Player Matchup

He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HalloweenSivir
Sobek
Level 14
God Stats
2W - 2L
1,702 SR
Queue Stats
12W - 9L
1,569 Elo+
Party 1
Fenrir
Fenrir
Kamilo01
Fenrir
Level 67
God Stats
1W - 2L
1,702 SR
Queue Stats
12W - 9L
1,569 Elo+
Party 1
Team Averages
Level 50
1,635 SR
1,546 Elo+

VS

Team Averages
Level 81
1,508 SR
1,493 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dark0Noct
Janus
Level 45
God Stats
18W - 34L
1,523 SR
Queue Stats
186W - 190L
1,503 Elo+
Party 2
Skadi
Skadi
zDoky
Skadi
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
182W - 158L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 6 / 3
8,123
812
6,720
7,257
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 4 / 4
7,451
745
5,161
14,588
11,572
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Kamilo01
Fenrir
9
2 / 6 / 2
7,894
789
4,880
11,780
7,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 9
8,169
817
6,520
10,820
8,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Dark0Noct
Janus
11
4 / 4 / 6
8,503
850
5,679
6,512
2,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
zDoky
Skadi
13
11 / 1 / 3
10,190
1,019
16,117
6,021
2,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
16
16
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
6
3
0.58
W
Geb
 
Geb
1
0
9
5.5
W
Janus
Dark0Noct
Janus
4
4
6
1.75
L
1
4
4
0.75
L
Fenrir
Kamilo01
Fenrir
2
6
2
0.5
W
Skadi
zDoky
Skadi
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,761
Damage
28,316
33,625
Taken
23,353
21,948
Mitigated
13,614
2,517
Healing
2,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,720
969
0
160
7,257
2,560
0
3,093
4,164
25,382
0
W
Geb
 
Geb
6,520
1,410
0
2,426
10,820
8,845
368
7,514
3,306
16,695
659
W
Janus
Dark0Noct
Janus
5,679
604
0
0
6,512
2,462
30
3,877
2,635
27,796
0
L
5,161
1,014
158
2,016
14,588
11,572
0
4,642
9,924
12,663
0
L
Fenrir
Kamilo01
Fenrir
4,880
1,316
0
183
11,780
7,816
0
3,821
7,959
0
10,828
W
Skadi
zDoky
Skadi
16,117
9,033
0
290
6,021
2,307
499
1,838
4,123
0
42,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
26,862
69
Minions Killed
109
0
Camps Cleared
0
483,390
Distance Traveled
582,567
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,123
812
48
5
0
142,954
0
W
Geb
8,169
817
11
1
0
202,073
4
W
Janus
8,503
850
50
5
0
174,261
0
L
Sobek
7,451
745
13
1
0
191,338
4
L
Fenrir
7,894
789
8
1
0
149,098
2
W
Skadi
10,190
1,019
48
5
0
206,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role