Player Matchup

Ix Chel
Ix Chel
Bronze III
BatHouse
Ix Chel
Bronze III
Level 261
God Stats
5W - 1L
1,670 SR
Queue Stats
7W - 1L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
BrettAztec
Kuzenbo
Bronze III
Level 144
God Stats
1W - 0L
1,343 SR
Queue Stats
7W - 1L
1,500 MMR
Party 1
Ravana
Ravana
Bronze III
Uprixing
Ravana
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 178
1,504 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,703 SR
1,465 MMR
Neith
Neith
Gold IV
Kyogre382
Neith
Gold IV
Level 200
God Stats
25W - 21L
1,695 SR
Queue Stats
94W - 110L
1,440 MMR
Solo
Tyr
Tyr
Bronze IV
laylowSEPT
Tyr
Bronze IV
Level 128
God Stats
0W - 1L
1,915 SR
Queue Stats
0W - 2L
1,445 MMR
Solo
Anubis
Anubis
Gold III
slick0320
Anubis
Gold III
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 206L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BatHouse
Ix Chel
15
5 / 3 / 6
11,649
832
19,596
12,513
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
BrettAztec
Kuzenbo
14
4 / 3 / 6
10,875
777
8,008
15,252
17,238
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Uprixing
Ravana
13
2 / 3 / 6
10,805
772
6,700
8,717
3,601
Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
MartichorasAchillesAphroditeThothBakasura

VS

Bans
MulanArtemisAtlasSkadiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kyogre382
Neith
14
5 / 2 / 3
10,387
742
8,421
12,465
4,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 5
9,987
713
10,359
16,757
12,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
slick0320
Anubis
13
1 / 5 / 5
9,717
694
8,796
12,103
4,881
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
11
Kills
9
9
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BatHouse
Ix Chel
5
3
6
2.67
W
Kuzenbo
BrettAztec
Kuzenbo
4
3
6
2.33
L
Neith
Kyogre382
Neith
5
2
3
3.25
W
Ravana
Uprixing
Ravana
2
3
6
1.67
L
3
4
5
1.38
L
Anubis
slick0320
Anubis
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,304
Damage
27,576
36,482
Taken
41,325
26,283
Mitigated
21,704
10,958
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BatHouse
Ix Chel
19,596
2,732
2,817
2,732
12,513
5,444
848
1,614
10,899
72,417
0
W
Kuzenbo
BrettAztec
Kuzenbo
8,008
2,980
0
4,513
15,252
17,238
287
4,386
10,866
26,216
0
L
Neith
Kyogre382
Neith
8,421
1,794
0
1,656
12,465
4,035
216
9,133
3,332
0
41,626
W
Ravana
Uprixing
Ravana
6,700
1,078
0
896
8,717
3,601
560
2,981
5,680
0
24,264
L
10,359
1,270
0
4,061
16,757
12,788
0
10,212
6,545
0
29,366
L
Anubis
slick0320
Anubis
8,796
198
0
2,871
12,103
4,881
0
8,577
3,526
43,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
30,091
159
Minions Killed
150
0
Camps Cleared
0
802,632
Distance Traveled
728,990
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,649
832
93
7
0
257,964
2
W
Kuzenbo
10,875
777
23
2
0
284,449
0
L
Neith
10,387
742
48
3
0
244,757
5
W
Ravana
10,805
772
43
3
0
260,219
0
L
Tyr
9,987
713
30
2
0
256,367
0
L
Anubis
9,717
694
72
5
0
227,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role