Player Matchup

Anhur
Anhur
BwaineBwaine
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sol
Sol
Go6oldeeNz
Sol
Level 128
God Stats
3W - 1L
1,806 SR
Queue Stats
102W - 96L
1,535 Elo+
Solo
Mercury
Mercury
I3ummer
Mercury
Level 103
God Stats
1W - 2L
1,262 SR
Queue Stats
324W - 332L
1,519 Elo+
Solo
Neith
Neith
Josterver
Neith
Level 87
God Stats
2W - 3L
1,722 SR
Queue Stats
71W - 74L
1,477 Elo+
Solo
Ix Chel
Ix Chel
Tlazocahmati
Ix Chel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
413W - 371L
1,491 Elo+
Solo
Team Averages
Level 98
1,558 SR
1,505 Elo+

VS

Team Averages
Level 127
1,591 SR
1,545 Elo+
Yu Huang
Yu Huang
Chesh1re SmIle
Yu Huang
Level 74
God Stats
10W - 2L
1,791 SR
Queue Stats
226W - 192L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
GarbyFoxy
Ne Zha
Level 126
God Stats
18W - 7L
1,771 SR
Queue Stats
256W - 235L
1,556 Elo+
Party 1
Surtr
Surtr
I GOT SKILLZ59
Surtr
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 177L
1,465 Elo+
Solo
Ix Chel
Ix Chel
ImHoudini
Ix Chel
Level 245
God Stats
12W - 13L
1,392 SR
Queue Stats
1,573W - 1,201L
1,585 Elo+
Solo
Ullr
Ullr
fortnitesucks27
Ullr
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 141L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 2
8,960
996
6,301
10,898
3,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 8
8,665
963
10,317
10,848
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
I3ummer
Mercury
10
0 / 3 / 6
6,462
718
1,794
6,388
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Josterver
Neith
14
2 / 5 / 0
7,286
810
5,365
9,317
3,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ix Chel
Tlazocahmati
Ix Chel
7
0 / 1 / 1
5,863
651
1,048
2,378
625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
5 / 1 / 7
9,122
1,014
7,548
6,400
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
GarbyFoxy
Ne Zha
14
3 / 3 / 10
8,461
940
10,210
10,338
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 3 / 9
8,025
892
4,215
11,296
10,847
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
ImHoudini
Ix Chel
18
9 / 2 / 9
11,138
1,238
10,700
8,813
3,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 4 / 8
7,738
860
5,346
9,319
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
12
Kills
19
19
Deaths
13
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
W
Yu Huang
5
1
7
8.5
W
Ne Zha
GarbyFoxy
Ne Zha
3
3
10
2.67
L
4
3
8
2.67
W
1
3
9
1.83
L
Mercury
I3ummer
Mercury
0
3
6
1
W
Ix Chel
ImHoudini
Ix Chel
9
2
9
6.75
L
Neith
Josterver
Neith
2
5
0
0.4
L
Ix Chel
Tlazocahmati
Ix Chel
0
1
1
0.5
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,825
Damage
38,019
39,829
Taken
46,166
12,976
Mitigated
26,191
9,898
Healing
16,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,301
2,878
0
498
10,898
3,358
0
4,258
6,396
0
13,202
W
Yu Huang
7,548
350
548
735
6,400
2,897
1,920
1,601
4,615
17,005
0
W
Ne Zha
GarbyFoxy
Ne Zha
10,210
819
475
1,956
10,338
5,247
2,048
2,686
7,652
0
20,915
L
10,317
2,047
825
5,193
10,848
3,445
0
5,795
4,791
27,336
0
W
4,215
885
580
1,574
11,296
10,847
594
2,527
8,769
905
10,695
L
Mercury
I3ummer
Mercury
1,794
574
232
1,730
6,388
2,181
0
2,834
3,512
0
3,607
W
Ix Chel
ImHoudini
Ix Chel
10,700
363
5,997
4,042
8,813
3,771
603
2,256
6,413
30,934
0
L
Neith
Josterver
Neith
5,365
1,098
102
941
9,317
3,367
0
4,638
4,488
0
14,211
L
Ix Chel
Tlazocahmati
Ix Chel
1,048
45
294
83
2,378
625
0
504
1,874
4,756
0
W
5,346
987
312
615
9,319
3,429
1,751
2,100
7,219
0
6,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,236
Gold Earned
44,484
95
Minions Killed
116
0
Camps Cleared
0
619,121
Distance Traveled
893,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,960
996
28
3
0
140,969
0
W
Yu Huang
9,122
1,014
11
1
0
172,016
0
W
Ne Zha
8,461
940
10
1
0
191,528
0
L
Sol
8,665
963
38
4
0
167,264
0
W
Surtr
8,025
892
12
1
0
177,034
0
L
Mercury
6,462
718
6
1
0
101,298
0
W
Ix Chel
11,138
1,238
69
8
0
192,326
0
L
Neith
7,286
810
18
2
0
177,341
0
L
Ix Chel
5,863
651
5
1
0
32,249
0
W
Ullr
7,738
860
14
2
0
160,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role