Player Matchup

Skadi
Skadi
CR Dr4g0n
Skadi
Level 121
God Stats
3W - 3L
1,180 SR
Queue Stats
70W - 72L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
Im Nidus
Jormungandr
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 135L
1,469 Elo+
Party 1
Maui
Maui
Sir poorly
Maui
Level 63
God Stats
6W - 0L
1,500 SR
Queue Stats
14W - 14L
1,349 Elo+
Party 1
Scylla
Scylla
Tristian314
Scylla
Level 108
God Stats
1W - 1L
1,431 SR
Queue Stats
85W - 88L
1,459 Elo+
Solo
Charon
Charon
psychobane5848
Charon
Level 82
God Stats
7W - 0L
1,722 SR
Queue Stats
76W - 72L
1,460 Elo+
Party 1
Team Averages
Level 99
1,467 SR
1,427 Elo+

VS

Team Averages
Level 58
1,535 SR
1,503 Elo+
Chernobog
Chernobog
Bliss2957
Chernobog
Level 52
God Stats
3W - 3L
1,530 SR
Queue Stats
236W - 216L
1,404 Elo+
Solo
Hades
Hades
KnifeAttcak
Hades
Level 64
God Stats
18W - 15L
1,510 SR
Queue Stats
162W - 166L
1,497 Elo+
Party 2
Tyr
Tyr
TS-Spiritwolf
Tyr
Level 58
God Stats
0W - 1L
1,716 SR
Queue Stats
104W - 95L
1,501 Elo+
Solo
Bakasura
Bakasura
namechanged9022
Bakasura
Level 29
God Stats
6W - 8L
1,418 SR
Queue Stats
119W - 137L
1,488 Elo+
Party 2
Hel
Hel
ruthlessrob87
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 190L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CR Dr4g0n
Skadi
11
3 / 4 / 5
7,207
554
8,217
10,465
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
Im Nidus
Jormungandr
13
7 / 1 / 5
8,325
640
11,118
8,940
7,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 5
6,927
533
2,318
10,465
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
12
2 / 1 / 3
7,038
541
3,116
6,970
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 2 / 4
6,851
527
6,027
8,321
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bliss2957
Chernobog
12
2 / 2 / 5
7,136
549
8,716
8,811
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 3 / 0
6,557
504
4,942
7,941
4,675
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 1
5,182
399
1,551
10,726
4,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
13
5 / 2 / 1
7,411
570
9,660
12,378
4,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 5 / 2
5,741
442
2,175
8,097
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
10
10
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Bliss2957
Chernobog
2
2
5
2.25
W
Skadi
CR Dr4g0n
Skadi
3
4
5
1.38
W
Jormungandr
Im Nidus
Jormungandr
7
1
5
9.5
L
1
3
0
0.33
W
3
2
5
2.75
L
0
6
1
0.08
W
Scylla
2
1
3
3.5
L
Bakasura
5
2
1
2.75
W
3
2
4
2.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,796
Damage
27,044
45,161
Taken
47,953
26,242
Mitigated
20,944
5,891
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Bliss2957
Chernobog
8,716
4,801
0
3,462
8,811
3,725
0
2,533
6,268
0
48,307
W
Skadi
CR Dr4g0n
Skadi
8,217
4,095
0
1,549
10,465
3,908
156
442
9,813
0
53,005
W
Jormungandr
Im Nidus
Jormungandr
11,118
2,990
0
2,272
8,940
7,101
347
921
7,331
57,900
0
L
4,942
267
60
2,218
7,941
4,675
351
4,716
3,066
38,814
0
W
2,318
619
126
1,073
10,465
8,988
350
1,680
8,249
13,157
0
L
1,551
165
0
935
10,726
4,940
56
6,521
4,080
0
16,049
W
Scylla
3,116
278
0
727
6,970
2,319
0
2,677
4,262
40,597
0
L
Bakasura
9,660
6,700
0
2,500
12,378
4,988
0
5,218
6,962
0
42,071
W
6,027
1,352
0
144
8,321
3,926
272
1,597
6,637
32,517
0
L
2,175
1,057
781
1,096
8,097
2,616
0
3,130
4,851
15,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,348
Gold Earned
32,027
337
Minions Killed
289
0
Camps Cleared
0
1,253,846
Distance Traveled
1,218,409
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,136
549
86
7
0
228,447
1
W
Skadi
7,207
554
89
7
0
234,199
0
W
Jormungandr
8,325
640
92
7
0
244,985
2
L
Hades
6,557
504
76
6
0
230,956
0
W
Maui
6,927
533
24
2
0
252,491
0
L
Tyr
5,182
399
21
2
0
226,625
0
W
Scylla
7,038
541
82
6
0
238,838
0
L
Bakasura
7,411
570
81
6
0
303,482
0
W
Charon
6,851
527
50
4
0
283,333
0
L
Hel
5,741
442
25
2
0
228,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role