Player Matchup

Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Bronze III
 
Set
Bronze III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold IV
Haquuz
Ymir
Gold IV
Level 131
God Stats
1W - 1L
1,779 SR
Queue Stats
26W - 30L
1,530 MMR
Solo
Neith
Neith
Bronze III
VeruxFPS
Neith
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,538 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
weednasnoches
Kuzenbo
Gold V
Level 115
God Stats
2W - 4L
1,499 SR
Queue Stats
32W - 38L
1,534 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,556 SR
1,520 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,616 SR
1,538 MMR
Zhong Kui
Zhong Kui
Platinum V
BlackkeeperRX
Zhong Kui
Platinum V
Level 169
God Stats
6W - 8L
1,789 SR
Queue Stats
351W - 339L
1,716 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
GinaxXx
Morgan Le Fay
Gold III
Level 157
God Stats
28W - 26L
1,643 SR
Queue Stats
408W - 408L
1,398 MMR
Party 1
Ares
Ares
Silver I
ImHoxney
Ares
Silver I
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,557 MMR
Party 3
Nemesis
Nemesis
Platinum V
Proctore
Nemesis
Platinum V
Level 153
God Stats
3W - 3L
1,621 SR
Queue Stats
486W - 511L
1,526 MMR
Solo
Danzaburou
Danzaburou
Silver II
i COOKiE KiLLER
Danzaburou
Silver II
Level 82
God Stats
2W - 6L
1,529 SR
Queue Stats
40W - 44L
1,492 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 5 / 1
7,056
543
8,568
10,937
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
 
Set
9
0 / 9 / 1
5,674
436
3,437
12,471
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Haquuz
Ymir
8
0 / 4 / 1
5,788
445
3,555
11,737
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
VeruxFPS
Neith
11
2 / 5 / 1
6,685
514
5,640
9,406
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
11
1 / 3 / 1
6,673
513
3,224
11,412
10,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KukulkanAo KuangMercuryLoki

VS

Bans
He BoBaba YagaKaliSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlackkeeperRX
Zhong Kui
15
4 / 1 / 4
8,890
684
12,315
11,026
10,512
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
GinaxXx
Morgan Le Fay
14
10 / 0 / 6
9,019
694
12,152
8,307
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
7 / 2 / 10
8,472
652
8,775
12,390
10,150
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Proctore
Nemesis
15
3 / 1 / 7
8,627
664
4,610
9,157
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Danzaburou
i COOKiE KiLLER
Danzaburou
13
2 / 1 / 2
7,662
589
3,402
6,615
3,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
26
26
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
5
1
0.5
L
Set
 
Set
0
9
1
0.06
W
Zhong Kui
BlackkeeperRX
Zhong Kui
4
1
4
6
W
Morgan Le Fay
GinaxXx
Morgan Le Fay
10
0
6
13
L
Ymir
Haquuz
Ymir
0
4
1
0.13
W
Ares
7
2
10
6
W
Nemesis
Proctore
Nemesis
3
1
7
6.5
L
Neith
VeruxFPS
Neith
2
5
1
0.5
W
Danzaburou
i COOKiE KiLLER
Danzaburou
2
1
2
3
L
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
41,254
55,963
Taken
47,495
32,411
Mitigated
32,095
7,556
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,568
1,149
0
743
10,937
4,263
0
7,907
3,030
61,390
0
L
Set
 
Set
3,437
1,686
0
441
12,471
5,495
80
5,400
7,006
0
30,551
W
Zhong Kui
BlackkeeperRX
Zhong Kui
12,315
1,514
0
7,117
11,026
10,512
2,756
4,634
6,392
76,429
0
W
Morgan Le Fay
GinaxXx
Morgan Le Fay
12,152
1,299
0
1,310
8,307
3,973
448
3,504
4,719
71,281
0
L
Ymir
Haquuz
Ymir
3,555
485
0
1,362
11,737
8,498
0
7,911
3,645
19,613
0
W
Ares
8,775
823
1,857
2,455
12,390
10,150
0
4,595
7,747
23,608
0
W
Nemesis
Proctore
Nemesis
4,610
2,162
0
1,122
9,157
4,023
0
2,159
6,998
0
75,384
L
Neith
VeruxFPS
Neith
5,640
3,197
0
1,556
9,406
3,902
0
3,312
6,094
0
44,595
W
Danzaburou
i COOKiE KiLLER
Danzaburou
3,402
1,817
0
2,102
6,615
3,437
166
458
6,157
0
57,339
L
Kuzenbo
3,224
834
0
3,454
11,412
10,253
0
8,499
2,913
28,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,876
Gold Earned
42,670
326
Minions Killed
477
0
Camps Cleared
0
1,178,288
Distance Traveled
1,345,393
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,056
543
113
9
0
231,305
3
L
Set
5,674
436
51
4
0
254,558
1
W
Zhong Kui
8,890
684
129
10
0
212,670
1
W
Morgan Le Fay
9,019
694
109
8
0
275,181
2
L
Ymir
5,788
445
29
2
0
224,108
4
W
Ares
8,472
652
17
1
0
277,160
3
W
Nemesis
8,627
664
124
10
0
331,657
3
L
Neith
6,685
514
85
7
0
226,060
0
W
Danzaburou
7,662
589
98
8
0
248,725
0
L
Kuzenbo
6,673
513
48
4
0
242,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role