Player Matchup

Merlin
Merlin
MegaMan490
Merlin
Level 100
God Stats
6W - 3L
1,655 SR
Queue Stats
33W - 29L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
SmoKi2000
Cernunnos
Level 28
God Stats
3W - 2L
1,508 SR
Queue Stats
9W - 14L
1,465 Elo+
Party 1
Charon
Charon
ZlackerM
Charon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,306 Elo+
Party 1
Team Averages
Level 52
1,554 SR
1,428 Elo+

VS

Team Averages
Level 128
1,541 SR
1,453 Elo+
Baron Samedi
Baron Samedi
Coke IzZ
Baron Samedi
Level 109
God Stats
3W - 4L
1,384 SR
Queue Stats
54W - 71L
1,390 Elo+
Solo
Geb
Geb
Otetc
Geb
Level 125
God Stats
6W - 6L
1,547 SR
Queue Stats
213W - 217L
1,473 Elo+
Solo
Cernunnos
Cernunnos
XTTC
Cernunnos
Level 149
God Stats
11W - 4L
1,692 SR
Queue Stats
135W - 125L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MegaMan490
Merlin
11
0 / 7 / 5
9,312
665
9,621
10,938
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
SmoKi2000
Cernunnos
15
9 / 5 / 2
12,436
888
14,786
15,158
7,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
ZlackerM
Charon
13
2 / 5 / 8
10,641
760
7,810
14,975
18,023
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coke IzZ
Baron Samedi
13
2 / 4 / 14
10,689
764
14,102
11,043
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Otetc
Geb
14
7 / 3 / 9
11,782
842
9,041
19,359
20,155
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
XTTC
Cernunnos
15
8 / 4 / 6
12,181
870
13,444
14,004
6,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
11
Kills
17
17
Deaths
11
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Coke IzZ
Baron Samedi
2
4
14
2.25
L
Merlin
MegaMan490
Merlin
0
7
5
0.36
W
Geb
Otetc
Geb
7
3
9
3.83
L
Cernunnos
SmoKi2000
Cernunnos
9
5
2
2
W
Cernunnos
XTTC
Cernunnos
8
4
6
2.75
L
Charon
ZlackerM
Charon
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,217
Damage
36,587
41,071
Taken
44,406
30,516
Mitigated
31,773
4,845
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Coke IzZ
Baron Samedi
14,102
1,454
2,168
3,177
11,043
5,523
587
4,896
5,859
41,837
0
L
Merlin
MegaMan490
Merlin
9,621
591
0
250
10,938
5,027
37
6,172
4,714
44,998
0
W
Geb
Otetc
Geb
9,041
888
326
2,885
19,359
20,155
101
7,481
11,474
21,638
430
L
Cernunnos
SmoKi2000
Cernunnos
14,786
8,327
0
4,595
15,158
7,466
1,616
8,890
6,218
0
45,570
W
Cernunnos
XTTC
Cernunnos
13,444
6,222
0
4,241
14,004
6,095
2,154
4,965
9,039
0
55,785
L
Charon
ZlackerM
Charon
7,810
1,725
0
0
14,975
18,023
0
8,024
6,723
15,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
34,652
135
Minions Killed
125
0
Camps Cleared
0
673,381
Distance Traveled
733,477
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,689
764
50
4
0
230,832
5
L
Merlin
9,312
665
55
4
0
216,978
0
W
Geb
11,782
842
10
1
0
268,752
2
L
Cernunnos
12,436
888
63
5
0
234,743
0
W
Cernunnos
12,181
870
65
5
0
233,893
0
L
Charon
10,641
760
17
1
0
221,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role