Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Megavitor7
Izanami
Level 65
God Stats
15W - 18L
1,509 SR
Queue Stats
92W - 104L
1,392 Elo+
Solo
Kali
Kali
Simptuous
Kali
Level 124
God Stats
16W - 14L
1,277 SR
Queue Stats
313W - 286L
1,458 Elo+
Party 2
Bacchus
Bacchus
TomPaine95
Bacchus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,389 Elo+
Party 2
Team Averages
Level 108
1,457 SR
1,448 Elo+

VS

Team Averages
Level 117
1,612 SR
1,565 Elo+
Thor
Thor
 
Thor
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DragoniteSky
Ares
Level 103
God Stats
7W - 7L
1,792 SR
Queue Stats
30W - 34L
1,613 Elo+
Party 1
Ishtar
Ishtar
MightymidgitCRG
Ishtar
Level 105
God Stats
2W - 0L
1,792 SR
Queue Stats
55W - 51L
1,580 Elo+
Party 1
Janus
Janus
YouScreamlCream
Janus
Level 60
God Stats
19W - 17L
1,393 SR
Queue Stats
215W - 222L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
igorpl
Zhong Kui
Level 126
God Stats
11W - 5L
1,585 SR
Queue Stats
40W - 15L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 3 / 2
5,493
610
2,237
5,162
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
9
0 / 2 / 0
4,850
539
3,046
7,773
5,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Megavitor7
Izanami
6
0 / 5 / 1
4,174
464
3,556
7,189
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
10
3 / 2 / 0
5,459
607
3,948
7,866
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TomPaine95
Bacchus
7
0 / 1 / 2
4,602
511
3,033
6,718
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 2
5,089
565
2,412
6,124
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
4 / 0 / 2
6,004
667
3,857
6,957
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
3 / 2 / 2
5,326
592
5,465
6,732
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 0 / 0
5,622
625
2,574
2,450
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
igorpl
Zhong Kui
11
3 / 0 / 0
6,125
681
5,944
6,358
6,826
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
12
13
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
2
0.67
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Thor
 
Thor
1
2
2
1
W
4
0
2
5
L
Izanami
Megavitor7
Izanami
0
5
1
0.1
W
3
2
2
2
L
Kali
3
2
0
1.5
L
Bacchus
TomPaine95
Bacchus
0
1
2
1
W
1
0
0
1
W
Zhong Kui
igorpl
Zhong Kui
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,820
Damage
20,252
34,708
Taken
28,621
16,850
Mitigated
15,274
7,838
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,237
184
312
993
5,162
1,674
0
2,472
2,538
43,097
0
L
Sun Wukong
 
Sun Wukong
3,046
847
0
2,541
7,773
5,132
0
4,138
3,635
0
35,789
W
Thor
 
Thor
2,412
541
0
690
6,124
1,923
0
1,185
4,882
0
27,146
W
3,857
337
0
2,622
6,957
3,699
10
2,191
4,562
10,260
0
L
Izanami
Megavitor7
Izanami
3,556
2,681
0
1,507
7,189
2,180
0
1,932
5,257
0
26,545
W
5,465
2,346
0
1,886
6,732
2,163
0
1,361
5,371
0
33,077
L
Kali
3,948
1,813
0
823
7,866
3,083
0
1,696
5,988
0
34,529
L
Bacchus
TomPaine95
Bacchus
3,033
655
0
1,662
6,718
4,781
0
1,483
5,070
11,640
0
W
2,574
0
0
620
2,450
663
0
401
2,049
43,417
0
W
Zhong Kui
igorpl
Zhong Kui
5,944
905
0
3,407
6,358
6,826
840
0
6,358
44,378
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,578
Gold Earned
28,166
244
Minions Killed
278
0
Camps Cleared
0
904,106
Distance Traveled
866,960
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,493
610
77
9
0
180,299
1
L
Sun Wukong
4,850
539
51
6
0
191,873
2
W
Thor
5,089
565
42
5
0
187,124
2
W
Ares
6,004
667
7
1
0
172,424
0
L
Izanami
4,174
464
41
5
0
131,801
0
W
Ishtar
5,326
592
60
7
0
158,467
0
L
Kali
5,459
607
57
6
0
212,882
0
L
Bacchus
4,602
511
18
2
0
187,251
5
W
Janus
5,622
625
86
10
0
193,931
1
W
Zhong Kui
6,125
681
83
9
0
155,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role