Player Matchup

Nemesis
Nemesis
Highlander1006
Nemesis
Level 155
God Stats
0W - 4L
1,305 SR
Queue Stats
557W - 547L
1,468 Elo+
Party 1
Terra
Terra
SunTzuSaidThat
Terra
Level 108
God Stats
3W - 3L
1,629 SR
Queue Stats
121W - 71L
1,645 Elo+
Party 2
Zeus
Zeus
Yazorock
Zeus
Level 126
God Stats
2W - 2L
1,458 SR
Queue Stats
80W - 45L
1,647 Elo+
Party 2
Serqet
Serqet
buzzsnakes
Serqet
Level 154
God Stats
3W - 2L
1,850 SR
Queue Stats
486W - 466L
1,476 Elo+
Party 1
Discordia
Discordia
cucopuffs_9
Discordia
Level 88
God Stats
0W - 1L
1,473 SR
Queue Stats
17W - 8L
1,639 Elo+
Solo
Team Averages
Level 126
1,543 SR
1,575 Elo+

VS

Team Averages
Level 111
1,442 SR
1,496 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
BubbletopJarl7
Achilles
Level 117
God Stats
3W - 7L
1,170 SR
Queue Stats
251W - 253L
1,493 Elo+
Party 3
Sylvanus
Sylvanus
CapnNano
Sylvanus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,455 Elo+
Solo
Yu Huang
Yu Huang
D15k R34d 3rr0r
Yu Huang
Level 86
God Stats
2W - 1L
1,283 SR
Queue Stats
180W - 159L
1,495 Elo+
Party 4
Anubis
Anubis
untoxicate
Anubis
Level 86
God Stats
6W - 1L
1,755 SR
Queue Stats
126W - 116L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
5,029
1,006
2,818
5,502
3,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
4,280
856
0
0
0
Zeus
12
6 / 4 / 4
6,904
1,381
8,285
5,634
1,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
buzzsnakes
Serqet
10
2 / 2 / 5
5,526
1,105
1,968
4,580
3,805
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
cucopuffs_9
Discordia
11
1 / 3 / 4
5,428
1,086
5,135
4,116
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
4 / 3 / 3
5,919
1,184
3,077
6,154
4,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
13
6 / 2 / 4
6,882
1,376
5,532
7,284
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
CapnNano
Sylvanus
11
0 / 1 / 9
5,923
1,185
2,241
5,763
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
10
0 / 3 / 10
5,727
1,145
3,094
4,603
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
untoxicate
Anubis
11
1 / 2 / 7
6,060
1,212
3,124
5,297
3,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
9
Kills
11
11
Deaths
11
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
3
3
1.83
W
Achilles
6
2
4
4
W
Sylvanus
CapnNano
Sylvanus
0
1
9
4.5
W
Yu Huang
0
3
10
1.67
L
0
2
4
1
L
0
0
0
0
L
Zeus
6
4
4
2
L
Serqet
buzzsnakes
Serqet
2
2
5
2.25
L
Discordia
cucopuffs_9
Discordia
1
3
4
1
W
Anubis
untoxicate
Anubis
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,206
Damage
17,068
19,832
Taken
29,101
10,360
Mitigated
18,393
5,176
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,077
710
374
953
6,154
4,179
0
1,216
4,396
3,154
0
W
Achilles
5,532
554
810
2,046
7,284
4,976
411
2,052
4,901
0
8,890
W
Sylvanus
CapnNano
Sylvanus
2,241
473
1,067
2,389
5,763
3,987
409
3,362
2,301
4,293
0
W
Yu Huang
3,094
253
118
190
4,603
2,093
1,061
3,124
1,317
7,176
0
L
2,818
438
675
2,014
5,502
3,747
0
2,418
2,868
0
4,364
L
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
8,285
849
128
734
5,634
1,602
44
3,640
1,805
13,947
0
L
Serqet
buzzsnakes
Serqet
1,968
70
588
860
4,580
3,805
0
2,452
1,891
0
2,640
L
Discordia
cucopuffs_9
Discordia
5,135
242
101
76
4,116
1,206
165
2,621
1,457
13,525
0
W
Anubis
untoxicate
Anubis
3,124
262
827
1,809
5,297
3,158
845
3,346
1,715
13,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
30,511
47
Minions Killed
56
0
Camps Cleared
0
411,319
Distance Traveled
494,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,919
1,184
2
0
0
94,497
0
W
Achilles
6,882
1,376
11
2
0
106,823
0
W
Sylvanus
5,923
1,185
4
1
0
120,675
0
W
Yu Huang
5,727
1,145
13
3
0
98,446
0
L
Nemesis
5,029
1,006
8
2
0
111,035
0
L
Terra
4,280
856
0
0
0
0
0
L
Zeus
6,904
1,381
16
3
0
107,857
0
L
Serqet
5,526
1,105
7
1
0
102,714
0
L
Discordia
5,428
1,086
16
3
0
89,713
0
W
Anubis
6,060
1,212
26
5
0
73,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role