Player Matchup

Olorun
Olorun
Arcangelz7
Olorun
Level 117
God Stats
3W - 4L
1,230 SR
Queue Stats
205W - 190L
1,499 Elo+
Solo
Surtr
Surtr
SensualDonut
Surtr
Level 106
God Stats
24W - 17L
1,627 SR
Queue Stats
245W - 219L
1,467 Elo+
Solo
Bacchus
Bacchus
Sephtis1x
Bacchus
Level 126
God Stats
4W - 8L
1,244 SR
Queue Stats
176W - 172L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
Trovous
Kumbhakarna
Level 69
God Stats
1W - 2L
1,290 SR
Queue Stats
31W - 24L
1,590 Elo+
Solo
Hachiman
Hachiman
vitaumpa
Hachiman
Level 65
God Stats
26W - 21L
1,500 SR
Queue Stats
163W - 155L
1,418 Elo+
Solo
Team Averages
Level 97
1,378 SR
1,491 Elo+

VS

Team Averages
Level 82
1,419 SR
1,464 Elo+
Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JohnnyGhost1819
Ne Zha
Level 67
God Stats
0W - 1L
1,151 SR
Queue Stats
58W - 48L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Vitter T
Sun Wukong
Level 78
God Stats
203W - 180L
1,493 SR
Queue Stats
531W - 511L
1,443 Elo+
Solo
Khepri
Khepri
beas222tboy
Khepri
Level 121
God Stats
5W - 6L
1,369 SR
Queue Stats
113W - 119L
1,442 Elo+
Solo
Hera
Hera
softfrickenuget
Hera
Level 80
God Stats
22W - 14L
1,585 SR
Queue Stats
366W - 361L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arcangelz7
Olorun
11
0 / 2 / 2
7,114
547
4,490
6,978
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 1 / 2
6,764
520
5,813
12,983
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Sephtis1x
Bacchus
11
3 / 1 / 1
6,781
522
4,266
10,594
7,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Trovous
Kumbhakarna
10
2 / 0 / 4
7,050
542
1,946
11,753
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
vitaumpa
Hachiman
13
1 / 0 / 3
7,350
565
4,193
6,806
2,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 1 / 0
7,564
582
7,562
6,021
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
6,361
489
5,826
9,766
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Vitter T
Sun Wukong
13
3 / 0 / 0
7,949
611
5,359
8,602
7,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
9
0 / 3 / 1
5,654
435
3,752
7,194
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

6
0 / 2 / 0
4,909
378
1,973
2,736
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
4
4
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
W
Olorun
Arcangelz7
Olorun
0
2
2
0.5
L
0
1
1
0.5
W
1
1
2
2
W
Bacchus
Sephtis1x
Bacchus
3
1
1
3.5
W
Kumbhakarna
Trovous
Kumbhakarna
2
0
4
4
L
Sun Wukong
Vitter T
Sun Wukong
3
0
0
3
L
Khepri
0
3
1
0.17
L
0
2
0
0
W
Hachiman
vitaumpa
Hachiman
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,708
Damage
24,472
49,114
Taken
34,319
30,408
Mitigated
20,844
16,985
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,562
529
0
2,470
6,021
4,060
0
1,653
4,368
67,735
0
W
Olorun
Arcangelz7
Olorun
4,490
1,987
0
2,063
6,978
2,594
960
545
6,433
50,843
0
L
5,826
2,072
0
2,165
9,766
3,597
0
1,687
8,079
0
45,406
W
5,813
2,041
0
5,419
12,983
7,397
281
5,972
7,011
392
52,618
W
Bacchus
Sephtis1x
Bacchus
4,266
358
0
3,379
10,594
7,592
0
2,372
8,183
43,128
0
W
Kumbhakarna
Trovous
Kumbhakarna
1,946
550
0
1,969
11,753
10,048
252
3,059
8,528
23,239
0
L
Sun Wukong
Vitter T
Sun Wukong
5,359
735
48
4,167
8,602
7,014
754
4,164
4,438
0
57,608
L
Khepri
3,752
498
0
764
7,194
5,350
22
2,343
4,851
20,501
0
L
1,973
190
0
176
2,736
823
0
1,118
1,618
11,835
0
W
Hachiman
vitaumpa
Hachiman
4,193
2,884
0
4,155
6,806
2,777
621
1,102
5,672
0
66,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
32,437
386
Minions Killed
336
0
Camps Cleared
0
1,200,721
Distance Traveled
1,137,809
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,564
582
118
9
0
239,211
1
W
Olorun
7,114
547
92
7
0
211,834
3
L
Ne Zha
6,361
489
68
5
0
296,083
0
W
Surtr
6,764
520
87
7
0
240,319
0
W
Bacchus
6,781
522
74
6
0
286,194
2
W
Kumbhakarna
7,050
542
29
2
0
244,930
0
L
Sun Wukong
7,949
611
89
7
0
254,419
0
L
Khepri
5,654
435
41
3
0
238,589
2
L
Hera
4,909
378
20
2
0
109,507
0
W
Hachiman
7,350
565
104
8
0
217,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role