Player Matchup

Rama
Rama
HumpLoW
Rama
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Jakeious
Ullr
Level 126
God Stats
1W - 2L
1,503 SR
Queue Stats
26W - 34L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
KillaInstinct_13
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,265 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
q122
Morgan Le Fay
Level 66
God Stats
6W - 4L
1,500 SR
Queue Stats
264W - 239L
1,481 Elo+
Solo
Poseidon
Poseidon
wolf_zell9
Poseidon
Level 81
God Stats
4W - 6L
1,655 SR
Queue Stats
239W - 299L
1,420 Elo+
Solo
Team Averages
Level 75
1,532 SR
1,417 Elo+

VS

Team Averages
Level 76
1,613 SR
1,456 Elo+
Cthulhu
Cthulhu
BratjaETO_Semja
Cthulhu
Level 79
God Stats
9W - 2L
1,740 SR
Queue Stats
154W - 163L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
C0KeYtheCL0wN
Cu Chulainn
Level 123
God Stats
5W - 1L
1,657 SR
Queue Stats
137W - 149L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DARIN004
Ah Muzen Cab
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 57L
1,378 Elo+
Solo
Rama
Rama
Iceman1977
Rama
Level 57
God Stats
3W - 1L
1,713 SR
Queue Stats
145W - 161L
1,463 Elo+
Solo
Ganesha
Ganesha
finfun60
Ganesha
Level 88
God Stats
1W - 0L
1,457 SR
Queue Stats
38W - 27L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
HumpLoW
Rama
18
2 / 4 / 8
9,366
781
14,632
10,497
4,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
16
3 / 4 / 6
8,864
739
7,061
12,680
6,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
KillaInstinct_13
Sun Wukong
1
0 / 0 / 0
2,920
243
0
0
0
Morgan Le Fay
q122
Morgan Le Fay
19
7 / 5 / 5
10,085
840
12,099
10,704
4,839
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
wolf_zell9
Poseidon
14
3 / 5 / 5
8,806
734
9,294
8,065
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
9,102
759
9,367
15,999
19,340
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
C0KeYtheCL0wN
Cu Chulainn
14
2 / 5 / 10
9,199
767
5,117
20,794
15,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
DARIN004
Ah Muzen Cab
16
4 / 2 / 8
9,937
828
8,034
11,045
5,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 2 / 5
11,192
933
7,838
10,670
5,563
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
finfun60
Ganesha
17
0 / 3 / 14
10,137
845
7,973
16,048
21,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
15
Kills
18
18
Deaths
15
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Cu Chulainn
C0KeYtheCL0wN
Cu Chulainn
2
5
10
1.4
W
Ah Muzen Cab
DARIN004
Ah Muzen Cab
4
2
8
4
L
Rama
HumpLoW
Rama
2
4
8
1.5
W
9
2
5
5.75
L
Ullr
3
4
6
1.5
L
Sun Wukong
KillaInstinct_13
Sun Wukong
0
0
0
0
W
Ganesha
finfun60
Ganesha
0
3
14
2.33
L
Morgan Le Fay
q122
Morgan Le Fay
7
5
5
1.9
L
Poseidon
wolf_zell9
Poseidon
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,086
Damage
38,329
41,946
Taken
74,556
18,909
Mitigated
67,785
5,730
Healing
21,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,367
44
3,330
3,568
15,999
19,340
702
3,994
12,005
18,428
0
W
Cu Chulainn
C0KeYtheCL0wN
Cu Chulainn
5,117
820
1,520
6,552
20,794
15,353
634
6,270
14,524
0
16,365
W
Ah Muzen Cab
DARIN004
Ah Muzen Cab
8,034
1,534
290
838
11,045
5,804
3,046
3,731
7,254
0
31,708
L
Rama
HumpLoW
Rama
14,632
6,258
0
1,650
10,497
4,581
0
4,640
5,510
0
33,461
W
7,838
6,694
197
2,692
10,670
5,563
2,468
2,141
8,529
0
24,306
L
Ullr
7,061
3,535
634
1,467
12,680
6,186
0
3,819
8,606
0
18,336
L
Sun Wukong
KillaInstinct_13
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
finfun60
Ganesha
7,973
240
734
1,874
16,048
21,725
336
5,440
10,564
19,588
0
L
Morgan Le Fay
q122
Morgan Le Fay
12,099
1,389
450
1,246
10,704
4,839
0
5,098
5,326
25,473
0
L
Poseidon
wolf_zell9
Poseidon
9,294
1,450
96
187
8,065
3,303
0
3,668
4,169
17,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,041
Gold Earned
49,567
133
Minions Killed
145
0
Camps Cleared
0
736,661
Distance Traveled
1,128,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,102
759
22
2
0
241,708
0
W
Cu Chulainn
9,199
767
22
2
0
201,668
0
W
Ah Muzen Cab
9,937
828
61
5
0
237,361
0
L
Rama
9,366
781
52
4
0
196,257
0
W
Rama
11,192
933
40
3
0
232,001
0
L
Ullr
8,864
739
31
3
0
186,343
0
L
Sun Wukong
2,920
243
0
0
0
0
0
W
Ganesha
10,137
845
0
0
0
215,405
0
L
Morgan Le Fay
10,085
840
26
2
0
200,003
0
L
Poseidon
8,806
734
24
2
0
154,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role