Player Matchup

Mulan
Mulan
Daeroxmonic
Mulan
Level 81
God Stats
32W - 26L
1,601 SR
Queue Stats
330W - 321L
1,495 Elo+
Solo
Medusa
Medusa
GodEmperorNiels
Medusa
Level 63
God Stats
133W - 96L
1,549 SR
Queue Stats
320W - 334L
1,431 Elo+
Solo
Ix Chel
Ix Chel
Orcques
Ix Chel
Level 103
God Stats
87W - 68L
1,495 SR
Queue Stats
188W - 177L
1,440 Elo+
Solo
Loki
Loki
joedyken
Loki
Level 88
God Stats
1W - 2L
1,247 SR
Queue Stats
1W - 3L
1,247 Elo+
Solo
Bacchus
Bacchus
kakaa-I
Bacchus
Level 66
God Stats
11W - 8L
1,062 SR
Queue Stats
27W - 25L
1,310 Elo+
Solo
Team Averages
Level 80
1,391 SR
1,384 Elo+

VS

Team Averages
Level 98
1,523 SR
1,447 Elo+
Merlin
Merlin
Igniisa
Merlin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,439 Elo+
Party 1
Da Ji
Da Ji
MadRabbi
Da Ji
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,427 Elo+
Party 1
Anubis
Anubis
SocioJanek
Anubis
Level 139
God Stats
2W - 3L
1,460 SR
Queue Stats
33W - 24L
1,461 Elo+
Solo
Skadi
Skadi
gerar14
Skadi
Level 108
God Stats
3W - 4L
1,653 SR
Queue Stats
556W - 569L
1,480 Elo+
Solo
Surtr
Surtr
Сантайро
Surtr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
7,891
1,315
7,601
8,911
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 0 / 7
8,961
1,494
6,906
4,301
1,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
Orcques
Ix Chel
13
3 / 0 / 11
8,231
1,372
5,987
4,171
1,569
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
13
3 / 3 / 5
7,845
1,308
1,493
6,502
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
kakaa-I
Bacchus
13
1 / 2 / 11
7,385
1,231
4,790
6,559
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

342

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Igniisa
Merlin
12
1 / 3 / 3
7,246
1,208
5,475
5,238
2,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MadRabbi
Da Ji
12
3 / 4 / 3
7,692
1,282
7,014
7,201
3,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
SocioJanek
Anubis
13
3 / 4 / 3
8,211
1,369
7,742
7,229
4,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
gerar14
Skadi
11
0 / 0 / 0
6,109
1,018
0
0
0
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 6
7,005
1,168
5,491
10,475
7,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
16
Kills
7
7
Deaths
16
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
7
0
7
10.5
L
Merlin
Igniisa
Merlin
1
3
3
0.83
L
Da Ji
MadRabbi
Da Ji
3
4
3
1.13
W
Ix Chel
Orcques
Ix Chel
3
0
11
8.5
L
Anubis
SocioJanek
Anubis
3
4
3
1.13
L
Skadi
gerar14
Skadi
0
0
0
0
W
Loki
3
3
5
1.83
W
Bacchus
kakaa-I
Bacchus
1
2
11
3.25
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,777
Damage
25,722
30,444
Taken
30,143
14,916
Mitigated
17,664
4,498
Healing
2,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,601
705
0
1,513
8,911
5,151
0
4,630
4,281
113
20,575
W
6,906
3,168
0
526
4,301
1,537
0
1,937
2,294
0
17,028
L
Merlin
Igniisa
Merlin
5,475
413
0
0
5,238
2,057
0
1,667
3,403
21,520
0
L
Da Ji
MadRabbi
Da Ji
7,014
1,710
0
119
7,201
3,573
0
3,565
3,589
0
11,444
W
Ix Chel
Orcques
Ix Chel
5,987
1,155
760
1,296
4,171
1,569
0
1,274
2,897
23,192
0
L
Anubis
SocioJanek
Anubis
7,742
211
0
1,673
7,229
4,190
0
2,577
4,565
31,932
0
L
Skadi
gerar14
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Loki
1,493
321
0
22
6,502
2,339
0
2,488
4,014
0
6,751
W
Bacchus
kakaa-I
Bacchus
4,790
344
0
381
6,559
4,320
0
3,141
3,418
10,757
0
L
5,491
1,563
0
518
10,475
7,844
0
3,081
7,135
272
12,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
36,263
128
Minions Killed
101
5
Camps Cleared
3
631,867
Distance Traveled
472,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,891
1,315
40
7
1
122,922
0
W
Medusa
8,961
1,494
29
5
2
147,508
0
L
Merlin
7,246
1,208
31
5
0
127,570
0
L
Da Ji
7,692
1,282
3
1
1
126,178
0
W
Ix Chel
8,231
1,372
35
6
1
132,784
0
L
Anubis
8,211
1,369
61
10
1
111,265
0
L
Skadi
6,109
1,018
0
0
0
549
0
W
Loki
7,845
1,308
9
2
1
97,744
0
W
Bacchus
7,385
1,231
15
3
0
130,909
0
L
Surtr
7,005
1,168
6
1
1
107,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role