Player Matchup

Awilix
Awilix
FrigusAries
Awilix
Level 105
God Stats
0W - 3L
1,321 SR
Queue Stats
263W - 258L
1,522 Elo+
Party 2
Pele
Pele
Kicksweap
Pele
Level 56
God Stats
28W - 16L
1,694 SR
Queue Stats
104W - 104L
1,539 Elo+
Solo
Ares
Ares
ONI PRIME7493
Ares
Level 93
God Stats
67W - 49L
1,690 SR
Queue Stats
523W - 506L
1,519 Elo+
Party 2
Ix Chel
Ix Chel
Valldus
Ix Chel
Level 108
God Stats
5W - 4L
1,493 SR
Queue Stats
324W - 330L
1,536 Elo+
Party 2
Apollo
Apollo
Xenos37
Apollo
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
263W - 238L
1,516 Elo+
Solo
Team Averages
Level 90
1,540 SR
1,527 Elo+

VS

Team Averages
Level 99
1,623 SR
1,576 Elo+
Sylvanus
Sylvanus
AGingerGamer932
Sylvanus
Level 67
God Stats
22W - 16L
1,570 SR
Queue Stats
281W - 302L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
Promingaul
Tsukuyomi
Level 24
God Stats
2W - 0L
1,742 SR
Queue Stats
5W - 1L
1,887 Elo+
Party 1
Nike
Nike
killgold2015
Nike
Level 140
God Stats
2W - 3L
1,847 SR
Queue Stats
98W - 72L
1,593 Elo+
Solo
Neith
Neith
maliciousegg
Neith
Level 135
God Stats
19W - 11L
1,524 SR
Queue Stats
341W - 303L
1,558 Elo+
Solo
Ix Chel
Ix Chel
ultimate69
Ix Chel
Level 127
God Stats
4W - 3L
1,431 SR
Queue Stats
10W - 6L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
1 / 1 / 1
4,016
669
2,185
4,503
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
7
0 / 1 / 0
4,013
669
1,323
4,812
1,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
3,548
591
1,758
5,398
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Valldus
Ix Chel
7
2 / 2 / 1
4,345
724
2,191
4,217
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Xenos37
Apollo
4
0 / 1 / 0
3,035
506
1,856
3,820
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
0 / 0 / 3
3,868
645
3,109
3,318
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Promingaul
Tsukuyomi
8
2 / 1 / 0
4,239
707
2,033
6,069
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 2
4,583
764
2,738
4,158
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 0 / 1
3,971
662
4,284
3,352
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
ultimate69
Ix Chel
8
2 / 2 / 1
4,354
726
2,841
3,469
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
5
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
0
3
1.5
L
Awilix
1
1
1
1.5
L
Pele
0
1
0
0
L
0
1
0
0
W
Tsukuyomi
Promingaul
Tsukuyomi
2
1
0
2
L
Ix Chel
Valldus
Ix Chel
2
2
1
1.25
L
Apollo
Xenos37
Apollo
0
1
0
0
W
0
0
2
1
W
1
0
1
1.5
W
Ix Chel
ultimate69
Ix Chel
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,313
Damage
15,005
22,750
Taken
20,366
8,867
Mitigated
7,153
7,090
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,109
1,621
292
1,382
3,318
1,500
0
648
2,670
17,584
5,876
L
Awilix
2,185
1,313
0
625
4,503
1,351
0
619
3,884
0
21,507
L
Pele
1,323
441
0
2,113
4,812
1,997
0
0
4,812
0
23,823
L
1,758
129
0
1,839
5,398
2,920
0
1,214
4,184
11,261
0
W
Tsukuyomi
Promingaul
Tsukuyomi
2,033
674
0
3,052
6,069
1,730
0
921
5,088
0
19,492
L
Ix Chel
Valldus
Ix Chel
2,191
593
238
650
4,217
1,342
0
2,391
1,810
16,719
0
L
Apollo
Xenos37
Apollo
1,856
1,238
0
1,625
3,820
1,257
0
1,394
2,426
0
11,641
W
2,738
337
0
750
4,158
1,876
0
42
4,116
0
30,555
W
4,284
1,946
0
1,196
3,352
1,049
0
1,110
2,242
0
22,422
W
Ix Chel
ultimate69
Ix Chel
2,841
296
478
1,183
3,469
998
0
1,181
2,196
22,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,957
Gold Earned
21,015
166
Minions Killed
219
0
Camps Cleared
0
594,003
Distance Traveled
595,710
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,868
645
45
8
0
97,025
0
L
Awilix
4,016
669
41
7
0
148,162
0
L
Pele
4,013
669
50
8
0
112,699
0
L
Ares
3,548
591
17
3
0
124,191
0
W
Tsukuyomi
4,239
707
35
6
0
150,929
0
L
Ix Chel
4,345
724
43
7
0
128,880
0
L
Apollo
3,035
506
15
3
0
80,071
0
W
Nike
4,583
764
51
9
0
107,985
0
W
Neith
3,971
662
37
6
0
110,229
0
W
Ix Chel
4,354
726
51
9
0
129,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role