Player Matchup

Hercules
Hercules
DieIsaac20
Hercules
Level 44
God Stats
1W - 2L
1,394 SR
Queue Stats
147W - 142L
1,397 Elo+
Solo
Chiron
Chiron
Laggybaggy2
Chiron
Level 67
God Stats
1W - 1L
1,700 SR
Queue Stats
122W - 127L
1,475 Elo+
Party 1
Zeus
Zeus
Saggybaggy3
Zeus
Level 85
God Stats
2W - 6L
1,396 SR
Queue Stats
487W - 472L
1,469 Elo+
Party 1
Sobek
Sobek
Squick1
Sobek
Level 84
God Stats
9W - 10L
1,640 SR
Queue Stats
58W - 58L
1,468 Elo+
Solo
Thanatos
Thanatos
orhun__the__boy
Thanatos
Level 116
God Stats
33W - 29L
1,483 SR
Queue Stats
161W - 156L
1,377 Elo+
Solo
Team Averages
Level 79
1,523 SR
1,437 Elo+

VS

Team Averages
Level 78
1,517 SR
1,428 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Akirmax
Zeus
Level 129
God Stats
28W - 12L
1,607 SR
Queue Stats
342W - 333L
1,397 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GamersMania04
Cu Chulainn
Level 32
God Stats
4W - 3L
1,424 SR
Queue Stats
21W - 18L
1,397 Elo+
Solo
Danzaburou
Danzaburou
Nusick
Danzaburou
Level 56
God Stats
2W - 3L
1,278 SR
Queue Stats
36W - 40L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
Ragnar_AI86
Ao Kuang
Level 127
God Stats
6W - 2L
1,776 SR
Queue Stats
512W - 520L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DieIsaac20
Hercules
10
0 / 2 / 0
5,125
427
3,582
8,825
7,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
9
1 / 2 / 2
5,587
466
4,384
7,537
3,038
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
5,612
468
975
3,720
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Squick1
Sobek
8
1 / 1 / 1
5,363
447
2,949
8,742
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
11
1 / 0 / 0
6,121
510
3,183
8,211
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 1 / 0
6,305
525
4,638
6,584
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
Akirmax
Zeus
12
3 / 0 / 1
7,052
588
6,753
5,146
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
GamersMania04
Cu Chulainn
11
0 / 0 / 1
6,781
565
4,294
7,359
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Nusick
Danzaburou
8
0 / 2 / 0
5,252
438
3,587
5,534
2,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Ragnar_AI86
Ao Kuang
12
2 / 0 / 3
6,909
576
3,588
9,436
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
0
2
W
Zeus
Akirmax
Zeus
3
0
1
3.5
L
Hercules
DieIsaac20
Hercules
0
2
0
0
W
Cu Chulainn
GamersMania04
Cu Chulainn
0
0
1
0.5
L
Chiron
1
2
2
1
W
Danzaburou
Nusick
Danzaburou
0
2
0
0
W
Ao Kuang
Ragnar_AI86
Ao Kuang
2
0
3
3.5
L
0
2
0
0
L
Sobek
Squick1
Sobek
1
1
1
1.5
L
Thanatos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,073
Damage
22,860
37,035
Taken
34,059
21,506
Mitigated
17,533
14,988
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,638
1,918
0
1,955
6,584
4,758
0
1,158
5,426
26,195
0
W
Zeus
Akirmax
Zeus
6,753
267
0
960
5,146
1,478
0
484
4,662
51,039
0
L
Hercules
DieIsaac20
Hercules
3,582
1,183
0
2,166
8,825
7,680
120
2,859
5,966
0
23,301
W
Cu Chulainn
GamersMania04
Cu Chulainn
4,294
522
0
246
7,359
5,840
0
30
7,329
0
42,003
L
Chiron
4,384
2,447
136
2,193
7,537
3,038
0
3,645
3,892
0
37,192
W
Danzaburou
Nusick
Danzaburou
3,587
1,695
0
991
5,534
2,050
310
1,418
4,116
0
25,986
W
Ao Kuang
Ragnar_AI86
Ao Kuang
3,588
1,033
0
1,757
9,436
3,407
0
937
8,499
50,292
0
L
975
48
0
950
3,720
1,180
0
2,179
1,541
34,656
0
L
Sobek
Squick1
Sobek
2,949
354
0
3,261
8,742
5,997
0
3,939
4,634
12,594
0
L
Thanatos
3,183
699
0
6,282
8,211
3,611
0
2,194
6,017
0
54,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
32,299
255
Minions Killed
324
0
Camps Cleared
0
1,104,642
Distance Traveled
1,231,153
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,305
525
34
3
0
221,269
0
W
Zeus
7,052
588
94
8
0
254,699
4
L
Hercules
5,125
427
38
3
0
205,719
0
W
Cu Chulainn
6,781
565
71
6
0
239,055
1
L
Chiron
5,587
466
61
5
0
190,016
0
W
Danzaburou
5,252
438
45
4
0
227,303
0
W
Ao Kuang
6,909
576
80
7
0
288,827
0
L
Zeus
5,612
468
60
5
0
174,942
0
L
Sobek
5,363
447
12
1
0
220,915
0
L
Thanatos
6,121
510
84
7
0
313,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role