Player Matchup

Sobek
Sobek
Platinum III
 
Sobek
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum III
Taсhy
Anhur
Platinum III
Level 157
God Stats
4W - 0L
1,887 SR
Queue Stats
19W - 5L
2,033 MMR
Party 1
Merlin
Merlin
Platinum III
iObe
Merlin
Platinum III
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
2,033 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,629 SR
1,856 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,684 SR
1,967 MMR
Hera
Hera
Diamond V
Anarchy_517
Hera
Diamond V
Level 145
God Stats
16W - 8L
1,926 SR
Queue Stats
281W - 295L
1,923 MMR
Solo
Jormungandr
Jormungandr
Platinum I
Raziel_Legion
Jormungandr
Platinum I
Level 159
God Stats
8W - 4L
1,564 SR
Queue Stats
100W - 122L
2,026 MMR
Solo
Cernunnos
Cernunnos
Platinum II
SaltThrown
Cernunnos
Platinum II
Level 114
God Stats
7W - 16L
1,561 SR
Queue Stats
1,269W - 1,536L
1,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 2 / 8
9,177
706
3,516
11,909
11,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
Taсhy
Anhur
14
8 / 1 / 4
10,953
843
12,500
11,047
4,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
iObe
Merlin
13
4 / 1 / 4
10,244
788
10,118
6,953
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bans
MartichorasThothCharybdisHachimanAchilles

VS

Bans
Ne ZhaDiscordiaAgniScyllaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,739
672
6,415
9,902
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Raziel_Legion
Jormungandr
13
1 / 2 / 3
9,643
742
9,434
10,989
9,811
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
SaltThrown
Cernunnos
12
2 / 4 / 1
9,674
744
8,455
10,449
3,769
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
4
4
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
2
8
2
L
1
6
2
0.33
L
Jormungandr
Raziel_Legion
Jormungandr
1
2
3
1.25
L
Cernunnos
SaltThrown
Cernunnos
2
4
1
0.63
W
Anhur
Taсhy
Anhur
8
1
4
10
W
Merlin
iObe
Merlin
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,134
Damage
24,304
29,909
Taken
31,340
19,146
Mitigated
16,211
10,640
Healing
1,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,516
461
0
4,264
11,909
11,317
128
5,146
6,615
14,609
0
L
6,415
1,231
0
1,311
9,902
2,631
0
2,985
6,681
36,305
0
L
Jormungandr
Raziel_Legion
Jormungandr
9,434
1,454
0
125
10,989
9,811
0
5,256
5,586
30,381
226
L
Cernunnos
SaltThrown
Cernunnos
8,455
3,661
0
375
10,449
3,769
0
5,464
4,881
0
33,328
W
Anhur
Taсhy
Anhur
12,500
7,626
0
3,950
11,047
4,853
1,182
7,035
3,836
0
50,157
W
Merlin
iObe
Merlin
10,118
655
0
2,426
6,953
2,976
369
3,286
3,587
56,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
28,056
154
Minions Killed
143
0
Camps Cleared
0
698,053
Distance Traveled
674,131
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,177
706
17
1
0
258,265
3
L
Hera
8,739
672
54
4
0
212,117
3
L
Jormungandr
9,643
742
45
3
0
252,355
0
L
Cernunnos
9,674
744
44
3
0
209,659
3
W
Anhur
10,953
843
59
5
0
221,432
0
W
Merlin
10,244
788
78
6
0
218,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role