Player Matchup

Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Aizakkuu
Jing Wei
Level 112
God Stats
4W - 2L
1,500 SR
Queue Stats
304W - 259L
1,588 Elo+
Solo
Set
Set
Gotherobdu
Set
Level 106
God Stats
22W - 20L
1,520 SR
Queue Stats
765W - 747L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
Kyoshi_Cat
Zhong Kui
Level 149
God Stats
1W - 3L
1,295 SR
Queue Stats
606W - 583L
1,551 Elo+
Solo
Agni
Agni
Oтец
Agni
Level 181
God Stats
6W - 5L
1,539 SR
Queue Stats
746W - 635L
1,585 Elo+
Solo
Team Averages
Level 135
1,471 SR
1,552 Elo+

VS

Team Averages
Level 126
1,495 SR
1,549 Elo+
Mulan
Mulan
 
Mulan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Lyryan
Neith
Level 158
God Stats
3W - 9L
1,241 SR
Queue Stats
809W - 834L
1,537 Elo+
Solo
Atlas
Atlas
MyInsanityFy
Atlas
Level 39
God Stats
2W - 3L
1,531 SR
Queue Stats
47W - 44L
1,599 Elo+
Party 1
Pele
Pele
Piirkond
Pele
Level 140
God Stats
4W - 0L
1,736 SR
Queue Stats
66W - 64L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
Sardiin
Danzaburou
Level 153
God Stats
3W - 2L
1,467 SR
Queue Stats
211W - 184L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
0 / 2 / 0
6,298
525
1,639
3,421
2,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jing Wei
Aizakkuu
Jing Wei
18
6 / 4 / 5
10,056
838
18,539
11,569
4,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 3 / 5
10,320
860
15,154
11,080
9,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Kyoshi_Cat
Zhong Kui
15
2 / 7 / 3
8,155
680
9,681
15,087
12,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
Oтец
Agni
14
0 / 6 / 5
7,784
649
10,964
12,034
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 4 / 12
8,566
714
5,731
15,552
18,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Lyryan
Neith
17
5 / 3 / 13
9,601
800
13,522
14,583
7,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 4 / 13
9,545
795
11,732
17,944
18,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
18
8 / 1 / 9
10,661
888
8,387
11,507
5,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Sardiin
Danzaburou
16
4 / 3 / 14
9,615
801
9,085
10,920
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
14
Kills
22
22
Deaths
15
18
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
0
0
W
Mulan
 
Mulan
3
4
12
2.25
L
Jing Wei
Aizakkuu
Jing Wei
6
4
5
2.13
L
6
3
5
2.83
L
Zhong Kui
Kyoshi_Cat
Zhong Kui
2
7
3
0.5
W
Neith
Lyryan
Neith
5
3
13
3.83
W
2
4
13
2.13
L
Agni
Oтец
Agni
0
6
5
0.42
W
Pele
8
1
9
12.5
W
Danzaburou
Sardiin
Danzaburou
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,977
Damage
48,457
53,191
Taken
70,506
33,727
Mitigated
57,067
14,003
Healing
25,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,639
59
0
179
3,421
2,566
0
825
2,296
0
2,530
W
Mulan
 
Mulan
5,731
395
896
1,188
15,552
18,869
206
6,063
9,409
0
9,769
L
Jing Wei
Aizakkuu
Jing Wei
18,539
11,043
424
2,092
11,569
4,827
0
2,739
8,222
0
29,855
L
15,154
4,362
2,005
2,974
11,080
9,760
0
1,797
9,030
0
28,390
L
Zhong Kui
Kyoshi_Cat
Zhong Kui
9,681
115
630
2,752
15,087
12,163
0
2,842
12,137
15,910
0
W
Neith
Lyryan
Neith
13,522
3,706
1,043
5,682
14,583
7,821
1,317
4,685
9,898
0
32,727
W
11,732
3,165
2,219
4,063
17,944
18,863
90
5,754
12,098
16,194
1,888
L
Agni
Oтец
Agni
10,964
1,016
211
2,736
12,034
4,411
0
1,580
10,358
30,671
0
W
Pele
8,387
795
1,426
3,189
11,507
5,796
179
2,174
9,171
0
21,709
W
Danzaburou
Sardiin
Danzaburou
9,085
2,676
2,426
2,890
10,920
5,718
1,348
2,221
8,607
0
23,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,613
Gold Earned
47,988
127
Minions Killed
139
0
Camps Cleared
0
870,900
Distance Traveled
1,109,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,298
525
1
0
0
47,142
0
W
Mulan
8,566
714
8
1
0
209,635
0
L
Jing Wei
10,056
838
38
3
0
211,906
0
L
Set
10,320
860
31
3
0
243,240
0
L
Zhong Kui
8,155
680
14
1
0
189,414
0
W
Neith
9,601
800
34
3
0
227,306
0
W
Atlas
9,545
795
13
1
0
211,236
0
L
Agni
7,784
649
43
4
0
179,198
0
W
Pele
10,661
888
42
4
0
270,201
0
W
Danzaburou
9,615
801
42
4
0
190,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role