Player Matchup

Cernunnos
Cernunnos
Balbeskin
Cernunnos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,603 Elo+
Solo
Odin
Odin
KingJulien0212
Odin
Level 104
God Stats
1W - 1L
1,489 SR
Queue Stats
89W - 92L
1,445 Elo+
Party 2
Vulcan
Vulcan
durablespy
Vulcan
Level 137
God Stats
6W - 0L
1,664 SR
Queue Stats
199W - 214L
1,459 Elo+
Party 2
Team Averages
Level 129
1,551 SR
1,503 Elo+

VS

Team Averages
Level 148
1,405 SR
1,491 Elo+
Charon
Charon
Daidazai
Charon
Level 148
God Stats
1W - 7L
1,161 SR
Queue Stats
153W - 146L
1,512 Elo+
Party 1
Ix Chel
Ix Chel
ShaokinMaster
Ix Chel
Level 147
God Stats
11W - 12L
1,533 SR
Queue Stats
123W - 125L
1,524 Elo+
Party 1
Neith
Neith
Str00dz
Neith
Level 149
God Stats
546W - 555L
1,520 SR
Queue Stats
565W - 596L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Balbeskin
Cernunnos
15
4 / 2 / 4
12,013
751
14,626
13,861
6,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 2 / 4
11,546
722
7,084
13,235
11,470
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
durablespy
Vulcan
14
3 / 3 / 4
11,310
707
13,131
9,929
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Daidazai
Charon
13
2 / 2 / 4
10,824
677
5,824
14,080
13,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
15
4 / 3 / 3
12,099
756
13,058
12,002
5,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Str00dz
Neith
13
1 / 5 / 2
10,517
657
10,716
14,739
6,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
7
7
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Balbeskin
Cernunnos
4
2
4
3
L
Charon
Daidazai
Charon
2
2
4
2
W
3
2
4
2.5
L
Ix Chel
4
3
3
1.83
L
Neith
Str00dz
Neith
1
5
2
0.4
W
Vulcan
durablespy
Vulcan
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,841
Damage
29,598
37,025
Taken
40,821
21,944
Mitigated
25,549
8,222
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Balbeskin
Cernunnos
14,626
6,602
0
3,224
13,861
6,334
1,335
5,133
8,728
0
68,650
L
Charon
Daidazai
Charon
5,824
643
0
2,566
14,080
13,786
48
5,371
8,709
14,461
343
W
7,084
1,525
0
2,723
13,235
11,470
0
7,566
5,604
212
27,593
L
Ix Chel
13,058
426
2,347
5,344
12,002
5,749
579
3,220
8,686
58,234
0
L
Neith
Str00dz
Neith
10,716
3,270
0
1,856
14,739
6,014
845
5,439
9,300
0
50,184
W
Vulcan
durablespy
Vulcan
13,131
3,909
0
2,275
9,929
4,140
453
5,991
3,938
51,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
33,440
179
Minions Killed
158
0
Camps Cleared
0
837,097
Distance Traveled
790,262
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,013
751
92
6
0
269,087
0
L
Charon
10,824
677
12
1
0
247,443
3
W
Odin
11,546
722
34
2
0
269,944
0
L
Ix Chel
12,099
756
76
5
0
271,400
0
L
Neith
10,517
657
70
4
0
271,419
2
W
Vulcan
11,310
707
53
3
0
298,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role