Player Matchup

Ix Chel
Ix Chel
Casualplayer7777
Ix Chel
Level 100
God Stats
11W - 13L
1,454 SR
Queue Stats
129W - 132L
1,418 Elo+
Solo
Ymir
Ymir
Deedawgyy
Ymir
Level 89
God Stats
1W - 3L
1,512 SR
Queue Stats
258W - 256L
1,496 Elo+
Party 1
Loki
Loki
EliTe1383
Loki
Level 187
God Stats
14W - 12L
1,703 SR
Queue Stats
444W - 431L
1,555 Elo+
Solo
Chang'e
Chang'e
FaT Beastered
Chang'e
Level 65
God Stats
17W - 11L
1,542 SR
Queue Stats
99W - 92L
1,396 Elo+
Party 1
Apollo
Apollo
Rivens Blurt
Apollo
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 205L
1,555 Elo+
Party 1
Team Averages
Level 113
1,542 SR
1,484 Elo+

VS

Team Averages
Level 97
1,415 SR
1,479 Elo+
Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HS_TChaiTchaiWGA
Ares
Level 60
God Stats
1W - 2L
1,222 SR
Queue Stats
157W - 148L
1,462 Elo+
Solo
Nemesis
Nemesis
Linksalarmclock
Nemesis
Level 85
God Stats
2W - 1L
1,256 SR
Queue Stats
335W - 309L
1,493 Elo+
Party 2
Sol
Sol
LionKing816Casa
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,385 Elo+
Solo
Cernunnos
Cernunnos
Perky Peakz
Cernunnos
Level 151
God Stats
7W - 5L
1,597 SR
Queue Stats
267W - 238L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,542
471
3,130
6,066
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
0 / 7 / 3
7,288
456
4,655
16,581
10,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
13
1 / 2 / 1
7,526
470
5,538
11,570
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
11
0 / 2 / 0
6,534
408
4,612
12,231
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Apollo
15
5 / 1 / 2
8,676
542
10,209
12,164
5,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
3 / 0 / 0
9,924
620
11,711
13,016
9,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 5
8,056
504
3,789
10,379
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 0 / 1
9,085
568
5,558
8,401
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

12
4 / 6 / 2
8,179
511
12,207
13,118
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Perky Peakz
Cernunnos
16
1 / 0 / 3
9,460
591
4,715
8,416
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
13
13
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
0
3
L
1
1
0
1
L
Ymir
0
7
3
0.21
L
Loki
1
2
1
0.75
L
Chang'e
0
2
0
0
W
1
1
5
3.5
W
4
0
1
4.5
W
4
6
2
0.83
W
Cernunnos
Perky Peakz
Cernunnos
1
0
3
2.5
L
Apollo
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,144
Damage
37,980
58,612
Taken
53,330
28,716
Mitigated
31,032
16,046
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,711
4,940
0
3,693
13,016
9,319
498
5,297
7,719
1,906
83,665
L
3,130
273
398
1,728
6,066
2,295
0
216
5,850
50,932
0
L
Ymir
4,655
817
0
2,697
16,581
10,662
0
6,468
9,957
30,334
0
L
Loki
5,538
982
0
4,509
11,570
4,229
0
1,802
9,768
0
65,541
L
Chang'e
4,612
350
510
2,213
12,231
6,169
0
315
11,916
42,793
0
W
3,789
352
154
1,454
10,379
10,322
251
1,301
9,002
22,330
0
W
5,558
1,937
0
1,272
8,401
3,495
0
1,635
6,766
0
85,238
W
12,207
6,532
0
4,071
13,118
4,518
594
1,908
11,210
56,689
0
W
Cernunnos
Perky Peakz
Cernunnos
4,715
1,776
0
6,137
8,416
3,378
264
2,480
5,936
0
85,758
L
Apollo
10,209
7,187
0
3,991
12,164
5,361
122
7,884
4,216
0
73,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,566
Gold Earned
44,704
466
Minions Killed
508
0
Camps Cleared
0
1,478,071
Distance Traveled
1,508,787
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,924
620
139
9
0
288,709
0
L
Ix Chel
7,542
471
101
6
0
305,984
8
L
Ymir
7,288
456
59
4
0
258,825
0
L
Loki
7,526
470
112
7
0
334,503
0
L
Chang'e
6,534
408
87
5
0
276,293
0
W
Ares
8,056
504
20
1
0
303,254
0
W
Nemesis
9,085
568
120
8
0
361,987
1
W
Sol
8,179
511
85
5
0
262,908
5
W
Cernunnos
9,460
591
144
9
0
291,929
7
L
Apollo
8,676
542
107
7
0
302,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role