Player Matchup

Vamana
Vamana
C-u-n4311
Vamana
Level 157
God Stats
2W - 2L
1,493 SR
Queue Stats
305W - 302L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cholo347
Ah Muzen Cab
Level 82
God Stats
3W - 3L
1,587 SR
Queue Stats
120W - 114L
1,559 Elo+
Solo
Cernunnos
Cernunnos
Im that jit
Cernunnos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 69L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
Krewcify
Baron Samedi
Level 157
God Stats
2W - 0L
1,472 SR
Queue Stats
182W - 182L
1,517 Elo+
Solo
Set
Set
thekinglife04
Set
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 51L
1,500 Elo+
Party 2
Team Averages
Level 127
1,510 SR
1,518 Elo+

VS

Team Averages
Level 87
1,434 SR
1,428 Elo+
Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Blandcandie97
Tyr
Level 98
God Stats
11W - 15L
1,577 SR
Queue Stats
599W - 592L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
DuduWick
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 1
Bellona
Bellona
Sharpwick1
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 1
Cupid
Cupid
thecrack123
Cupid
Level 172
God Stats
0W - 7L
1,092 SR
Queue Stats
467W - 464L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
C-u-n4311
Vamana
14
2 / 3 / 13
8,650
786
9,033
12,286
12,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Cholo347
Ah Muzen Cab
15
2 / 2 / 14
8,723
793
18,128
10,836
4,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Im that jit
Cernunnos
17
7 / 2 / 11
10,147
922
12,088
8,001
3,498
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Krewcify
Baron Samedi
16
4 / 4 / 12
9,820
893
9,431
9,733
5,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
7 / 2 / 13
10,867
988
20,779
12,893
10,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 6 / 8
7,723
702
9,327
23,996
19,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

14
1 / 2 / 5
7,537
685
9,395
14,270
15,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
DuduWick
Ao Kuang
15
4 / 6 / 2
8,304
755
5,475
13,467
6,481
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Sharpwick1
Bellona
13
1 / 5 / 8
7,461
678
4,421
11,604
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 3 / 5
9,552
868
10,411
16,409
8,466
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
22
Kills
13
13
Deaths
22
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
6
8
0.83
L
1
2
5
1.75
W
Vamana
C-u-n4311
Vamana
2
3
13
2.83
W
Ah Muzen Cab
Cholo347
Ah Muzen Cab
2
2
14
4.5
L
Ao Kuang
DuduWick
Ao Kuang
4
6
2
0.83
W
Cernunnos
Im that jit
Cernunnos
7
2
11
6.25
W
Baron Samedi
Krewcify
Baron Samedi
4
4
12
2.5
L
Bellona
Sharpwick1
Bellona
1
5
8
1
L
6
3
5
2.83
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,459
Damage
39,029
53,749
Taken
79,746
36,607
Mitigated
59,193
18,339
Healing
27,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,327
2,274
949
4,748
23,996
19,815
26
4,485
18,576
0
20,214
L
9,395
575
331
2,745
14,270
15,108
0
957
12,589
0
19,104
W
Vamana
C-u-n4311
Vamana
9,033
3,582
366
1,488
12,286
12,142
397
1,764
9,870
861
13,889
W
Ah Muzen Cab
Cholo347
Ah Muzen Cab
18,128
7,137
527
745
10,836
4,910
3,356
2,215
8,621
0
25,010
L
Ao Kuang
DuduWick
Ao Kuang
5,475
1,228
595
2,535
13,467
6,481
0
1,090
11,841
12,068
0
W
Cernunnos
Im that jit
Cernunnos
12,088
5,591
1,030
2,046
8,001
3,498
2,542
537
7,317
0
24,000
W
Baron Samedi
Krewcify
Baron Samedi
9,431
296
4,095
2,452
9,733
5,641
497
28
9,375
17,399
0
L
Bellona
Sharpwick1
Bellona
4,421
638
726
1,046
11,604
9,323
0
1,101
9,977
0
7,993
L
10,411
4,303
5,065
8,837
16,409
8,466
42
2,567
13,210
0
22,402
W
20,779
6,813
984
4,606
12,893
10,416
910
1,105
11,611
0
43,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,207
Gold Earned
40,577
136
Minions Killed
113
0
Camps Cleared
0
1,063,208
Distance Traveled
954,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,723
702
11
1
0
205,274
0
L
Tyr
7,537
685
30
3
0
181,104
0
W
Vamana
8,650
786
9
1
0
206,089
0
W
Ah Muzen Cab
8,723
793
17
2
0
209,760
0
L
Ao Kuang
8,304
755
19
2
0
179,314
0
W
Cernunnos
10,147
922
24
2
0
220,575
0
W
Baron Samedi
9,820
893
22
2
0
186,363
0
L
Bellona
7,461
678
8
1
0
180,355
0
L
Cupid
9,552
868
45
4
0
208,612
0
W
Set
10,867
988
64
6
0
240,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role