Player Matchup

Mulan
Mulan
CrabbinDuck
Mulan
Level 59
God Stats
12W - 7L
1,798 SR
Queue Stats
301W - 322L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
FluffyBacon136
Baron Samedi
Level 86
God Stats
6W - 6L
1,681 SR
Queue Stats
147W - 151L
1,413 Elo+
Solo
Sol
Sol
Kibbles17
Sol
Level 99
God Stats
309W - 307L
1,456 SR
Queue Stats
595W - 588L
1,411 Elo+
Solo
Apollo
Apollo
LEAFS-NATIONS
Apollo
Level 157
God Stats
14W - 20L
1,421 SR
Queue Stats
156W - 157L
1,429 Elo+
Solo
Arachne
Arachne
will19035
Arachne
Level 174
God Stats
20W - 13L
1,565 SR
Queue Stats
1,093W - 1,117L
1,443 Elo+
Solo
Team Averages
Level 115
1,584 SR
1,421 Elo+

VS

Team Averages
Level 98
1,492 SR
1,387 Elo+
Geb
Geb
IWORYMEYI
Geb
Level 155
God Stats
0W - 3L
1,555 SR
Queue Stats
116W - 112L
1,375 Elo+
Solo
Scylla
Scylla
Lord_Tlatoani_10
Scylla
Level 47
God Stats
11W - 13L
1,309 SR
Queue Stats
169W - 203L
1,361 Elo+
Party 1
King Arthur
King Arthur
PowerOfPowers
King Arthur
Level 109
God Stats
9W - 12L
1,522 SR
Queue Stats
385W - 393L
1,406 Elo+
Solo
Bakasura
Bakasura
Richard_ssj7
Bakasura
Level 88
God Stats
1W - 3L
1,341 SR
Queue Stats
62W - 74L
1,341 Elo+
Party 1
Hachiman
Hachiman
lochness_basilis
Hachiman
Level 89
God Stats
2W - 1L
1,731 SR
Queue Stats
171W - 204L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,058
543
4,108
5,797
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
FluffyBacon136
Baron Samedi
11
1 / 1 / 1
7,035
541
2,647
6,653
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
2 / 0 / 1
7,813
601
5,727
9,443
4,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 0
6,331
487
3,983
6,192
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
will19035
Arachne
12
0 / 1 / 1
7,049
542
3,491
8,218
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,886
453
4,024
12,445
7,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 1
5,957
458
4,576
6,115
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PowerOfPowers
King Arthur
3
0 / 2 / 0
4,651
358
1,203
3,515
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Richard_ssj7
Bakasura
11
1 / 1 / 0
6,258
481
3,507
11,199
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 1
5,980
460
4,159
6,397
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
3
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Baron Samedi
FluffyBacon136
Baron Samedi
1
1
1
1.5
L
1
2
1
0.75
W
2
0
1
2.5
W
1
1
0
1
L
0
1
1
0.5
L
King Arthur
PowerOfPowers
King Arthur
0
2
0
0
L
Bakasura
Richard_ssj7
Bakasura
1
1
0
1
L
1
0
1
1.5
W
Arachne
will19035
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,956
Damage
17,469
36,303
Taken
39,671
17,812
Mitigated
18,125
13,371
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,108
970
0
582
5,797
3,138
2,320
1,619
4,128
0
43,211
W
Baron Samedi
FluffyBacon136
Baron Samedi
2,647
483
320
1,630
6,653
4,902
198
1,036
5,601
24,846
0
L
4,024
425
0
2,502
12,445
7,339
0
3,157
9,288
20,178
0
W
5,727
1,430
0
5,861
9,443
4,537
319
3,216
6,177
59,611
0
W
3,983
2,020
176
2,286
6,192
2,152
1,061
1,306
4,886
0
42,579
L
4,576
240
0
27
6,115
2,146
0
2,504
3,611
33,859
0
L
King Arthur
PowerOfPowers
King Arthur
1,203
231
0
750
3,515
1,716
22
0
3,515
0
10,271
L
Bakasura
Richard_ssj7
Bakasura
3,507
2,955
0
4,228
11,199
4,797
0
1,422
9,777
0
40,010
L
4,159
1,615
0
2,786
6,397
2,127
475
1,298
5,099
0
37,418
W
Arachne
will19035
Arachne
3,491
2,418
0
2,516
8,218
3,083
0
1,472
6,671
0
54,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,286
Gold Earned
28,732
366
Minions Killed
249
0
Camps Cleared
0
1,284,553
Distance Traveled
1,087,869
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,058
543
72
6
0
263,379
0
W
Baron Samedi
7,035
541
21
2
0
222,639
2
L
Geb
5,886
453
17
1
0
275,923
3
W
Sol
7,813
601
98
8
0
243,818
4
W
Apollo
6,331
487
89
7
0
252,969
6
L
Scylla
5,957
458
71
5
0
217,625
0
L
King Arthur
4,651
358
15
1
0
68,884
0
L
Bakasura
6,258
481
85
7
0
287,911
0
L
Hachiman
5,980
460
61
5
0
237,526
0
W
Arachne
7,049
542
86
7
0
301,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role