Player Matchup

Ullr
Ullr
LunarTides
Ullr
Level 161
God Stats
22W - 31L
1,411 SR
Queue Stats
184W - 176L
1,505 Elo+
Solo
Sol
Sol
NutsHangLwer
Sol
Level 124
God Stats
49W - 47L
1,525 SR
Queue Stats
269W - 279L
1,534 Elo+
Solo
Charon
Charon
Squonkster
Charon
Level 156
God Stats
0W - 2L
1,565 SR
Queue Stats
46W - 50L
1,447 Elo+
Party 2
Kali
Kali
YouSmellWhiffyM8
Kali
Level 125
God Stats
0W - 1L
1,706 SR
Queue Stats
74W - 71L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
camzillllla
Zhong Kui
Level 157
God Stats
1W - 3L
1,455 SR
Queue Stats
97W - 117L
1,528 Elo+
Party 2
Team Averages
Level 145
1,532 SR
1,508 Elo+

VS

Team Averages
Level 124
1,479 SR
1,419 Elo+
Anubis
Anubis
Cantisani69
Anubis
Level 121
God Stats
21W - 14L
1,500 SR
Queue Stats
127W - 151L
1,361 Elo+
Solo
Apollo
Apollo
Gerbiphonics
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,240 Elo+
Party 1
Charon
Charon
Nyaa
Charon
Level 178
God Stats
7W - 10L
1,666 SR
Queue Stats
108W - 98L
1,521 Elo+
Party 1
Janus
Janus
Warningsignz
Janus
Level 158
God Stats
105W - 115L
1,472 SR
Queue Stats
252W - 266L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
xAGMAx4794
Jormungandr
Level 52
God Stats
2W - 2L
1,258 SR
Queue Stats
9W - 11L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
6,951
772
4,530
7,275
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 1
6,637
737
3,172
7,816
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Squonkster
Charon
11
0 / 1 / 1
5,914
657
608
3,684
2,124
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 1
6,117
680
3,818
10,336
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
camzillllla
Zhong Kui
12
0 / 5 / 1
6,241
693
6,786
10,592
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 1 / 4
7,148
794
5,135
4,562
2,608
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
14
3 / 2 / 9
7,350
817
3,667
5,543
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Nyaa
Charon
13
2 / 0 / 13
7,474
830
10,963
7,214
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 0 / 3
8,200
911
8,946
3,648
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
xAGMAx4794
Jormungandr
12
1 / 0 / 9
7,189
799
5,933
6,361
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
16
16
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
1
4
5
W
Apollo
3
2
9
3.75
L
3
2
0
1.5
L
0
3
1
0.17
W
Charon
Nyaa
Charon
2
0
13
8.5
L
Charon
Squonkster
Charon
0
1
1
0.5
W
7
0
3
8.5
L
0
5
1
0.1
L
Zhong Kui
camzillllla
Zhong Kui
0
5
1
0.1
W
Jormungandr
xAGMAx4794
Jormungandr
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,914
Damage
34,644
39,703
Taken
27,328
18,344
Mitigated
19,300
5,922
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,135
0
0
1,650
4,562
2,608
384
1,383
3,047
23,263
0
W
Apollo
3,667
1,536
0
834
5,543
2,550
1,881
2,418
3,125
0
12,491
L
4,530
1,248
0
375
7,275
2,787
0
5,677
1,454
0
17,887
L
3,172
715
0
2,939
7,816
3,092
0
4,992
2,463
28,299
0
W
Charon
Nyaa
Charon
10,963
1,991
0
687
7,214
7,020
378
2,265
4,899
18,253
0
L
Charon
Squonkster
Charon
608
164
0
0
3,684
2,124
0
3,080
497
4,109
0
W
8,946
216
0
754
3,648
1,497
154
1,174
2,474
36,865
0
L
3,818
1,436
0
2,020
10,336
4,116
0
7,110
2,685
0
12,469
L
Zhong Kui
camzillllla
Zhong Kui
6,786
384
0
588
10,592
6,225
0
7,638
2,369
17,591
0
W
Jormungandr
xAGMAx4794
Jormungandr
5,933
1,337
0
556
6,361
5,625
40
3,417
2,944
10,633
825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
37,361
155
Minions Killed
187
0
Camps Cleared
0
770,330
Distance Traveled
1,047,186
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,148
794
34
4
0
177,244
2
W
Apollo
7,350
817
31
3
0
202,275
0
L
Ullr
6,951
772
38
4
0
199,451
0
L
Sol
6,637
737
62
7
0
181,194
0
W
Charon
7,474
830
20
2
0
207,551
0
L
Charon
5,914
657
5
1
0
69,936
0
W
Janus
8,200
911
92
10
0
244,446
0
L
Kali
6,117
680
20
2
0
156,648
0
L
Zhong Kui
6,241
693
30
3
0
163,101
0
W
Jormungandr
7,189
799
10
1
0
215,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role