Player Matchup

Fafnir
Fafnir
Silver IV
 
Fafnir
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver V
Antique_Serpent
Vulcan
Silver V
Level 154
God Stats
35W - 37L
1,536 SR
Queue Stats
217W - 270L
611 MMR
Solo
Neith
Neith
Silver IV
JoKeR-TTVx
Neith
Silver IV
Level 62
God Stats
3W - 6L
1,458 SR
Queue Stats
115W - 140L
822 MMR
Solo
Serqet
Serqet
Silver V
Mr_Bluemani
Serqet
Silver V
Level 159
God Stats
1W - 4L
1,345 SR
Queue Stats
418W - 461L
685 MMR
Solo
King Arthur
King Arthur
Silver V
Rozzabella
King Arthur
Silver V
Level 100
God Stats
0W - 2L
1,560 SR
Queue Stats
32W - 55L
654 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,480 SR
854 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,509 SR
709 MMR
Hel
Hel
Silver V
Joanmasorgaz
Hel
Silver V
Level 49
God Stats
5W - 7L
1,383 SR
Queue Stats
49W - 72L
737 MMR
Solo
Thanatos
Thanatos
Silver IV
RNG_TSM_GALAXY
Thanatos
Silver IV
Level 97
God Stats
5W - 2L
1,464 SR
Queue Stats
94W - 114L
770 MMR
Solo
Amaterasu
Amaterasu
Bronze I
christiancereijo
Amaterasu
Bronze I
Level 117
God Stats
2W - 0L
1,709 SR
Queue Stats
179W - 202L
596 MMR
Solo
Artemis
Artemis
Silver III
jonhiggins22
Artemis
Silver III
Level 161
God Stats
2W - 1L
1,533 SR
Queue Stats
82W - 101L
769 MMR
Solo
Discordia
Discordia
Silver III
niutincampeones
Discordia
Silver III
Level 108
God Stats
61W - 61L
1,457 SR
Queue Stats
359W - 416L
674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 2 / 1
6,392
533
4,656
11,501
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 1
5,738
478
5,942
6,507
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
0 / 1 / 0
6,353
529
3,754
7,020
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
10
1 / 3 / 0
6,044
504
1,696
9,984
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Rozzabella
King Arthur
12
3 / 2 / 0
7,173
598
7,642
11,996
9,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
KaliAh PuchTyrThor

VS

Bans
ZeusApolloPeleRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,381
532
5,946
10,087
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
12
4 / 2 / 4
7,579
632
7,288
9,157
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
12
1 / 2 / 2
7,086
591
5,355
12,262
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
jonhiggins22
Artemis
13
2 / 0 / 0
7,185
599
6,109
6,394
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
niutincampeones
Discordia
12
3 / 0 / 4
6,699
558
7,368
6,029
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
11
11
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
1
0.25
L
0
3
1
0.17
L
Neith
0
1
0
0
W
1
0
3
2.5
L
Serqet
1
3
0
0.33
W
Thanatos
4
2
4
3
L
King Arthur
Rozzabella
King Arthur
3
2
0
1.5
W
Amaterasu
1
2
2
1
W
Artemis
jonhiggins22
Artemis
2
0
0
2
W
Discordia
niutincampeones
Discordia
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,690
Damage
32,066
47,008
Taken
43,929
30,783
Mitigated
21,737
13,648
Healing
21,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,656
1,119
0
3,304
11,501
12,563
0
5,650
5,851
15,469
0
L
5,942
3,241
0
150
6,507
2,605
0
4,539
1,848
41,811
0
L
Neith
3,754
1,852
0
3,782
7,020
2,429
0
978
6,042
0
50,672
W
5,946
706
2,432
4,827
10,087
5,689
168
5,968
3,976
24,101
0
L
Serqet
1,696
101
0
4,362
9,984
3,992
0
1,849
8,135
0
36,810
W
Thanatos
7,288
1,660
0
7,638
9,157
3,394
595
1,227
7,820
0
56,073
L
King Arthur
Rozzabella
King Arthur
7,642
1,219
0
2,050
11,996
9,194
0
285
11,711
0
45,821
W
Amaterasu
5,355
2,546
0
4,054
12,262
7,738
120
245
11,793
0
45,823
W
Artemis
jonhiggins22
Artemis
6,109
581
0
997
6,394
2,886
788
347
6,047
0
61,269
W
Discordia
niutincampeones
Discordia
7,368
515
0
1,160
6,029
2,030
210
2,987
2,866
43,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
34,930
314
Minions Killed
364
0
Camps Cleared
0
1,208,038
Distance Traveled
1,249,958
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,392
533
14
1
0
242,987
3
L
Vulcan
5,738
478
68
6
0
258,345
2
L
Neith
6,353
529
97
8
0
220,056
0
W
Hel
6,381
532
29
2
0
250,618
0
L
Serqet
6,044
504
66
6
0
273,827
2
W
Thanatos
7,579
632
76
6
0
283,500
0
L
King Arthur
7,173
598
69
6
0
212,823
0
W
Amaterasu
7,086
591
80
7
0
263,894
4
W
Artemis
7,185
599
106
9
0
210,235
0
W
Discordia
6,699
558
73
6
0
241,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role