Player Matchup

Charon
Charon
AsianNash642
Charon
Level 148
God Stats
1W - 1L
1,892 SR
Queue Stats
176W - 140L
1,578 Elo+
Party 1
Ix Chel
Ix Chel
LordLoss4750
Ix Chel
Level 79
God Stats
5W - 5L
1,500 SR
Queue Stats
328W - 334L
1,476 Elo+
Solo
Horus
Horus
SutroYC
Horus
Level 62
God Stats
0W - 3L
1,262 SR
Queue Stats
3W - 10L
1,196 Elo+
Solo
Nu Wa
Nu Wa
TheWaterboy344
Nu Wa
Level 158
God Stats
5W - 9L
1,461 SR
Queue Stats
200W - 233L
1,517 Elo+
Solo
Hachiman
Hachiman
xx2noob4youxxx
Hachiman
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
138W - 104L
1,611 Elo+
Party 1
Team Averages
Level 114
1,523 SR
1,476 Elo+

VS

Team Averages
Level 106
1,484 SR
1,516 Elo+
Surtr
Surtr
CrakSpyder
Surtr
Level 159
God Stats
14W - 8L
1,504 SR
Queue Stats
130W - 113L
1,619 Elo+
Solo
Kukulkan
Kukulkan
MrCanadianHobbit
Kukulkan
Level 68
God Stats
1W - 0L
1,443 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PayYourToaDebt
Medusa
Level 146
God Stats
6W - 6L
1,443 SR
Queue Stats
606W - 594L
1,543 Elo+
Solo
Loki
Loki
TheCurrentMeta
Loki
Level 138
God Stats
13W - 8L
1,611 SR
Queue Stats
413W - 367L
1,519 Elo+
Solo
Anubis
Anubis
lll Birb lll
Anubis
Level 17
God Stats
2W - 3L
1,420 SR
Queue Stats
9W - 17L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
2 / 0 / 7
7,678
853
6,223
8,754
6,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
LordLoss4750
Ix Chel
13
2 / 7 / 6
7,128
792
5,094
9,777
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
SutroYC
Horus
11
1 / 6 / 1
6,017
669
2,030
8,845
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 2
7,014
779
7,036
7,110
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
13
4 / 2 / 5
7,108
790
5,890
8,330
3,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
6 / 0 / 3
8,026
892
9,228
10,649
10,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 1 / 2
7,241
805
5,609
3,501
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 7
8,598
955
11,971
8,520
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 2 / 4
7,747
861
8,173
8,355
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
1 / 6 / 1
6,442
716
2,627
7,670
3,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
10
Kills
17
17
Deaths
10
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
2
0
7
5.5
W
Surtr
6
0
3
7.5
L
Ix Chel
LordLoss4750
Ix Chel
2
7
6
0.71
W
0
1
2
1
W
5
1
7
8.5
L
Horus
SutroYC
Horus
1
6
1
0.25
W
5
2
4
3.5
L
1
2
2
1
W
Anubis
1
6
1
0.25
L
Hachiman
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,273
Damage
37,608
42,816
Taken
38,695
22,493
Mitigated
22,353
6,289
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
6,223
1,049
1,161
2,127
8,754
6,988
145
3,265
5,347
13,920
494
W
Surtr
9,228
2,631
0
1,528
10,649
10,147
146
3,692
6,875
901
23,680
L
Ix Chel
LordLoss4750
Ix Chel
5,094
882
365
515
9,777
3,686
57
1,751
7,988
14,533
0
W
5,609
731
0
250
3,501
1,490
508
2,227
1,274
26,317
0
W
11,971
5,785
0
1,640
8,520
3,706
1,138
3,629
4,662
0
39,266
L
Horus
SutroYC
Horus
2,030
1,065
110
1,008
8,845
5,990
0
1,547
7,094
0
5,877
W
8,173
1,958
0
1,772
8,355
3,338
0
3,533
4,778
0
27,045
L
7,036
1,241
0
0
7,110
2,561
0
733
6,337
31,039
0
W
Anubis
2,627
48
0
814
7,670
3,672
241
4,917
2,718
6,361
0
L
Hachiman
5,890
2,992
0
1,003
8,330
3,268
0
1,142
7,156
0
21,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
38,054
149
Minions Killed
217
0
Camps Cleared
0
835,681
Distance Traveled
1,012,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,678
853
9
1
0
196,367
0
W
Surtr
8,026
892
39
4
0
226,262
0
L
Ix Chel
7,128
792
25
3
0
162,759
0
W
Kukulkan
7,241
805
68
8
0
203,477
0
W
Medusa
8,598
955
59
7
0
190,433
0
L
Horus
6,017
669
9
1
0
128,314
0
W
Loki
7,747
861
39
4
0
200,300
0
L
Nu Wa
7,014
779
61
7
0
165,525
0
W
Anubis
6,442
716
12
1
0
191,907
0
L
Hachiman
7,108
790
45
5
0
182,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role