Player Matchup

Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Boo1iusCaesar
Ah Muzen Cab
Level 44
God Stats
8W - 3L
1,588 SR
Queue Stats
44W - 49L
1,470 Elo+
Solo
Fenrir
Fenrir
CosmicHerbs
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
RivalAxis
Zhong Kui
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 27L
1,346 Elo+
Solo
Team Averages
Level 104
1,518 SR
1,439 Elo+

VS

Team Averages
Level 67
1,481 SR
1,392 Elo+
Charon
Charon
Destoroid
Charon
Level 140
God Stats
4W - 9L
1,685 SR
Queue Stats
174W - 179L
1,457 Elo+
Solo
Loki
Loki
OmniPariah
Loki
Level 66
God Stats
3W - 9L
1,396 SR
Queue Stats
41W - 68L
1,346 Elo+
Party 1
Ah Puch
Ah Puch
Percocet30
Ah Puch
Level 49
God Stats
4W - 1L
1,519 SR
Queue Stats
21W - 21L
1,444 Elo+
Solo
Cthulhu
Cthulhu
arthanius
Cthulhu
Level 51
God Stats
1W - 4L
1,527 SR
Queue Stats
26W - 49L
1,296 Elo+
Party 1
Ullr
Ullr
pc420gamer69
Ullr
Level 28
God Stats
1W - 6L
1,275 SR
Queue Stats
11W - 16L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 0 / 8
8,004
800
10,672
4,105
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
13
2 / 1 / 7
7,155
716
9,403
10,046
8,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Boo1iusCaesar
Ah Muzen Cab
14
2 / 1 / 1
7,267
727
7,137
9,377
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
12
3 / 1 / 5
7,198
720
6,842
8,640
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
RivalAxis
Zhong Kui
15
4 / 1 / 6
8,118
812
11,847
9,378
7,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Destoroid
Charon
13
2 / 1 / 0
7,531
753
4,735
11,374
8,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 1
6,452
645
5,864
9,442
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
Percocet30
Ah Puch
15
1 / 1 / 1
7,730
773
11,853
7,769
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
arthanius
Cthulhu
12
0 / 3 / 3
6,638
664
5,787
11,647
8,951
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 2
6,876
688
4,173
10,928
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
13
Kills
4
4
Deaths
13
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
8
6
W
Horus
 
Horus
2
1
7
5.5
W
Ah Muzen Cab
Boo1iusCaesar
Ah Muzen Cab
2
1
1
2.5
W
Fenrir
3
1
5
5.5
L
Charon
Destoroid
Charon
2
1
0
2
L
1
4
1
0.38
L
Ah Puch
Percocet30
Ah Puch
1
1
1
1.5
W
Zhong Kui
RivalAxis
Zhong Kui
4
1
6
7
L
Cthulhu
arthanius
Cthulhu
0
3
3
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,901
Damage
32,412
41,546
Taken
51,160
24,090
Mitigated
28,937
10,077
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,672
503
0
274
4,105
1,628
704
2,175
1,764
39,178
0
W
Horus
 
Horus
9,403
3,858
840
1,569
10,046
8,083
0
4,501
5,393
161
15,892
W
Ah Muzen Cab
Boo1iusCaesar
Ah Muzen Cab
7,137
2,436
0
128
9,377
3,619
548
6,119
2,824
0
24,292
W
Fenrir
6,842
2,087
0
2,435
8,640
3,298
0
3,389
5,055
56
15,688
L
Charon
Destoroid
Charon
4,735
548
1,137
895
11,374
8,838
0
6,019
5,335
18,831
0
L
5,864
1,467
0
400
9,442
3,483
0
4,022
5,396
0
9,565
L
Ah Puch
Percocet30
Ah Puch
11,853
172
0
2,555
7,769
3,412
0
3,846
3,923
34,515
0
W
Zhong Kui
RivalAxis
Zhong Kui
11,847
2,544
0
4,831
9,378
7,462
102
5,286
3,866
32,596
0
L
Cthulhu
arthanius
Cthulhu
5,787
662
350
0
11,647
8,951
0
5,578
6,069
11,180
0
L
4,173
1,449
0
296
10,928
4,253
0
3,324
7,604
0
22,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
35,227
229
Minions Killed
162
0
Camps Cleared
0
1,027,353
Distance Traveled
972,371
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,004
800
76
8
0
207,559
0
W
Horus
7,155
716
18
2
0
205,730
3
W
Ah Muzen Cab
7,267
727
50
5
0
197,220
0
W
Fenrir
7,198
720
18
2
0
208,381
6
L
Charon
7,531
753
29
3
0
200,565
0
L
Loki
6,452
645
5
1
0
192,741
0
L
Ah Puch
7,730
773
65
7
0
205,767
0
W
Zhong Kui
8,118
812
67
7
0
208,463
0
L
Cthulhu
6,638
664
15
2
0
185,861
0
L
Ullr
6,876
688
48
5
0
187,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role