Player Matchup

Thanatos
Thanatos
Gawadrolt
Thanatos
Level 142
God Stats
62W - 57L
1,561 SR
Queue Stats
1,039W - 1,017L
1,477 Elo+
Solo
Geb
Geb
I Goat Nut I
Geb
Level 86
God Stats
4W - 2L
1,460 SR
Queue Stats
8W - 13L
1,234 Elo+
Party 2
Thor
Thor
King-Of-The-mice
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,255 Elo+
Party 2
Agni
Agni
chainXuser
Agni
Level 67
God Stats
6W - 5L
1,499 SR
Queue Stats
104W - 115L
1,206 Elo+
Party 2
Neith
Neith
josscan003
Neith
Level 157
God Stats
10W - 6L
1,652 SR
Queue Stats
269W - 265L
1,476 Elo+
Solo
Team Averages
Level 104
1,534 SR
1,330 Elo+

VS

Team Averages
Level 86
1,481 SR
1,436 Elo+
Kukulkan
Kukulkan
AZG_Neight
Kukulkan
Level 25
God Stats
2W - 3L
1,640 SR
Queue Stats
21W - 22L
1,425 Elo+
Party 1
Ganesha
Ganesha
AZG_smoke
Ganesha
Level 69
God Stats
1W - 2L
1,267 SR
Queue Stats
54W - 46L
1,451 Elo+
Party 1
Bastet
Bastet
FizzyAardvark98
Bastet
Level 119
God Stats
5W - 9L
1,464 SR
Queue Stats
21W - 30L
1,380 Elo+
Solo
Charybdis
Charybdis
Zerdalias
Charybdis
Level 86
God Stats
0W - 5L
1,319 SR
Queue Stats
436W - 398L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
theBR0WNiE
Zhong Kui
Level 129
God Stats
6W - 11L
1,715 SR
Queue Stats
718W - 786L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gawadrolt
Thanatos
15
2 / 2 / 6
8,994
473
9,461
19,008
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 2
7,790
410
4,725
15,987
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 1 / 0
9,427
496
6,836
13,823
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 1 / 2
9,980
525
15,084
9,663
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
19
4 / 0 / 0
10,882
573
13,225
8,629
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AZG_Neight
Kukulkan
14
0 / 3 / 0
8,163
430
2,211
9,129
3,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
AZG_smoke
Ganesha
12
0 / 0 / 1
7,935
418
4,112
11,449
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 5 / 0
9,499
500
8,109
16,889
6,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Zerdalias
Charybdis
14
1 / 4 / 0
8,941
471
12,235
17,113
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
theBR0WNiE
Zhong Kui
17
1 / 2 / 0
10,594
558
12,391
16,579
18,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
4
4
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AZG_Neight
Kukulkan
0
3
0
0
L
Ganesha
AZG_smoke
Ganesha
0
0
1
0.5
L
2
5
0
0.4
W
Thanatos
Gawadrolt
Thanatos
2
2
6
2.5
W
0
0
2
1
W
2
1
0
2
L
Charybdis
Zerdalias
Charybdis
1
4
0
0.25
W
6
1
2
7
W
Neith
4
0
0
4
L
Zhong Kui
theBR0WNiE
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,331
Damage
39,058
67,110
Taken
71,159
38,035
Mitigated
44,767
24,179
Healing
23,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AZG_Neight
Kukulkan
2,211
430
0
2,960
9,129
3,685
0
338
8,791
55,242
0
L
Ganesha
AZG_smoke
Ganesha
4,112
593
305
3,765
11,449
9,823
0
2,418
8,833
29,396
0
L
8,109
1,649
0
4,126
16,889
6,717
38
4,690
11,939
0
77,871
W
Thanatos
Gawadrolt
Thanatos
9,461
2,658
0
12,155
19,008
7,520
488
3,815
15,048
0
68,269
W
4,725
249
0
2,015
15,987
12,951
0
3,050
12,725
16,041
0
W
6,836
1,076
0
3,456
13,823
9,988
0
7,637
4,983
0
64,938
L
Charybdis
Zerdalias
Charybdis
12,235
6,835
0
5,454
17,113
5,572
754
10,168
6,256
0
78,486
W
15,084
709
0
3,040
9,663
3,741
0
855
8,752
70,033
0
W
Neith
13,225
5,840
0
3,513
8,629
3,835
2,970
1,840
6,789
0
132,814
L
Zhong Kui
theBR0WNiE
Zhong Kui
12,391
1,675
0
7,330
16,579
18,970
288
1,094
14,427
96,019
130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,073
Gold Earned
45,132
552
Minions Killed
544
0
Camps Cleared
0
1,794,441
Distance Traveled
1,712,994
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,163
430
129
7
0
367,521
0
L
Ganesha
7,935
418
4
0
0
327,884
1
L
Bastet
9,499
500
109
6
0
388,581
1
W
Thanatos
8,994
473
89
5
0
388,228
5
W
Geb
7,790
410
13
1
0
379,689
4
W
Thor
9,427
496
120
6
0
315,521
3
L
Charybdis
8,941
471
133
7
0
311,800
0
W
Agni
9,980
525
137
7
0
345,317
2
W
Neith
10,882
573
193
10
0
365,686
0
L
Zhong Kui
10,594
558
169
9
0
317,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role