Player Matchup

Zhong Kui
Zhong Kui
Izzert1100
Zhong Kui
Level 89
God Stats
1W - 0L
1,268 SR
Queue Stats
36W - 49L
1,426 Elo+
Party 3
Bakasura
Bakasura
Splurge420
Bakasura
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 46L
1,091 Elo+
Solo
Gilgamesh
Gilgamesh
VenturaBoyRoy
Gilgamesh
Level 68
God Stats
2W - 0L
1,364 SR
Queue Stats
32W - 39L
1,441 Elo+
Party 3
Atlas
Atlas
grandadcutler
Atlas
Level 156
God Stats
10W - 12L
1,591 SR
Queue Stats
207W - 206L
1,560 Elo+
Solo
Olorun
Olorun
jucoos
Olorun
Level 149
God Stats
57W - 46L
1,591 SR
Queue Stats
658W - 643L
1,503 Elo+
Solo
Team Averages
Level 100
1,463 SR
1,404 Elo+

VS

Team Averages
Level 104
1,566 SR
1,484 Elo+
Chaac
Chaac
Asasinoob
Chaac
Level 100
God Stats
11W - 13L
1,547 SR
Queue Stats
446W - 413L
1,482 Elo+
Party 1
Janus
Janus
LagMann
Janus
Level 144
God Stats
3W - 7L
1,833 SR
Queue Stats
151W - 156L
1,488 Elo+
Solo
Martichoras
Martichoras
Zinou77
Martichoras
Level 102
God Stats
1W - 2L
1,365 SR
Queue Stats
147W - 140L
1,486 Elo+
Party 2
Charon
Charon
finisteur
Charon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,463 Elo+
Party 2
Awilix
Awilix
santorini7
Awilix
Level 92
God Stats
2W - 4L
1,585 SR
Queue Stats
466W - 452L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Izzert1100
Zhong Kui
12
2 / 1 / 2
7,585
506
8,400
9,775
9,077
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Splurge420
Bakasura
16
5 / 1 / 1
9,115
608
10,547
16,448
8,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
VenturaBoyRoy
Gilgamesh
13
0 / 3 / 0
7,116
474
4,635
12,167
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 3
7,122
475
4,723
9,422
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
jucoos
Olorun
15
1 / 0 / 0
8,858
591
5,789
8,002
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asasinoob
Chaac
15
3 / 1 / 0
9,134
609
11,215
10,080
6,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
LagMann
Janus
12
2 / 3 / 1
7,505
500
9,100
9,320
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Zinou77
Martichoras
14
0 / 1 / 1
7,702
513
3,590
5,674
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
finisteur
Charon
11
0 / 0 / 1
6,915
461
6,119
10,573
7,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
santorini7
Awilix
14
1 / 4 / 1
7,940
529
4,109
14,331
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
6
6
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Asasinoob
Chaac
3
1
0
3
W
Zhong Kui
Izzert1100
Zhong Kui
2
1
2
3
L
Janus
LagMann
Janus
2
3
1
0.83
W
Bakasura
Splurge420
Bakasura
5
1
1
5.5
W
Gilgamesh
VenturaBoyRoy
Gilgamesh
0
3
0
0
L
Martichoras
Zinou77
Martichoras
0
1
1
0.5
L
Charon
finisteur
Charon
0
0
1
0.5
W
0
1
3
1.5
W
Olorun
jucoos
Olorun
1
0
0
1
L
Awilix
santorini7
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,094
Damage
34,133
55,814
Taken
49,978
38,373
Mitigated
25,617
23,340
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Asasinoob
Chaac
11,215
2,526
151
1,997
10,080
6,622
0
1,463
7,377
0
76,560
W
Zhong Kui
Izzert1100
Zhong Kui
8,400
961
0
4,151
9,775
9,077
18
5,372
4,025
56,938
0
L
Janus
LagMann
Janus
9,100
515
0
750
9,320
3,710
0
5,712
2,958
58,658
0
W
Bakasura
Splurge420
Bakasura
10,547
6,853
0
6,833
16,448
8,769
0
3,049
13,183
0
78,612
W
Gilgamesh
VenturaBoyRoy
Gilgamesh
4,635
1,184
0
3,248
12,167
9,796
0
141
12,026
0
39,886
L
Martichoras
Zinou77
Martichoras
3,590
574
0
1,295
5,674
2,442
0
3,143
2,531
0
66,499
L
Charon
finisteur
Charon
6,119
1,064
1,619
3,037
10,573
7,444
0
6,015
3,767
27,074
0
W
4,723
1,359
0
2,865
9,422
7,362
0
4,460
4,768
18,737
0
W
Olorun
jucoos
Olorun
5,789
2,158
288
5,955
8,002
3,369
110
1,399
6,515
91,074
0
L
Awilix
santorini7
Awilix
4,109
1,133
0
750
14,331
5,399
0
2,594
10,594
0
74,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
39,196
522
Minions Killed
502
0
Camps Cleared
0
1,580,816
Distance Traveled
1,652,558
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,134
609
127
8
0
315,520
1
W
Zhong Kui
7,585
506
107
7
0
281,897
4
L
Janus
7,505
500
123
8
0
348,718
0
W
Bakasura
9,115
608
145
10
0
396,722
0
W
Gilgamesh
7,116
474
85
6
0
302,569
3
L
Martichoras
7,702
513
113
8
0
302,112
6
L
Charon
6,915
461
33
2
0
311,381
0
W
Atlas
7,122
475
26
2
0
307,722
0
W
Olorun
8,858
591
159
11
0
291,906
5
L
Awilix
7,940
529
106
7
0
374,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role