Player Matchup

Gilgamesh
Gilgamesh
Gold II
BigBlazing
Gilgamesh
Gold II
Level 159
God Stats
0W - 2L
1,502 SR
Queue Stats
105W - 105L
1,716 MMR
Solo
Hachiman
Hachiman
Gold III
FenixReborn226
Hachiman
Gold III
Level 170
God Stats
3W - 3L
1,680 SR
Queue Stats
21W - 15L
1,698 MMR
Solo
Chang'e
Chang'e
Platinum V
Liveknot8275362
Chang'e
Platinum V
Level 125
God Stats
21W - 20L
1,655 SR
Queue Stats
101W - 93L
1,733 MMR
Party 1
Thor
Thor
Gold IV
Taco0004
Thor
Gold IV
Level 100
God Stats
2W - 2L
1,510 SR
Queue Stats
118W - 122L
1,522 MMR
Party 1
Khepri
Khepri
Gold I
emptypool
Khepri
Gold I
Level 125
God Stats
6W - 9L
1,575 SR
Queue Stats
177W - 175L
1,704 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,584 SR
1,675 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,725 SR
1,652 MMR
Vamana
Vamana
Gold I
 
Vamana
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
Astate8700
Scylla
Gold III
Level 128
God Stats
4W - 2L
1,802 SR
Queue Stats
50W - 47L
1,454 MMR
Party 2
Bacchus
Bacchus
Platinum III
MountainPP
Bacchus
Platinum III
Level 127
God Stats
7W - 1L
1,891 SR
Queue Stats
147W - 134L
1,696 MMR
Solo
Kali
Kali
Platinum III
SacredFIapjack
Kali
Platinum III
Level 144
God Stats
15W - 6L
1,838 SR
Queue Stats
65W - 55L
1,843 MMR
Party 2
Izanami
Izanami
Platinum V
j0hnstamos
Izanami
Platinum V
Level 129
God Stats
79W - 62L
1,592 SR
Queue Stats
134W - 140L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBlazing
Gilgamesh
13
3 / 1 / 0
7,685
480
9,738
13,761
11,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
14
0 / 2 / 0
7,472
467
6,396
9,635
3,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 5 / 1
7,705
482
12,005
14,846
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
0 / 3 / 1
7,078
442
4,895
13,725
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
emptypool
Khepri
11
0 / 3 / 1
6,962
435
4,422
13,737
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetKuzenboJanusMartichoras

VS

Bans
RavanaAo KuangThanatosShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 4 / 2
9,072
567
10,169
17,533
15,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Astate8700
Scylla
14
1 / 0 / 6
8,351
522
7,974
7,688
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MountainPP
Bacchus
14
1 / 0 / 8
8,286
518
6,632
12,498
11,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 4
9,175
573
12,229
19,406
8,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
j0hnstamos
Izanami
17
4 / 0 / 3
10,135
633
11,159
9,259
3,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
14
14
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
4
2
0.75
W
Scylla
Astate8700
Scylla
1
0
6
4
L
Gilgamesh
BigBlazing
Gilgamesh
3
1
0
3
L
Hachiman
0
2
0
0
L
2
5
1
0.5
W
Bacchus
MountainPP
Bacchus
1
0
8
5
W
6
1
4
8
L
Thor
0
3
1
0.17
L
Khepri
emptypool
Khepri
0
3
1
0.17
W
Izanami
j0hnstamos
Izanami
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,456
Damage
48,163
65,704
Taken
66,384
38,078
Mitigated
42,821
19,415
Healing
26,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,169
6,364
0
5,271
17,533
15,549
497
1,686
15,757
0
73,070
W
Scylla
Astate8700
Scylla
7,974
1,629
0
2,436
7,688
3,017
1,096
3,649
3,795
82,525
0
L
Gilgamesh
BigBlazing
Gilgamesh
9,738
4,595
0
1,671
13,761
11,445
0
647
13,114
0
49,570
L
Hachiman
6,396
3,993
0
3,979
9,635
3,609
0
604
9,011
0
66,344
L
12,005
727
1,517
4,560
14,846
5,997
0
6,346
8,500
56,597
0
W
Bacchus
MountainPP
Bacchus
6,632
1,589
2,047
3,905
12,498
11,507
385
4,233
7,452
22,781
0
W
12,229
5,429
0
7,691
19,406
8,749
1,232
4,861
13,933
0
80,360
L
Thor
4,895
1,077
0
5,333
13,725
5,441
0
2,724
11,001
0
51,173
L
Khepri
emptypool
Khepri
4,422
389
0
2,355
13,737
11,586
0
4,359
9,378
20,910
0
W
Izanami
j0hnstamos
Izanami
11,159
8,555
0
4,963
9,259
3,999
3,937
785
8,394
0
106,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
45,019
403
Minions Killed
549
0
Camps Cleared
0
1,545,401
Distance Traveled
1,577,238
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,072
567
105
7
0
289,404
2
W
Scylla
8,351
522
140
9
0
298,535
2
L
Gilgamesh
7,685
480
66
4
0
304,369
0
L
Hachiman
7,472
467
123
8
0
285,790
1
L
Chang'e
7,705
482
111
7
0
293,660
1
W
Bacchus
8,286
518
13
1
0
329,240
1
W
Kali
9,175
573
101
6
0
353,432
1
L
Thor
7,078
442
78
5
0
338,484
0
L
Khepri
6,962
435
25
2
0
323,098
3
W
Izanami
10,135
633
190
12
0
306,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role