Player Matchup

Charon
Charon
 
Charon
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordDemound
Morgan Le Fay
Level 149
God Stats
23W - 29L
1,368 SR
Queue Stats
716W - 706L
1,517 Elo+
Solo
Lancelot
Lancelot
TwoMallards
Lancelot
Level 116
God Stats
5W - 0L
1,859 SR
Queue Stats
145W - 123L
1,556 Elo+
Solo
Team Averages
Level 158
1,545 SR
1,515 Elo+

VS

Team Averages
Level 142
1,613 SR
1,637 Elo+
Bacchus
Bacchus
Broñx
Bacchus
Level 109
God Stats
0W - 1L
1,568 SR
Queue Stats
40W - 30L
1,682 Elo+
Solo
Tyr
Tyr
Dabsom
Tyr
Level 183
God Stats
3W - 3L
1,764 SR
Queue Stats
234W - 243L
1,538 Elo+
Party 1
Charon
Charon
Gaycactus
Charon
Level 135
God Stats
1W - 2L
1,577 SR
Queue Stats
14W - 11L
1,881 Elo+
Party 3
Raijin
Raijin
Robanooo
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,539 Elo+
Party 3
Neith
Neith
Talhorne
Neith
Level 175
God Stats
9W - 11L
1,656 SR
Queue Stats
242W - 238L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 3 / 5
7,014
877
3,939
7,247
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
14
0 / 0 / 4
6,952
869
6,068
5,063
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
 
Sun Wukong
13
3 / 1 / 6
6,876
860
6,502
10,654
8,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
LordDemound
Morgan Le Fay
13
2 / 3 / 6
6,940
868
8,425
7,975
3,639
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
TwoMallards
Lancelot
12
0 / 3 / 4
6,343
793
4,749
8,426
5,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Broñx
Bacchus
13
2 / 1 / 6
6,780
848
8,023
9,863
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
Dabsom
Tyr
14
4 / 2 / 3
7,212
902
5,961
9,161
8,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
Gaycactus
Charon
12
2 / 2 / 5
6,501
813
9,158
8,709
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
Robanooo
Raijin
9
0 / 2 / 2
5,471
684
2,548
2,064
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Talhorne
Neith
13
2 / 2 / 5
6,867
858
7,347
7,219
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
8
Kills
10
10
Deaths
9
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
3
5
1.83
W
Neith
 
Neith
0
0
4
2
W
Sun Wukong
 
Sun Wukong
3
1
6
6
L
Bacchus
Broñx
Bacchus
2
1
6
5
L
Tyr
Dabsom
Tyr
4
2
3
2.75
L
Charon
Gaycactus
Charon
2
2
5
2.25
W
Morgan Le Fay
LordDemound
Morgan Le Fay
2
3
6
1.67
L
Raijin
Robanooo
Raijin
0
2
2
0.5
L
Neith
Talhorne
Neith
2
2
5
2.25
W
Lancelot
TwoMallards
Lancelot
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,683
Damage
33,037
39,365
Taken
37,016
25,867
Mitigated
26,393
8,399
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,939
754
0
868
7,247
5,958
30
4,103
2,883
9,337
122
W
Neith
 
Neith
6,068
1,868
0
2,548
5,063
2,506
825
2,453
2,528
0
35,174
W
Sun Wukong
 
Sun Wukong
6,502
1,013
0
1,685
10,654
8,525
0
4,210
6,355
0
18,317
L
Bacchus
Broñx
Bacchus
8,023
580
396
2,793
9,863
9,812
0
3,444
6,200
17,887
0
L
Tyr
Dabsom
Tyr
5,961
490
0
2,121
9,161
8,232
0
2,525
6,510
0
22,177
L
Charon
Gaycactus
Charon
9,158
672
0
450
8,709
4,313
0
1,791
6,749
22,983
0
W
Morgan Le Fay
LordDemound
Morgan Le Fay
8,425
905
0
2,162
7,975
3,639
256
4,622
3,060
21,840
0
L
Raijin
Robanooo
Raijin
2,548
33
0
140
2,064
627
0
649
1,390
4,711
0
L
Neith
Talhorne
Neith
7,347
1,726
0
1,586
7,219
3,409
0
3,480
3,637
0
28,294
W
Lancelot
TwoMallards
Lancelot
4,749
577
0
1,136
8,426
5,239
0
3,524
4,810
172
20,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
32,831
185
Minions Killed
162
0
Camps Cleared
0
983,029
Distance Traveled
843,431
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,014
877
18
2
0
182,389
0
W
Neith
6,952
869
78
10
0
183,576
0
W
Sun Wukong
6,876
860
30
4
0
222,218
0
L
Bacchus
6,780
848
21
3
0
211,281
0
L
Tyr
7,212
902
46
6
0
218,767
0
L
Charon
6,501
813
25
3
0
183,714
0
W
Morgan Le Fay
6,940
868
23
3
0
178,519
5
L
Raijin
5,471
684
8
1
0
57,985
0
L
Neith
6,867
858
62
8
0
171,684
0
W
Lancelot
6,343
793
36
5
0
216,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role