Player Matchup

Ix Chel
Ix Chel
Gold I
 
Ix Chel
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
 
Ishtar
Bronze III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold III
DragonDariys
Susano
Gold III
Level 137
God Stats
3W - 4L
1,313 SR
Queue Stats
526W - 539L
1,562 MMR
Solo
King Arthur
King Arthur
Gold I
NewHaLiLiX
King Arthur
Gold I
Level 138
God Stats
19W - 30L
1,455 SR
Queue Stats
307W - 298L
1,634 MMR
Solo
Lancelot
Lancelot
Bronze III
VeruxFPS
Lancelot
Bronze III
Level 59
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 3L
1,538 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,501 SR
1,547 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,507 SR
1,529 MMR
Ratatoskr
Ratatoskr
Gold II
 
Ratatoskr
Gold II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Adii11
Anubis
Bronze III
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 30L
1,540 MMR
Solo
Sol
Sol
Gold II
DimaDust
Sol
Gold II
Level 156
God Stats
6W - 8L
1,534 SR
Queue Stats
219W - 224L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 3 / 2
5,605
623
6,272
5,729
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
7
0 / 2 / 1
4,414
490
2,766
3,635
1,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
10
3 / 2 / 1
5,589
621
4,419
6,072
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
NewHaLiLiX
King Arthur
9
1 / 2 / 1
4,870
541
5,216
9,442
9,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
VeruxFPS
Lancelot
8
0 / 5 / 1
4,521
502
2,774
8,931
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
CupidMartichorasMorgan Le FayRavana

VS

Bans
ThorKhepriAthenaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
5 / 0 / 1
6,745
749
3,794
5,966
2,164
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
 
Hercules
11
0 / 1 / 2
6,514
724
4,059
9,212
7,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
 
Jormungandr
9
0 / 1 / 8
6,251
695
2,349
5,213
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Adii11
Anubis
10
3 / 4 / 1
6,102
678
4,192
7,237
2,949
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 0 / 0
6,965
774
4,620
6,702
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
12
14
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
3
2
1
L
Ishtar
 
Ishtar
0
2
1
0.25
W
Ratatoskr
 
Ratatoskr
5
0
1
5.5
W
Hercules
 
Hercules
0
1
2
1
W
Jormungandr
 
Jormungandr
0
1
8
4
W
Anubis
Adii11
Anubis
3
4
1
0.88
W
4
0
0
4
L
Susano
3
2
1
1.75
L
King Arthur
NewHaLiLiX
King Arthur
1
2
1
0.75
L
Lancelot
VeruxFPS
Lancelot
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,447
Damage
19,014
33,809
Taken
34,330
16,861
Mitigated
18,577
5,682
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,272
680
273
1,487
5,729
1,638
0
3,514
2,215
40,803
0
L
Ishtar
 
Ishtar
2,766
1,637
0
458
3,635
1,154
0
1,386
2,249
0
19,843
W
Ratatoskr
 
Ratatoskr
3,794
1,330
0
975
5,966
2,164
0
463
5,459
0
52,526
W
Hercules
 
Hercules
4,059
2,313
0
5,126
9,212
7,437
338
0
9,212
0
44,863
W
Jormungandr
 
Jormungandr
2,349
692
0
1,987
5,213
3,828
110
1,979
3,072
20,220
0
W
Anubis
Adii11
Anubis
4,192
51
0
2,687
7,237
2,949
661
2,598
4,469
37,824
0
W
4,620
3,179
0
3,566
6,702
2,199
970
930
5,730
48,893
0
L
Susano
4,419
499
0
611
6,072
2,030
0
2,010
4,062
0
32,211
L
King Arthur
NewHaLiLiX
King Arthur
5,216
568
0
2,713
9,442
9,019
2
146
9,296
0
23,933
L
Lancelot
VeruxFPS
Lancelot
2,774
1,152
0
140
8,931
3,020
0
4,161
4,770
0
26,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
32,577
242
Minions Killed
351
0
Camps Cleared
0
989,584
Distance Traveled
988,105
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,605
623
76
8
0
161,156
0
L
Ishtar
4,414
490
33
4
0
204,206
3
W
Ratatoskr
6,745
749
84
9
0
228,321
0
W
Hercules
6,514
724
81
9
0
189,718
0
W
Jormungandr
6,251
695
21
2
0
215,938
3
W
Anubis
6,102
678
71
8
0
165,238
0
W
Sol
6,965
774
94
10
0
188,890
0
L
Susano
5,589
621
56
6
0
217,012
0
L
King Arthur
4,870
541
36
4
0
197,570
0
L
Lancelot
4,521
502
41
5
0
209,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role