Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CerealPiano5040
Janus
Level 126
God Stats
2W - 3L
1,322 SR
Queue Stats
258W - 242L
1,566 Elo+
Party 1
Fenrir
Fenrir
Draux7
Fenrir
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,506 Elo+
Solo
Ishtar
Ishtar
EKermitE
Ishtar
Level 83
God Stats
3W - 3L
1,427 SR
Queue Stats
140W - 151L
1,385 Elo+
Solo
Sol
Sol
Kibbles17
Sol
Level 99
God Stats
309W - 307L
1,458 SR
Queue Stats
595W - 588L
1,408 Elo+
Solo
Team Averages
Level 93
1,441 SR
1,473 Elo+

VS

Team Averages
Level 120
1,507 SR
1,447 Elo+
Charon
Charon
BoLo-456-Fss-mp
Charon
Level 181
God Stats
10W - 3L
1,574 SR
Queue Stats
143W - 137L
1,454 Elo+
Solo
Pele
Pele
DeadSpider2020
Pele
Level 88
God Stats
15W - 18L
1,537 SR
Queue Stats
288W - 260L
1,515 Elo+
Solo
Medusa
Medusa
Oradaga4829
Medusa
Level 126
God Stats
5W - 4L
1,312 SR
Queue Stats
503W - 505L
1,409 Elo+
Solo
Chaac
Chaac
Pyro6116
Chaac
Level 46
God Stats
5W - 11L
1,537 SR
Queue Stats
294W - 321L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RNJRgreen
Morgan Le Fay
Level 158
God Stats
6W - 2L
1,573 SR
Queue Stats
57W - 65L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 1 / 0
6,967
697
4,933
9,470
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 3
5,685
569
3,418
8,276
4,386
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Draux7
Fenrir
11
2 / 2 / 4
6,204
620
3,036
8,355
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
EKermitE
Ishtar
11
4 / 1 / 1
6,497
650
5,815
6,557
2,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
6,039
604
5,409
8,913
3,269
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,425
543
3,715
7,335
4,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
5,780
578
5,308
7,451
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
9
1 / 4 / 0
5,223
522
4,734
8,124
2,957
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Pyro6116
Chaac
10
0 / 3 / 0
5,749
575
4,825
8,464
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
RNJRgreen
Morgan Le Fay
9
0 / 3 / 0
5,071
507
5,827
6,380
3,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
3
4
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
0
3
L
1
0
0
1
W
1
0
3
2.5
L
1
1
0
1
W
Fenrir
Draux7
Fenrir
2
2
4
2
W
Ishtar
EKermitE
Ishtar
4
1
1
4.5
W
1
0
1
1.5
L
Medusa
1
4
0
0.25
L
Chaac
Pyro6116
Chaac
0
3
0
0
L
Morgan Le Fay
RNJRgreen
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,611
Damage
24,409
41,571
Taken
37,754
17,740
Mitigated
18,211
16,787
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,933
1,535
0
5,515
9,470
4,459
1,099
63
9,407
40,192
0
L
3,715
601
239
3,188
7,335
4,886
0
4,086
3,249
19,791
0
W
3,418
383
77
1,593
8,276
4,386
0
3,471
4,805
19,040
0
L
5,308
1,635
0
1,133
7,451
2,697
0
1,000
6,451
0
57,942
W
Fenrir
Draux7
Fenrir
3,036
328
0
1,015
8,355
3,279
0
458
7,897
0
37,437
W
Ishtar
EKermitE
Ishtar
5,815
4,511
0
3,109
6,557
2,347
1,140
651
5,906
0
42,067
W
5,409
1,718
0
5,478
8,913
3,269
0
4,962
3,951
46,420
0
L
Medusa
4,734
2,145
0
1,796
8,124
2,957
0
499
7,625
0
33,266
L
Chaac
Pyro6116
Chaac
4,825
873
0
2,610
8,464
4,280
0
4,933
3,531
0
40,887
L
Morgan Le Fay
RNJRgreen
Morgan Le Fay
5,827
709
0
595
6,380
3,391
0
3,273
3,107
38,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
27,248
287
Minions Killed
298
0
Camps Cleared
0
1,033,871
Distance Traveled
998,810
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,967
697
71
7
0
204,312
2
L
Charon
5,425
543
30
3
0
184,845
0
W
Janus
5,685
569
15
2
0
212,360
0
L
Pele
5,780
578
89
9
0
253,787
0
W
Fenrir
6,204
620
55
6
0
228,394
0
W
Ishtar
6,497
650
69
7
0
196,581
2
W
Sol
6,039
604
77
8
0
192,224
5
L
Medusa
5,223
522
51
5
0
164,928
0
L
Chaac
5,749
575
74
7
0
182,457
4
L
Morgan Le Fay
5,071
507
54
5
0
212,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role