Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DanBilzErhan
Ah Muzen Cab
Level 146
God Stats
5W - 0L
1,894 SR
Queue Stats
100W - 94L
1,551 Elo+
Solo
Terra
Terra
DizyPizy
Terra
Level 77
God Stats
2W - 0L
1,802 SR
Queue Stats
118W - 97L
1,610 Elo+
Solo
Bastet
Bastet
Месса
Bastet
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 174L
1,455 Elo+
Solo
Team Averages
Level 126
1,639 SR
1,523 Elo+

VS

Team Averages
Level 157
1,522 SR
1,592 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DisAble92
Ishtar
Level 142
God Stats
2W - 3L
1,810 SR
Queue Stats
403W - 242L
1,720 Elo+
Party 1
Chang'e
Chang'e
Myrobah
Chang'e
Level 185
God Stats
3W - 2L
1,333 SR
Queue Stats
375W - 221L
1,718 Elo+
Party 1
Neith
Neith
TopGhost
Neith
Level 147
God Stats
8W - 7L
1,560 SR
Queue Stats
507W - 544L
1,486 Elo+
Solo
Tyr
Tyr
styax_
Tyr
Level 163
God Stats
5W - 16L
1,407 SR
Queue Stats
679W - 671L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 1 / 14
8,976
997
8,939
11,895
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
 
Ares
14
3 / 2 / 14
7,872
875
7,271
11,628
11,445
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
DanBilzErhan
Ah Muzen Cab
15
3 / 1 / 11
8,032
892
14,414
7,971
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
DizyPizy
Terra
13
1 / 2 / 9
7,753
861
8,467
12,515
10,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
Месса
Bastet
15
7 / 1 / 11
8,534
948
14,371
7,678
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 4 / 3
6,688
743
7,124
14,460
13,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
DisAble92
Ishtar
13
1 / 3 / 3
7,251
806
11,923
9,417
4,063
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Myrobah
Chang'e
14
3 / 4 / 2
7,772
864
8,415
12,661
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TopGhost
Neith
11
1 / 2 / 2
6,707
745
7,119
7,826
3,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
styax_
Tyr
11
1 / 6 / 2
6,640
738
5,819
12,827
10,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
19
Kills
6
7
Deaths
19
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
14
12
W
Ares
 
Ares
3
2
14
5
L
Atlas
 
Atlas
0
4
3
0.38
W
Ah Muzen Cab
DanBilzErhan
Ah Muzen Cab
3
1
11
8.5
L
Ishtar
DisAble92
Ishtar
1
3
3
0.83
W
Terra
DizyPizy
Terra
1
2
9
2.75
L
Chang'e
Myrobah
Chang'e
3
4
2
1
L
Neith
TopGhost
Neith
1
2
2
1
L
Tyr
styax_
Tyr
1
6
2
0.33
W
Bastet
Месса
Bastet
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,462
Damage
40,400
51,687
Taken
57,191
44,350
Mitigated
35,652
24,807
Healing
19,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,939
378
1,734
5,378
11,895
13,781
283
3,783
7,844
20,776
0
W
Ares
 
Ares
7,271
339
0
1,902
11,628
11,445
0
2,649
8,915
12,583
0
L
Atlas
 
Atlas
7,124
2,264
490
1,731
14,460
13,356
0
5,071
9,003
13,803
0
W
Ah Muzen Cab
DanBilzErhan
Ah Muzen Cab
14,414
2,526
1,484
1,026
7,971
4,687
750
2,437
5,438
0
37,248
L
Ishtar
DisAble92
Ishtar
11,923
6,333
321
369
9,417
4,063
0
4,628
4,203
0
20,986
W
Terra
DizyPizy
Terra
8,467
171
6,772
4,239
12,515
10,229
0
3,539
8,551
10,287
0
L
Chang'e
Myrobah
Chang'e
8,415
312
7,182
4,868
12,661
4,742
0
4,916
7,014
21,695
0
L
Neith
TopGhost
Neith
7,119
2,726
263
1,731
7,826
3,033
0
1,867
5,903
0
14,696
L
Tyr
styax_
Tyr
5,819
402
1,212
1,733
12,827
10,458
0
6,101
6,092
0
9,447
W
Bastet
Месса
Bastet
14,371
2,578
726
1,546
7,678
4,208
902
2,771
4,823
0
19,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,167
Gold Earned
35,058
107
Minions Killed
139
0
Camps Cleared
0
948,230
Distance Traveled
748,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,976
997
27
3
0
174,557
0
W
Ares
7,872
875
10
1
0
176,194
0
L
Atlas
6,688
743
12
1
0
162,672
0
W
Ah Muzen Cab
8,032
892
53
6
0
188,122
0
L
Ishtar
7,251
806
30
3
0
159,241
0
W
Terra
7,753
861
8
1
0
202,360
0
L
Chang'e
7,772
864
58
6
0
143,311
0
L
Neith
6,707
745
19
2
0
120,932
0
L
Tyr
6,640
738
20
2
0
161,859
0
W
Bastet
8,534
948
9
1
0
206,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role