Player Matchup

Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ChronepsisIX
Sun Wukong
Level 156
God Stats
4W - 2L
1,789 SR
Queue Stats
367W - 352L
1,469 Elo+
Solo
Hera
Hera
MsMiraculous555
Hera
Level 48
God Stats
4W - 2L
1,838 SR
Queue Stats
81W - 95L
1,443 Elo+
Solo
Sylvanus
Sylvanus
Reefer00Reaper
Sylvanus
Level 121
God Stats
6W - 5L
1,414 SR
Queue Stats
293W - 322L
1,407 Elo+
Solo
Tiamat
Tiamat
zssss
Tiamat
Level 123
God Stats
3W - 6L
1,360 SR
Queue Stats
271W - 272L
1,452 Elo+
Solo
Team Averages
Level 111
1,580 SR
1,454 Elo+

VS

Team Averages
Level 86
1,610 SR
1,427 Elo+
Cerberus
Cerberus
DarkIsraelD123
Cerberus
Level 68
God Stats
1W - 1L
1,691 SR
Queue Stats
226W - 212L
1,526 Elo+
Solo
Hades
Hades
Dhawkin295
Hades
Level 125
God Stats
3W - 2L
1,698 SR
Queue Stats
253W - 253L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Killa x B xxx
Sylvanus
Level 63
God Stats
2W - 4L
1,649 SR
Queue Stats
387W - 432L
1,406 Elo+
Solo
Sol
Sol
ReadnRainJoe
Sol
Level 81
God Stats
21W - 22L
1,648 SR
Queue Stats
1,109W - 1,171L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
Swissroll1
Ao Kuang
Level 95
God Stats
3W - 3L
1,367 SR
Queue Stats
154W - 184L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
5 / 3 / 11
8,953
895
10,450
19,466
12,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
ChronepsisIX
Sun Wukong
18
13 / 1 / 7
10,239
1,024
17,266
12,797
10,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 4 / 9
7,988
799
7,152
6,416
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
15
0 / 2 / 17
9,012
901
4,762
11,137
12,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
zssss
Tiamat
14
0 / 2 / 15
7,898
790
11,046
6,561
3,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 3 / 6
9,226
923
12,821
19,241
23,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
12
2 / 5 / 4
7,564
756
5,974
9,676
6,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Killa x B xxx
Sylvanus
13
0 / 4 / 8
8,095
810
5,731
12,072
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 4
8,125
813
12,623
11,729
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
Swissroll1
Ao Kuang
14
3 / 3 / 5
8,348
835
5,000
9,432
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
20
Kills
10
12
Deaths
20
59
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
3
11
3.5
W
Sun Wukong
ChronepsisIX
Sun Wukong
13
1
7
16.5
L
Cerberus
3
3
6
2
L
Hades
2
5
4
0.8
L
Sylvanus
Killa x B xxx
Sylvanus
0
4
8
1
W
2
4
9
1.63
L
2
5
4
0.8
W
Sylvanus
0
2
17
4.25
L
Ao Kuang
Swissroll1
Ao Kuang
3
3
5
1.83
W
Tiamat
zssss
Tiamat
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,676
Damage
42,149
56,377
Taken
62,150
41,583
Mitigated
50,494
26,138
Healing
21,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,450
3,746
524
5,135
19,466
12,759
379
12,905
6,232
19,536
0
W
Sun Wukong
ChronepsisIX
Sun Wukong
17,266
3,339
1,858
5,224
12,797
10,335
1,149
9,758
2,822
0
32,550
L
Cerberus
12,821
807
637
9,594
19,241
23,630
0
9,762
8,960
32,136
0
L
Hades
5,974
753
490
1,461
9,676
6,595
0
4,444
4,991
13,882
0
L
Sylvanus
Killa x B xxx
Sylvanus
5,731
2,670
824
1,668
12,072
7,938
135
7,623
4,017
10,860
0
W
7,152
2,135
323
519
6,416
2,609
879
4,794
1,590
14,105
0
L
12,623
2,999
1,024
3,283
11,729
4,281
1,435
6,874
4,563
25,155
0
W
Sylvanus
4,762
569
5,298
3,887
11,137
12,146
889
8,282
2,477
7,208
0
L
Ao Kuang
Swissroll1
Ao Kuang
5,000
981
90
2,486
9,432
8,050
384
4,234
4,817
7,219
0
W
Tiamat
zssss
Tiamat
11,046
1,102
1,862
1,508
6,561
3,734
333
5,090
1,060
21,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,090
Gold Earned
41,358
120
Minions Killed
154
0
Camps Cleared
0
876,037
Distance Traveled
887,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,953
895
27
3
0
182,498
0
W
Sun Wukong
10,239
1,024
45
5
0
216,180
0
L
Cerberus
9,226
923
70
7
0
206,453
0
L
Hades
7,564
756
20
2
0
119,274
0
L
Sylvanus
8,095
810
14
1
0
177,663
0
W
Hera
7,988
799
17
2
0
130,720
0
L
Sol
8,125
813
44
4
0
190,060
0
W
Sylvanus
9,012
901
9
1
0
183,782
0
L
Ao Kuang
8,348
835
6
1
0
194,139
0
W
Tiamat
7,898
790
22
2
0
162,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role