Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Mercury127
Mulan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,399 Elo+
Party 1
Charon
Charon
Rooey55
Charon
Level 80
God Stats
2W - 1L
1,657 SR
Queue Stats
13W - 12L
1,506 Elo+
Party 1
Neith
Neith
Szemaja
Neith
Level 108
God Stats
8W - 6L
1,712 SR
Queue Stats
46W - 51L
1,464 Elo+
Solo
Team Averages
Level 115
1,574 SR
1,474 Elo+

VS

Team Averages
Level 47
1,565 SR
1,406 Elo+
Anubis
Anubis
Fubz
Anubis
Level 103
God Stats
18W - 12L
1,470 SR
Queue Stats
35W - 36L
1,424 Elo+
Party 2
Thanatos
Thanatos
HUKABUKAv2
Thanatos
Level 9
God Stats
8W - 6L
1,500 SR
Queue Stats
32W - 30L
1,196 Elo+
Party 2
Hades
Hades
Krøllert
Hades
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 42L
1,417 Elo+
Party 2
Mercury
Mercury
ROSUTIBI01
Mercury
Level 82
God Stats
16W - 11L
1,853 SR
Queue Stats
140W - 128L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Weltengang
Cthulhu
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
3 / 6 / 2
9,172
1,147
8,147
11,722
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ra
 
Ra
14
2 / 6 / 3
9,067
1,133
10,513
10,955
4,179
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
14
0 / 6 / 4
8,289
1,036
7,972
14,990
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Rooey55
Charon
14
0 / 6 / 5
8,251
1,031
8,038
12,394
10,368
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Szemaja
Neith
14
0 / 1 / 4
8,097
1,012
5,639
5,585
2,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

163

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fubz
Anubis
17
6 / 0 / 13
11,180
1,398
17,844
6,640
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
HUKABUKAv2
Thanatos
15
6 / 2 / 10
9,753
1,219
7,356
9,456
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Krøllert
Hades
16
5 / 1 / 15
10,065
1,258
11,513
8,861
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ROSUTIBI01
Mercury
15
5 / 2 / 12
9,901
1,238
7,628
9,928
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Weltengang
Cthulhu
16
3 / 0 / 17
9,385
1,173
7,749
8,370
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
5
Kills
25
25
Deaths
5
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
6
2
0.67
L
Ra
 
Ra
2
6
3
0.58
W
Anubis
Fubz
Anubis
6
0
13
12.5
W
Thanatos
HUKABUKAv2
Thanatos
6
2
10
5.5
W
Hades
Krøllert
Hades
5
1
15
12.5
L
Mulan
0
6
4
0.33
W
Mercury
ROSUTIBI01
Mercury
5
2
12
5.5
L
Charon
Rooey55
Charon
0
6
5
0.42
L
Neith
Szemaja
Neith
0
1
4
2
W
Cthulhu
Weltengang
Cthulhu
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,309
Damage
52,090
55,646
Taken
43,255
30,129
Mitigated
29,727
2,638
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,147
3,836
0
404
11,722
4,121
0
6,789
4,770
0
26,200
L
Ra
 
Ra
10,513
587
288
638
10,955
4,179
0
6,249
4,615
39,298
0
W
Anubis
Fubz
Anubis
17,844
437
0
3,804
6,640
4,213
0
2,819
3,511
59,312
0
W
Thanatos
HUKABUKAv2
Thanatos
7,356
1,655
0
4,282
9,456
4,939
0
4,719
4,584
0
17,273
W
Hades
Krøllert
Hades
11,513
1,863
402
1,895
8,861
5,378
0
4,081
4,479
15,655
0
L
Mulan
7,972
609
264
590
14,990
9,419
0
10,639
4,225
1,121
19,363
W
Mercury
ROSUTIBI01
Mercury
7,628
4,506
0
540
9,928
5,227
0
3,812
5,691
0
19,206
L
Charon
Rooey55
Charon
8,038
605
0
0
12,394
10,368
0
8,816
3,099
15,701
0
L
Neith
Szemaja
Neith
5,639
2,113
0
454
5,585
2,042
0
3,637
1,852
0
15,352
W
Cthulhu
Weltengang
Cthulhu
7,749
248
417
404
8,370
9,970
0
3,706
4,486
14,204
100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,876
Gold Earned
50,284
177
Minions Killed
180
4
Camps Cleared
8
727,364
Distance Traveled
891,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,172
1,147
35
4
1
126,203
0
L
Ra
9,067
1,133
75
9
1
163,527
0
W
Anubis
11,180
1,398
110
14
0
172,520
0
W
Thanatos
9,753
1,219
16
2
1
167,672
0
W
Hades
10,065
1,258
15
2
1
164,865
0
L
Mulan
8,289
1,036
29
4
1
158,377
0
W
Mercury
9,901
1,238
22
3
6
204,211
0
L
Charon
8,251
1,031
10
1
1
158,472
0
L
Neith
8,097
1,012
28
4
0
120,785
0
W
Cthulhu
9,385
1,173
17
2
0
182,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role