Player Matchup

Horus
Horus
 
Horus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Caonabo12
King Arthur
Level 96
God Stats
2W - 7L
1,169 SR
Queue Stats
465W - 446L
1,487 Elo+
Solo
Nemesis
Nemesis
Finding_ReFReF
Nemesis
Level 83
God Stats
1W - 4L
1,273 SR
Queue Stats
166W - 147L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Packman_4LyFe
Morgan Le Fay
Level 87
God Stats
25W - 16L
1,631 SR
Queue Stats
314W - 291L
1,588 Elo+
Solo
Hachiman
Hachiman
SungHxon
Hachiman
Level 89
God Stats
2W - 5L
1,358 SR
Queue Stats
288W - 280L
1,482 Elo+
Party 1
Team Averages
Level 99
1,386 SR
1,505 Elo+

VS

Team Averages
Level 88
1,512 SR
1,524 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Basch112
Surtr
Level 151
God Stats
22W - 14L
1,536 SR
Queue Stats
259W - 267L
1,498 Elo+
Solo
Ra
Ra
HΟRK
Ra
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,534 Elo+
Party 2
Ishtar
Ishtar
Jínx3d
Ishtar
Level 22
God Stats
3W - 3L
1,293 SR
Queue Stats
10W - 6L
1,637 Elo+
Party 2
Sylvanus
Sylvanus
xTheMiggs
Sylvanus
Level 122
God Stats
2W - 0L
1,732 SR
Queue Stats
262W - 271L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 1 / 2
5,999
400
2,906
6,539
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Caonabo12
King Arthur
13
4 / 6 / 2
7,964
531
10,107
16,410
9,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 4 / 2
6,415
428
5,642
8,251
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Packman_4LyFe
Morgan Le Fay
14
3 / 4 / 0
8,395
560
9,889
9,076
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SungHxon
Hachiman
8
0 / 1 / 1
5,762
384
3,105
6,322
1,942
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 2 / 7
9,439
629
9,455
12,834
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
Basch112
Surtr
13
4 / 4 / 1
8,642
576
7,097
13,942
12,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ra
15
4 / 2 / 4
9,137
609
5,850
9,950
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Jínx3d
Ishtar
15
0 / 1 / 3
8,479
565
3,850
7,482
2,546
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
xTheMiggs
Sylvanus
12
2 / 1 / 8
8,391
559
5,276
16,081
12,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
16
16
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
2
1
W
Ao Kuang
 
Ao Kuang
6
2
7
4.75
W
Surtr
Basch112
Surtr
4
4
1
1.13
L
King Arthur
Caonabo12
King Arthur
4
6
2
0.83
L
3
4
2
1
W
Ra
4
2
4
3
W
Ishtar
Jínx3d
Ishtar
0
1
3
1.5
L
Morgan Le Fay
Packman_4LyFe
Morgan Le Fay
3
4
0
0.75
L
Hachiman
SungHxon
Hachiman
0
1
1
0.5
W
Sylvanus
xTheMiggs
Sylvanus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,649
Damage
31,528
46,598
Taken
60,289
22,529
Mitigated
38,992
13,043
Healing
21,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,906
1,682
460
3,007
6,539
4,685
0
2,619
3,847
0
11,514
W
Ao Kuang
 
Ao Kuang
9,455
2,543
0
2,505
12,834
5,688
0
2,203
10,631
62,278
0
W
Surtr
Basch112
Surtr
7,097
2,599
0
3,575
13,942
12,898
139
435
13,501
398
52,307
L
King Arthur
Caonabo12
King Arthur
10,107
1,119
0
4,101
16,410
9,428
0
5,388
10,213
2,159
54,693
L
5,642
3,270
0
1,097
8,251
2,956
0
4,712
3,503
0
25,822
W
Ra
5,850
1,313
1,903
3,854
9,950
5,266
1,640
4,987
4,963
78,863
0
W
Ishtar
Jínx3d
Ishtar
3,850
2,136
0
2,625
7,482
2,546
3,605
445
7,037
0
61,811
L
Morgan Le Fay
Packman_4LyFe
Morgan Le Fay
9,889
411
0
1,271
9,076
3,518
0
6,218
2,858
62,040
0
L
Hachiman
SungHxon
Hachiman
3,105
1,982
0
3,107
6,322
1,942
0
1,745
4,577
0
29,160
W
Sylvanus
xTheMiggs
Sylvanus
5,276
1,612
3,126
3,816
16,081
12,594
0
2,664
13,417
20,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
44,088
304
Minions Killed
421
0
Camps Cleared
0
1,146,971
Distance Traveled
1,472,035
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,999
400
12
1
0
238,131
2
W
Ao Kuang
9,439
629
82
5
0
338,034
0
W
Surtr
8,642
576
68
5
0
249,016
0
L
King Arthur
7,964
531
98
7
0
278,660
0
L
Nemesis
6,415
428
43
3
0
176,924
1
W
Ra
9,137
609
136
9
0
297,156
0
W
Ishtar
8,479
565
111
7
0
304,409
0
L
Morgan Le Fay
8,395
560
96
6
0
268,435
2
L
Hachiman
5,762
384
55
4
0
184,821
0
W
Sylvanus
8,391
559
24
2
0
283,420
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role