
5,422
4,718
16,977
0
W
Chernobog
NaJeZ
Chernobog
6,111
2,632
0
4,250
5,501
2,215
238
387
5,114
0
72,523
L
1,167
228
0
847
3,676
1,248
0
1,406
2,270
0
20,643
L
Cu Chulainn
Them Racks
Cu Chulainn
5,005
761
0
1,928
9,574
7,239
0
255
9,319
0
32,197
L
Baron Samedi
kainaluboy808
Baron Samedi
7,841
606
813
2,432
8,555
4,279
0
3,506
5,049
47,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
37,849
272
Minions Killed
450
0
Camps Cleared
0
1,077,007
Distance Traveled
1,311,717
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,529
425
66
5
0
250,671
0
W
Athena
6,795
523
44
3
0
272,700
5
W
Cu Chulainn
8,790
676
115
9
0
258,513
0
W
Merlin
7,169
551
95
7
0
229,753
0
W
Mercury
7,052
542
68
5
0
316,116
0
L
Charon
6,281
483
24
2
0
238,200
0
W
Chernobog
8,043
619
128
10
0
234,635
0
L
Ravana
4,970
382
40
3
0
158,793
0
L
Cu Chulainn
5,542
426
49
4
0
193,084
0
L
Baron Samedi
7,356
566
93
7
0
236,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role