Player Matchup

Gilgamesh
Gilgamesh
DarkShadow567
Gilgamesh
Level 66
God Stats
18W - 10L
1,510 SR
Queue Stats
169W - 173L
1,417 Elo+
Solo
Ix Chel
Ix Chel
ExtaZz__GaMiNg77
Ix Chel
Level 65
God Stats
3W - 1L
1,561 SR
Queue Stats
116W - 109L
1,357 Elo+
Party 1
Ares
Ares
xXlucas1705Xx
Ares
Level 45
God Stats
14W - 15L
1,280 SR
Queue Stats
120W - 113L
1,356 Elo+
Party 1
Team Averages
Level 59
1,450 SR
1,377 Elo+

VS

Team Averages
Level 81
1,477 SR
1,298 Elo+
Artemis
Artemis
Binceps
Artemis
Level 47
God Stats
1W - 4L
1,376 SR
Queue Stats
6W - 7L
1,234 Elo+
Party 2
Cthulhu
Cthulhu
Leinad33
Cthulhu
Level 68
God Stats
4W - 4L
1,554 SR
Queue Stats
7W - 9L
1,383 Elo+
Solo
Hades
Hades
ibonarteaga11
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkShadow567
Gilgamesh
15
8 / 3 / 7
13,281
781
23,885
20,651
12,392
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 1 / 8
13,271
781
19,480
12,257
5,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 11
11,777
693
8,048
17,576
19,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Binceps
Artemis
12
0 / 8 / 2
10,460
615
7,023
15,564
6,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Leinad33
Cthulhu
14
2 / 1 / 3
11,621
684
14,355
22,205
31,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 6 / 1
11,621
684
16,110
23,270
13,373
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
6
6
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Binceps
Artemis
0
8
2
0.13
W
Gilgamesh
DarkShadow567
Gilgamesh
8
3
7
3.83
W
6
1
8
10
L
Cthulhu
Leinad33
Cthulhu
2
1
3
3.5
L
4
6
1
0.75
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,413
Damage
37,488
50,484
Taken
61,039
37,902
Mitigated
51,873
7,917
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Binceps
Artemis
7,023
3,217
0
1,433
15,564
6,983
0
7,258
8,306
0
38,022
W
Gilgamesh
DarkShadow567
Gilgamesh
23,885
4,764
0
2,279
20,651
12,392
1,512
13,624
6,891
0
51,975
W
19,480
2,147
2,622
2,933
12,257
5,867
1,394
8,173
3,976
64,690
0
L
Cthulhu
Leinad33
Cthulhu
14,355
2,266
431
750
22,205
31,517
0
11,509
10,396
32,741
0
L
16,110
1,473
1,535
5,324
23,270
13,373
0
9,928
13,254
60,040
0
W
8,048
248
0
83
17,576
19,643
222
8,977
8,459
16,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
33,702
130
Minions Killed
131
0
Camps Cleared
0
975,724
Distance Traveled
839,140
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,460
615
36
2
0
225,719
0
W
Gilgamesh
13,281
781
47
3
0
319,045
1
W
Ix Chel
13,271
781
70
4
0
329,991
0
L
Cthulhu
11,621
684
21
1
0
337,732
0
L
Hades
11,621
684
74
4
0
275,689
0
W
Ares
11,777
693
13
1
0
326,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role