Player Matchup

Skadi
Skadi
 
Skadi
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Falcon_aniki
Thor
Level 148
God Stats
17W - 26L
1,517 SR
Queue Stats
449W - 486L
1,458 Elo+
Party 1
Sobek
Sobek
JustPlayin6217
Sobek
Level 103
God Stats
5W - 7L
1,400 SR
Queue Stats
383W - 323L
1,579 Elo+
Solo
Nox
Nox
Kensan1201
Nox
Level 129
God Stats
13W - 18L
1,353 SR
Queue Stats
359W - 386L
1,455 Elo+
Party 1
Kuzenbo
Kuzenbo
Soduhn
Kuzenbo
Level 150
God Stats
7W - 3L
1,747 SR
Queue Stats
85W - 92L
1,445 Elo+
Solo
Team Averages
Level 141
1,504 SR
1,487 Elo+

VS

Team Averages
Level 120
1,607 SR
1,537 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Devinesabre
Sun Wukong
Level 159
God Stats
3W - 12L
1,354 SR
Queue Stats
612W - 552L
1,614 Elo+
Solo
Amaterasu
Amaterasu
MrMcSkilet
Amaterasu
Level 86
God Stats
9W - 12L
1,576 SR
Queue Stats
85W - 71L
1,573 Elo+
Solo
Charon
Charon
ScantYew9166888
Charon
Level 93
God Stats
16W - 17L
1,801 SR
Queue Stats
684W - 665L
1,471 Elo+
Solo
Anhur
Anhur
TheDreamer1985
Anhur
Level 103
God Stats
1W - 1L
1,801 SR
Queue Stats
43W - 39L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
2 / 0 / 0
3,800
760
2,691
2,056
591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 2
3,706
741
639
3,321
995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 2
3,734
747
1,037
3,287
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,362
672
601
2,407
1,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Soduhn
Kuzenbo
7
1 / 2 / 0
3,797
759
1,634
4,160
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 0 / 0
3,650
730
1,271
825
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Devinesabre
Sun Wukong
6
1 / 1 / 0
3,687
737
1,224
4,123
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
MrMcSkilet
Amaterasu
7
1 / 1 / 1
3,952
790
1,914
4,332
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

2
0 / 1 / 0
2,858
572
450
2,105
1,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,326
665
1,361
3,420
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
0
2
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Sun Wukong
Devinesabre
Sun Wukong
1
1
0
1
W
1
0
2
2
W
0
0
2
1
W
0
0
0
0
L
Amaterasu
MrMcSkilet
Amaterasu
1
1
1
1.5
L
0
1
0
0
W
Kuzenbo
Soduhn
Kuzenbo
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,602
Damage
6,220
15,231
Taken
14,805
7,622
Mitigated
5,746
5,135
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,691
1,406
0
490
2,056
591
0
218
1,838
0
18,614
L
Baron Samedi
 
Baron Samedi
1,271
261
0
540
825
263
0
229
596
17,580
0
L
Sun Wukong
Devinesabre
Sun Wukong
1,224
120
0
2,230
4,123
1,729
0
446
3,677
0
19,501
W
639
124
0
500
3,321
995
0
358
2,941
0
15,242
W
1,037
91
0
2,081
3,287
1,663
0
269
3,018
8,545
0
W
601
181
0
1,064
2,407
1,175
0
825
1,516
16,627
0
L
Amaterasu
MrMcSkilet
Amaterasu
1,914
737
0
2,079
4,332
1,773
25
1,560
2,772
0
19,185
L
450
69
0
712
2,105
1,074
0
215
1,890
3,445
0
W
Kuzenbo
Soduhn
Kuzenbo
1,634
341
0
1,000
4,160
3,198
0
0
4,160
16,272
0
L
1,361
889
0
1,609
3,420
907
0
822
2,598
0
15,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,399
Gold Earned
17,473
140
Minions Killed
151
0
Camps Cleared
0
522,634
Distance Traveled
468,541
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,800
760
37
7
0
94,078
0
L
Baron Samedi
3,650
730
44
9
0
107,817
0
L
Sun Wukong
3,687
737
35
7
0
121,032
0
W
Thor
3,706
741
31
6
0
121,729
1
W
Sobek
3,734
747
8
2
0
112,321
0
W
Nox
3,362
672
34
7
0
98,584
1
L
Amaterasu
3,952
790
37
7
0
99,292
1
L
Charon
2,858
572
7
1
0
40,611
1
W
Kuzenbo
3,797
759
30
6
0
95,922
1
L
Anhur
3,326
665
28
6
0
99,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role