Player Matchup

Shiva
Shiva
IMtheMAN9687
Shiva
Level 18
God Stats
9W - 4L
1,722 SR
Queue Stats
46W - 45L
1,417 Elo+
Party 1
Janus
Janus
YSR Shadow
Janus
Level 65
God Stats
3W - 2L
1,461 SR
Queue Stats
103W - 88L
1,450 Elo+
Party 1
Ra
Ra
YSRChongz420
Ra
Level 106
God Stats
2W - 0L
1,219 SR
Queue Stats
95W - 86L
1,476 Elo+
Party 1
Team Averages
Level 63
1,467 SR
1,448 Elo+

VS

Team Averages
Level 75
1,480 SR
1,300 Elo+
Shiva
Shiva
Gengardango
Shiva
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 2
Hercules
Hercules
Molten Demon
Hercules
Level 159
God Stats
0W - 1L
1,667 SR
Queue Stats
3W - 3L
1,427 Elo+
Party 2
Chang'e
Chang'e
clghsf
Chang'e
Level 59
God Stats
0W - 2L
1,273 SR
Queue Stats
18W - 26L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
7,589
759
7,236
8,867
8,550
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
12
5 / 2 / 3
8,774
877
6,114
6,242
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 1 / 5
8,573
857
9,847
7,207
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,934
693
4,084
10,190
8,716
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Molten Demon
Hercules
10
1 / 3 / 2
7,569
757
8,511
11,173
8,745
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
clghsf
Chang'e
10
2 / 3 / 1
7,584
758
5,162
8,407
2,581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
0
0
8
4
L
Hercules
Molten Demon
Hercules
1
3
2
0.67
W
Janus
5
2
3
3.25
W
4
1
5
6.5
L
Chang'e
clghsf
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
17,757
22,316
Taken
29,770
13,680
Mitigated
20,042
5,202
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,084
718
401
899
10,190
8,716
0
6,278
3,912
0
15,976
W
7,236
986
265
1,517
8,867
8,550
0
3,114
5,753
0
16,740
L
Hercules
Molten Demon
Hercules
8,511
2,110
0
1,678
11,173
8,745
0
4,579
6,393
0
27,929
W
Janus
6,114
43
0
713
6,242
2,274
0
1,211
5,031
34,231
0
W
9,847
567
946
1,761
7,207
2,856
28
1,594
5,600
47,592
0
L
Chang'e
clghsf
Chang'e
5,162
556
1,560
1,377
8,407
2,581
0
5,122
3,195
25,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,936
Gold Earned
22,087
122
Minions Killed
96
0
Camps Cleared
0
605,818
Distance Traveled
603,977
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,934
693
17
2
0
194,679
0
W
Shiva
7,589
759
16
2
0
212,493
0
L
Hercules
7,569
757
34
3
0
205,549
0
W
Janus
8,774
877
44
4
0
183,567
3
W
Ra
8,573
857
62
6
0
209,758
0
L
Chang'e
7,584
758
45
5
0
203,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role