Player Matchup

Cthulhu
Cthulhu
GmanSin
Cthulhu
Level 2
God Stats
6W - 10L
1,500 SR
Queue Stats
17W - 29L
1,500 Elo+
Party 1
Scylla
Scylla
SenpaiStalker10
Scylla
Level 58
God Stats
0W - 3L
1,205 SR
Queue Stats
132W - 137L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
lagiacrus978
Heimdallr
Level 149
God Stats
1W - 3L
1,374 SR
Queue Stats
250W - 264L
1,500 Elo+
Party 1
Team Averages
Level 70
1,360 SR
1,491 Elo+

VS

Team Averages
Level 111
1,524 SR
1,429 Elo+
Charon
Charon
Dennyosia
Charon
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 42L
1,494 Elo+
Party 2
Achilles
Achilles
NateDogg4918
Achilles
Level 88
God Stats
1W - 4L
1,579 SR
Queue Stats
36W - 39L
1,400 Elo+
Party 2
Vulcan
Vulcan
sockkeeper51
Vulcan
Level 89
God Stats
44W - 41L
1,491 SR
Queue Stats
433W - 431L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GmanSin
Cthulhu
9
0 / 10 / 1
7,063
642
3,321
16,806
14,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
7,407
673
6,150
6,698
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
lagiacrus978
Heimdallr
10
0 / 1 / 0
7,251
659
5,071
5,811
2,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dennyosia
Charon
12
1 / 0 / 11
8,339
758
9,053
6,506
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
NateDogg4918
Achilles
11
3 / 1 / 7
8,297
754
5,541
11,300
12,686
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
8 / 0 / 3
9,309
846
9,568
3,554
1,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
12
12
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charon
Dennyosia
Charon
1
0
11
6.5
L
Cthulhu
GmanSin
Cthulhu
0
10
1
0.05
W
Achilles
NateDogg4918
Achilles
3
1
7
6.5
L
1
1
0
1
L
Heimdallr
lagiacrus978
Heimdallr
0
1
0
0
W
Vulcan
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,542
Damage
24,162
29,315
Taken
21,360
19,524
Mitigated
17,636
731
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Dennyosia
Charon
9,053
2,033
0
2,151
6,506
3,362
0
3,664
2,842
31,991
0
L
Cthulhu
GmanSin
Cthulhu
3,321
790
0
110
16,806
14,456
39
10,785
6,021
12,340
0
W
Achilles
NateDogg4918
Achilles
5,541
1,316
0
1,147
11,300
12,686
10
4,673
6,627
0
14,814
L
6,150
139
0
0
6,698
2,688
0
4,327
2,371
30,066
0
L
Heimdallr
lagiacrus978
Heimdallr
5,071
1,743
140
481
5,811
2,380
0
3,994
1,817
0
28,076
W
Vulcan
9,568
2,952
0
487
3,554
1,588
0
1,773
1,781
51,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,721
Gold Earned
25,945
113
Minions Killed
124
0
Camps Cleared
0
608,792
Distance Traveled
633,104
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,339
758
34
3
0
201,222
2
L
Cthulhu
7,063
642
11
1
0
187,452
0
W
Achilles
8,297
754
22
2
0
223,938
0
L
Scylla
7,407
673
56
5
0
204,587
0
L
Heimdallr
7,251
659
46
4
0
216,753
1
W
Vulcan
9,309
846
68
6
0
207,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role