Player Matchup

Anhur
Anhur
Munta_Hunta69
Anhur
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
514W - 492L
1,388 Elo+
Solo
Mulan
Mulan
PaTos0
Mulan
Level 122
God Stats
95W - 91L
1,505 SR
Queue Stats
500W - 498L
1,438 Elo+
Solo
Bacchus
Bacchus
Sup_Diizen
Bacchus
Level 124
God Stats
3W - 1L
1,637 SR
Queue Stats
99W - 83L
1,477 Elo+
Solo
Ra
Ra
WolfmanRof
Ra
Level 68
God Stats
10W - 10L
1,509 SR
Queue Stats
69W - 83L
1,436 Elo+
Party 1
Awilix
Awilix
scarr-_-face22
Awilix
Level 89
God Stats
2W - 1L
1,506 SR
Queue Stats
177W - 186L
1,480 Elo+
Party 1
Team Averages
Level 107
1,531 SR
1,444 Elo+

VS

Team Averages
Level 112
1,484 SR
1,468 Elo+
Fenrir
Fenrir
Ant1guan_
Fenrir
Level 144
God Stats
0W - 6L
1,254 SR
Queue Stats
186W - 191L
1,478 Elo+
Solo
Chiron
Chiron
Profet_2
Chiron
Level 88
God Stats
3W - 3L
1,285 SR
Queue Stats
702W - 684L
1,415 Elo+
Solo
Charon
Charon
RiberDK
Charon
Level 145
God Stats
28W - 20L
1,757 SR
Queue Stats
455W - 442L
1,470 Elo+
Solo
Merlin
Merlin
aotfan1
Merlin
Level 102
God Stats
10W - 8L
1,625 SR
Queue Stats
137W - 126L
1,465 Elo+
Solo
Achilles
Achilles
one_i564
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,721
594
4,078
8,384
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
PaTos0
Mulan
15
5 / 0 / 0
9,046
696
8,205
7,323
6,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Sup_Diizen
Bacchus
11
2 / 2 / 5
7,188
553
6,543
11,867
11,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 5
7,128
548
8,073
9,403
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 1
7,499
577
3,313
10,686
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ant1guan_
Fenrir
12
4 / 3 / 1
7,179
552
6,634
12,507
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
Profet_2
Chiron
11
0 / 1 / 0
6,134
472
4,606
8,135
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
RiberDK
Charon
10
1 / 1 / 3
6,368
490
5,972
11,692
6,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
aotfan1
Merlin
10
1 / 4 / 4
6,153
473
6,637
7,238
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
one_i564
Achilles
11
0 / 4 / 0
5,468
421
2,373
8,787
5,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
6
6
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ant1guan_
Fenrir
4
3
1
1.5
W
0
0
0
0
W
Mulan
PaTos0
Mulan
5
0
0
5
L
Chiron
Profet_2
Chiron
0
1
0
0
L
Charon
RiberDK
Charon
1
1
3
2.5
W
Bacchus
Sup_Diizen
Bacchus
2
2
5
2.25
W
3
3
5
1.83
L
Merlin
aotfan1
Merlin
1
4
4
0.75
L
Achilles
one_i564
Achilles
0
4
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
26,222
47,663
Taken
48,359
29,712
Mitigated
22,869
16,045
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ant1guan_
Fenrir
6,634
1,916
0
2,105
12,507
5,331
0
4,250
8,054
0
51,790
W
4,078
1,327
0
4,863
8,384
3,221
1,719
880
7,504
0
64,770
W
Mulan
PaTos0
Mulan
8,205
845
0
2,811
7,323
6,331
169
335
6,988
9,671
62,156
L
Chiron
Profet_2
Chiron
4,606
2,083
154
2,418
8,135
2,489
0
319
7,816
0
47,608
L
Charon
RiberDK
Charon
5,972
1,059
1,750
3,927
11,692
6,667
0
4,525
7,039
24,788
0
W
Bacchus
Sup_Diizen
Bacchus
6,543
737
0
2,806
11,867
11,582
60
4,759
7,092
21,931
0
W
8,073
1,388
641
1,349
9,403
3,399
438
4,624
4,702
45,573
0
L
Merlin
aotfan1
Merlin
6,637
455
0
750
7,238
2,576
0
5,432
1,794
40,349
0
L
Achilles
one_i564
Achilles
2,373
1,014
0
1,069
8,787
5,806
0
721
8,066
0
31,912
W
3,313
1,018
0
3,575
10,686
5,179
0
2,019
8,555
0
65,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
31,302
439
Minions Killed
273
0
Camps Cleared
0
1,301,639
Distance Traveled
1,210,927
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,179
552
78
6
0
268,151
2
W
Anhur
7,721
594
120
9
0
234,244
0
W
Mulan
9,046
696
123
9
0
238,558
2
L
Chiron
6,134
472
76
6
0
239,688
0
L
Charon
6,368
490
17
1
0
255,528
4
W
Bacchus
7,188
553
21
2
0
276,666
4
W
Ra
7,128
548
84
6
0
255,957
0
L
Merlin
6,153
473
66
5
0
239,990
1
L
Achilles
5,468
421
36
3
0
207,570
10
W
Awilix
7,499
577
91
7
0
296,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role