Player Matchup

Mulan
Mulan
Platinum I
ACEBLAZING007
Mulan
Platinum I
Level 158
God Stats
5W - 2L
1,745 SR
Queue Stats
100W - 85L
2,011 MMR
Party 1
Ymir
Ymir
Diamond IV
LucaVernicolo
Ymir
Diamond IV
Level 159
God Stats
1W - 0L
1,444 SR
Queue Stats
152W - 134L
1,970 MMR
Solo
Hachiman
Hachiman
Platinum I
Marsh1911
Hachiman
Platinum I
Level 125
God Stats
20W - 13L
1,642 SR
Queue Stats
243W - 234L
1,888 MMR
Party 1
He Bo
He Bo
Platinum I
Plapencio
He Bo
Platinum I
Level 119
God Stats
9W - 3L
1,659 SR
Queue Stats
241W - 228L
1,976 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
PrinceofAsia
Ah Muzen Cab
Diamond IV
Level 153
God Stats
35W - 27L
1,531 SR
Queue Stats
469W - 443L
2,068 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,604 SR
1,983 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,629 SR
1,988 MMR
Bastet
Bastet
Platinum II
Keza974
Bastet
Platinum II
Level 105
God Stats
25W - 30L
1,584 SR
Queue Stats
277W - 276L
1,931 MMR
Solo
Ishtar
Ishtar
Diamond V
Tatri
Ishtar
Diamond V
Level 156
God Stats
15W - 14L
1,592 SR
Queue Stats
367W - 340L
2,077 MMR
Party 2
Achilles
Achilles
Platinum IV
XBlackHammerX
Achilles
Platinum IV
Level 46
God Stats
4W - 2L
1,570 SR
Queue Stats
35W - 30L
1,949 MMR
Solo
Horus
Horus
Diamond V
cálvin
Horus
Diamond V
Level 144
God Stats
3W - 2L
1,741 SR
Queue Stats
430W - 410L
1,934 MMR
Party 2
Janus
Janus
Platinum I
elsinjin
Janus
Platinum I
Level 104
God Stats
33W - 30L
1,658 SR
Queue Stats
320W - 300L
2,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,261
590
12,755
13,268
8,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 3
6,797
486
3,982
6,196
4,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Marsh1911
Hachiman
13
0 / 1 / 2
7,600
543
6,253
8,053
3,139
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Plapencio
He Bo
14
4 / 0 / 3
8,317
594
7,468
6,581
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
PrinceofAsia
Ah Muzen Cab
16
3 / 0 / 2
9,334
667
8,155
8,811
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SusanoRavana

VS

Bans
Baba YagaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Keza974
Bastet
12
1 / 4 / 0
6,656
475
3,475
12,734
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Tatri
Ishtar
12
0 / 0 / 1
7,144
510
5,617
7,214
2,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
XBlackHammerX
Achilles
13
2 / 3 / 1
7,413
530
7,597
18,392
14,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
cálvin
Horus
9
1 / 0 / 0
6,286
449
2,907
12,436
8,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
elsinjin
Janus
14
0 / 2 / 0
7,472
534
4,688
6,155
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
4
4
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Bastet
Keza974
Bastet
1
4
0
0.25
W
1
0
3
2.5
W
Hachiman
Marsh1911
Hachiman
0
1
2
1
W
He Bo
Plapencio
He Bo
4
0
3
5.5
W
Ah Muzen Cab
PrinceofAsia
Ah Muzen Cab
3
0
2
4
L
Ishtar
Tatri
Ishtar
0
0
1
0.5
L
Achilles
XBlackHammerX
Achilles
2
3
1
0.83
L
Horus
cálvin
Horus
1
0
0
1
L
Janus
elsinjin
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,613
Damage
24,284
42,909
Taken
56,931
22,182
Mitigated
32,186
21,768
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,755
2,060
0
6,376
13,268
8,191
0
63
13,205
0
70,225
L
Bastet
Keza974
Bastet
3,475
1,042
0
2,753
12,734
4,650
0
3,046
9,481
0
52,225
W
3,982
1,202
0
1,647
6,196
4,711
30
487
5,547
22,185
0
W
Hachiman
Marsh1911
Hachiman
6,253
4,640
0
4,370
8,053
3,139
207
1,124
6,889
0
63,005
W
He Bo
Plapencio
He Bo
7,468
289
0
4,790
6,581
2,365
165
298
6,261
62,107
0
W
Ah Muzen Cab
PrinceofAsia
Ah Muzen Cab
8,155
3,833
0
4,585
8,811
3,776
1,499
2,529
6,088
0
96,111
L
Ishtar
Tatri
Ishtar
5,617
4,095
0
1,898
7,214
2,612
612
1,647
5,567
0
65,269
L
Achilles
XBlackHammerX
Achilles
7,597
1,378
0
4,558
18,392
14,153
0
1,692
16,700
0
51,494
L
Horus
cálvin
Horus
2,907
1,330
360
2,399
12,436
8,693
0
4,336
7,981
0
18,995
L
Janus
elsinjin
Janus
4,688
519
0
1,110
6,155
2,078
0
799
5,356
71,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,309
Gold Earned
34,971
516
Minions Killed
466
0
Camps Cleared
0
1,451,637
Distance Traveled
1,457,262
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,261
590
118
8
0
258,759
2
L
Bastet
6,656
475
85
6
0
313,170
2
W
Ymir
6,797
486
30
2
0
306,674
4
W
Hachiman
7,600
543
114
8
0
264,199
0
W
He Bo
8,317
594
91
7
0
346,294
1
W
Ah Muzen Cab
9,334
667
163
12
0
275,711
3
L
Ishtar
7,144
510
117
8
0
272,126
4
L
Achilles
7,413
530
80
6
0
269,694
2
L
Horus
6,286
449
29
2
0
317,963
7
L
Janus
7,472
534
155
11
0
284,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role