Player Matchup

Neith
Neith
Brick_Bazooka_69
Neith
Level 157
God Stats
14W - 12L
1,533 SR
Queue Stats
934W - 936L
1,400 Elo+
Solo
Kumbhakarna
Kumbhakarna
MONEYONMYMiND01
Kumbhakarna
Level 118
God Stats
11W - 9L
1,570 SR
Queue Stats
210W - 214L
1,410 Elo+
Solo
Ymir
Ymir
Upper_Third
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 76L
1,434 Elo+
Solo
Vamana
Vamana
l1UPl Daany07
Vamana
Level 102
God Stats
3W - 3L
1,725 SR
Queue Stats
142W - 153L
1,436 Elo+
Solo
Anhur
Anhur
sum4u2nv
Anhur
Level 120
God Stats
2W - 2L
1,733 SR
Queue Stats
118W - 166L
1,386 Elo+
Solo
Team Averages
Level 112
1,612 SR
1,413 Elo+

VS

Team Averages
Level 72
1,489 SR
1,380 Elo+
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DarkSamuraii-
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,153 Elo+
Solo
Ishtar
Ishtar
Eulla
Ishtar
Level 81
God Stats
6W - 5L
1,543 SR
Queue Stats
237W - 241L
1,423 Elo+
Solo
Fenrir
Fenrir
Forsaken_Heart_
Fenrir
Level 44
God Stats
4W - 4L
1,547 SR
Queue Stats
275W - 267L
1,413 Elo+
Solo
Bacchus
Bacchus
InTensity HyPer
Bacchus
Level 85
God Stats
2W - 5L
1,357 SR
Queue Stats
211W - 229L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 3
10,055
1,006
19,646
11,272
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
MONEYONMYMiND01
Kumbhakarna
15
1 / 2 / 10
8,386
839
4,455
11,591
8,062
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 3 / 7
8,239
824
5,886
12,889
15,168
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 3 / 6
8,651
865
8,812
9,751
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
sum4u2nv
Anhur
14
2 / 3 / 10
8,596
860
8,271
6,622
2,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 6 / 5
7,531
753
7,411
11,837
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 6
7,909
791
2,233
7,240
9,303
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Eulla
Ishtar
13
2 / 3 / 9
7,445
745
11,155
8,306
3,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 5
8,074
807
7,010
10,633
8,947
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 11
7,119
712
7,961
14,057
10,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
14
Kills
12
13
Deaths
14
36
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
6
5
0.58
W
7
2
3
4.25
L
2
2
6
2.5
L
Ishtar
Eulla
Ishtar
2
3
9
2.17
L
6
2
5
4.25
L
1
1
11
6.5
W
Kumbhakarna
MONEYONMYMiND01
Kumbhakarna
1
2
10
3
W
1
3
7
1.5
W
3
3
6
2
W
Anhur
sum4u2nv
Anhur
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,070
Damage
35,770
52,125
Taken
52,073
41,431
Mitigated
38,198
14,752
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,411
2,413
371
631
11,837
5,651
0
1,528
10,258
0
24,134
W
19,646
8,336
829
2,548
11,272
5,938
2,993
2,543
8,729
0
41,373
L
2,233
418
437
1,113
7,240
9,303
0
1,557
5,492
592
3,968
L
Ishtar
Eulla
Ishtar
11,155
6,244
1,089
1,831
8,306
3,804
0
1,535
6,628
0
24,309
L
7,010
155
2,203
3,582
10,633
8,947
0
2,541
8,002
1,241
11,605
L
7,961
150
796
5,368
14,057
10,493
0
3,083
10,445
9,930
0
W
Kumbhakarna
MONEYONMYMiND01
Kumbhakarna
4,455
127
4,174
2,230
11,591
8,062
409
1,486
10,105
13,656
0
W
5,886
548
1,545
656
12,889
15,168
378
2,488
10,227
14,021
0
W
8,812
3,258
731
940
9,751
9,450
385
852
8,779
0
15,731
W
Anhur
sum4u2nv
Anhur
8,271
3,902
833
266
6,622
2,813
1,154
1,508
5,114
0
15,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,927
Gold Earned
38,078
132
Minions Killed
80
0
Camps Cleared
0
1,052,793
Distance Traveled
1,009,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,531
753
24
2
0
168,907
0
W
Neith
10,055
1,006
63
6
0
205,295
0
L
Serqet
7,909
791
6
1
0
207,472
0
L
Ishtar
7,445
745
31
3
0
191,658
0
L
Fenrir
8,074
807
15
2
0
206,641
0
L
Bacchus
7,119
712
4
0
0
235,109
0
W
Kumbhakarna
8,386
839
10
1
0
231,929
0
W
Ymir
8,239
824
17
2
0
194,794
0
W
Vamana
8,651
865
14
1
0
217,874
0
W
Anhur
8,596
860
28
3
0
202,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role