Player Matchup

Izanami
Izanami
 
Izanami
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DuBest07
Achilles
Level 107
God Stats
4W - 3L
1,728 SR
Queue Stats
71W - 76L
1,415 Elo+
Party 1
Atlas
Atlas
SwrAdam
Atlas
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 194L
1,391 Elo+
Party 1
Awilix
Awilix
WhoDini1145
Awilix
Level 88
God Stats
51W - 44L
1,500 SR
Queue Stats
288W - 269L
1,466 Elo+
Solo
Hera
Hera
trudemp
Hera
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 121L
1,406 Elo+
Party 1
Team Averages
Level 104
1,546 SR
1,436 Elo+

VS

Team Averages
Level 55
1,476 SR
1,318 Elo+
Cernunnos
Cernunnos
CEMENb
Cernunnos
Level 104
God Stats
8W - 6L
1,674 SR
Queue Stats
121W - 115L
1,503 Elo+
Solo
Tyr
Tyr
DonSilbato
Tyr
Level 39
God Stats
30W - 31L
1,334 SR
Queue Stats
231W - 237L
1,413 Elo+
Solo
Achilles
Achilles
TooManyPuppiezz
Achilles
Level 47
God Stats
9W - 16L
1,373 SR
Queue Stats
11W - 28L
1,266 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TweakMeh2241
Morgan Le Fay
Level 41
God Stats
2W - 6L
1,500 SR
Queue Stats
26W - 42L
1,282 Elo+
Solo
Kali
Kali
ZeuS_one51
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 2 / 2
6,892
530
5,306
8,336
3,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
DuBest07
Achilles
13
4 / 1 / 0
7,792
599
9,246
10,978
13,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
SwrAdam
Atlas
11
2 / 0 / 2
6,792
522
4,161
10,248
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
11
3 / 3 / 1
7,005
539
4,170
12,219
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
trudemp
Hera
11
2 / 5 / 2
6,861
528
5,440
8,057
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CEMENb
Cernunnos
9
1 / 1 / 0
5,828
448
5,144
5,841
1,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 0
7,408
570
7,531
14,796
10,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
11
1 / 2 / 1
6,427
494
3,692
10,170
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
TweakMeh2241
Morgan Le Fay
11
2 / 4 / 2
6,839
526
6,695
9,175
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 1
6,214
478
2,336
9,110
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
12
Kills
7
11
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
2
1
L
Cernunnos
CEMENb
Cernunnos
1
1
0
1
L
1
3
0
0.33
W
Achilles
DuBest07
Achilles
4
1
0
4
W
Atlas
SwrAdam
Atlas
2
0
2
3
L
Achilles
1
2
1
0.75
L
Morgan Le Fay
TweakMeh2241
Morgan Le Fay
2
4
2
0.75
W
Awilix
3
3
1
1.17
L
2
2
1
1.25
W
Hera
trudemp
Hera
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,323
Damage
25,398
49,838
Taken
49,092
31,690
Mitigated
28,614
11,039
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,306
3,701
400
3,144
8,336
3,550
2,998
613
7,723
0
60,312
L
Cernunnos
CEMENb
Cernunnos
5,144
3,387
0
2,862
5,841
1,819
0
781
5,060
0
40,330
L
7,531
408
0
7,879
14,796
10,630
0
84
14,595
0
56,136
W
Achilles
DuBest07
Achilles
9,246
1,420
0
2,113
10,978
13,403
0
194
10,760
0
47,565
W
Atlas
SwrAdam
Atlas
4,161
1,821
0
3,672
10,248
6,737
346
1,170
9,078
19,608
0
L
Achilles
3,692
633
0
2,649
10,170
9,213
80
3,275
6,861
0
18,574
L
Morgan Le Fay
TweakMeh2241
Morgan Le Fay
6,695
734
0
246
9,175
3,570
0
4,149
4,999
48,360
0
W
Awilix
4,170
2,330
0
1,710
12,219
4,902
471
1,370
10,849
0
41,758
L
2,336
1,196
0
1,710
9,110
3,382
0
1,367
7,740
0
26,217
W
Hera
trudemp
Hera
5,440
1,007
0
0
8,057
3,098
553
3,624
4,433
39,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
32,716
312
Minions Killed
309
0
Camps Cleared
0
1,339,558
Distance Traveled
1,238,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,892
530
106
8
0
232,523
0
L
Cernunnos
5,828
448
63
5
0
173,706
0
L
Tyr
7,408
570
100
8
0
280,148
0
W
Achilles
7,792
599
76
6
0
277,892
0
W
Atlas
6,792
522
10
1
0
277,306
0
L
Achilles
6,427
494
21
2
0
296,186
0
L
Morgan Le Fay
6,839
526
82
6
0
248,799
0
W
Awilix
7,005
539
61
5
0
294,181
0
L
Kali
6,214
478
43
3
0
239,831
0
W
Hera
6,861
528
59
5
0
257,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role